twinaphex
|
3213baf452
|
Take out HAVE_EGL ifdefs in gfx_context_driver_t definition
|
2015-04-10 05:58:08 +02:00 |
|
twinaphex
|
15df509396
|
(RetroArch_Apple.h) Cleanups
|
2015-04-09 07:09:17 +02:00 |
|
twinaphex
|
16b7b454a9
|
Move gl_common.c to gfx/drivers
|
2015-04-09 04:57:17 +02:00 |
|
Twinaphex
|
c8076cf7fb
|
(OSX) apple_gfx_ctx_get_metrics - update
|
2015-04-08 22:13:40 +02:00 |
|
twinaphex
|
fab39da46a
|
(Gfx context) Implement get_metrics callback
|
2015-04-08 20:10:30 +02:00 |
|
Twinaphex
|
371ed277a9
|
(Apple) ctx_get_metrics - set 'value' to 0 if type is unknown
|
2015-04-08 17:20:14 +02:00 |
|
Twinaphex
|
da212f460f
|
(Apple) Style nits
|
2015-04-08 17:19:32 +02:00 |
|
Twinaphex
|
5128a16ead
|
(iOS/OSX) Cleanups: don't use CGFloat (for OSX 10.4 backwards compatibility); use aple_gfx_ctx_get_native_scale for getting correct scale float size for iOS
|
2015-04-08 17:17:29 +02:00 |
|
Twinaphex
|
5e97ace162
|
(iOS/OSX) Make 'get_metrics' function work for iOS too
|
2015-04-08 17:14:40 +02:00 |
|
Twinaphex
|
7781334c98
|
(OSX) Start implementing apple_gfx_ctx_get_metrics - not yet iOS-compatible
|
2015-04-08 09:02:47 +02:00 |
|
Twinaphex
|
24cc0b5e4d
|
(iOS) Move files around for MFi gamepad code
|
2015-04-05 15:41:41 +02:00 |
|
Twinaphex
|
15c90f7616
|
Combine several files into apple_cocoa_common.m
|
2015-04-05 05:36:53 +02:00 |
|
twinaphex
|
4c7c1094e2
|
(joypad_connection.c) Remove unused is_gcapi
|
2015-04-04 23:38:19 +02:00 |
|
twinaphex
|
31b6323094
|
Move apple_joypad_connect_gcapi to apple_gamecontroller.m and
make it a static function
|
2015-04-04 23:33:01 +02:00 |
|
twinaphex
|
878f94cdfe
|
Fixup apple_display_alert
|
2015-04-04 21:52:45 +02:00 |
|
Twinaphex
|
d19eddccb9
|
Omit HAVE_AVFOUNDATION for OSX port right now
|
2015-03-31 03:26:23 +02:00 |
|
Twinaphex
|
17d6a940c0
|
(iOS/Apple) Include <AvailabilityMacros.h instead of #import <Availability>
|
2015-03-30 17:57:54 +02:00 |
|
neville
|
ddb5aab3ed
|
(OSX PPC) Start making things more backwards compatible with OSX 10.4 - avoid CGFloat, NSUinteger, NSInteger, use <AvailabilityMacros.h> instead of <Availability.h>, etc.
|
2015-03-30 17:10:31 +02:00 |
|
twinaphex
|
14ac2d9791
|
Rename settings_data.h to settings.h
|
2015-03-21 00:49:55 +01:00 |
|
twinaphex
|
55ba05a1a3
|
Updates pt. 6
|
2015-03-20 22:41:15 +01:00 |
|
Twinaphex
|
0782cb5168
|
(Apple) Build fixes
|
2015-03-18 20:15:40 +01:00 |
|
twinaphex
|
761177a885
|
Update more old code to go through the new wrapper function
|
2015-03-15 02:59:38 +01:00 |
|
Twinaphex
|
2706644b1e
|
(iOS) Build fix
|
2015-03-15 02:50:13 +01:00 |
|
Twinaphex
|
49f9fbd00c
|
(OSX) Uses CFTemporaryDirectory now too for extraction directory
|
2015-03-13 03:47:25 +01:00 |
|
Twinaphex
|
309128f7ed
|
(iOS/OSX) Bring the two closer together - for OSX, everything gets
saved now to NSDocumentDirectory/RetroArch - should be compatible
with sandboxed Mac Apps too
|
2015-03-13 01:33:45 +01:00 |
|
twinaphex
|
aa289e3879
|
(OSX) Add more alterations for OSX
|
2015-03-13 01:21:20 +01:00 |
|
twinaphex
|
778eafdfc2
|
(OSX) CFSearchPathDirectoriesForDomains - add hack for OSX for now
|
2015-03-13 01:16:59 +01:00 |
|
Twinaphex
|
80ca12d086
|
(Apple) CFBridgingRetainStringRef - fix warning
|
2015-03-13 00:56:25 +01:00 |
|
Twinaphex
|
c9175bbf81
|
(iOS) Hook up temporary dir for extraction directory
|
2015-03-13 00:54:44 +01:00 |
|
Twinaphex
|
29d546e49d
|
(iOS) Set up all the path to 'Documents' - you can access these with
iTunes File Sharing now - no need to add assets prior to deployment
|
2015-03-12 23:33:20 +01:00 |
|
twinaphex
|
bdd5ac59ea
|
(iOS) apple_gfx_ctx_get_native_scale - let's make this even MORE
backwards compatible just because we can
|
2015-03-12 03:45:56 +01:00 |
|
Twinaphex
|
4c5bb6f50f
|
(iOS) Cleanups
|
2015-03-11 19:20:41 +01:00 |
|
Twinaphex
|
522c65e27f
|
(iOS) Estimated FPS monitor should work now
|
2015-03-11 18:30:14 +01:00 |
|
Twinaphex
|
340fdfb342
|
(iOS) Move g_view display to outside - into rarch_main - should reduce
CPU usage a bit further
|
2015-03-11 05:04:40 +01:00 |
|
twinaphex
|
9627117166
|
Take out fps_monitor_enable
|
2015-03-07 23:03:56 +01:00 |
|
Twinaphex
|
75b6bd21c3
|
(iOS/OSX) Total reimplementation of game loop - does away with
observer callback
|
2015-03-07 21:33:17 +01:00 |
|
twinaphex
|
795ef467ac
|
Move msg_queue and nbio/http to runloop struct
|
2015-03-07 13:01:41 +01:00 |
|
Twinaphex
|
60361a3975
|
(utility.m) Get rid of useless header include
|
2015-02-28 20:11:32 +01:00 |
|
twinaphex
|
eb608fc09f
|
(iOS) Make GAMECONTROLLER_EXPORT blank when trying to compile on systems
with iOS 6 SDK
|
2015-02-28 05:55:08 +01:00 |
|
Twinaphex
|
ec4c765dcf
|
(iOS) Buildfixes
|
2015-02-25 00:29:50 +01:00 |
|
twinaphex
|
b8bb6b3461
|
(iOS) Add internal GameController API headers
|
2015-02-25 00:25:43 +01:00 |
|
Twinaphex
|
6545aa8706
|
(iOS) Some backwards compatibility fixes
|
2015-02-25 00:17:33 +01:00 |
|
Twinaphex
|
91fe5c52b4
|
Get rid of messy IS_IOS_VERSION macros
|
2015-02-25 00:10:01 +01:00 |
|
twinaphex
|
3bfa6e4ff0
|
(iOS) apple_gamecontroller.m - for now, put in compile-time ifdefs
to make sure we can at least still build on lower iOS SDK versions
|
2015-02-24 23:46:54 +01:00 |
|
twinaphex
|
13a391c165
|
Implement get_video_output_prev/get_video_output_next
|
2015-02-24 21:36:23 +01:00 |
|
twinaphex
|
aafc647724
|
Add get_video_output_size callback to video context driver
|
2015-02-24 19:58:14 +01:00 |
|
Twinaphex
|
014bd66818
|
(iOS) Cache native scale variable once in calling function
|
2015-02-24 06:22:41 +01:00 |
|
Twinaphex
|
69cff98158
|
(iOS) Cache scale variable in hot function (touch) and some more cleanups
|
2015-02-24 06:11:20 +01:00 |
|
Twinaphex
|
2a0028b7b4
|
(iOS) Wrong example code
|
2015-02-24 05:59:39 +01:00 |
|
Twinaphex
|
1448d55391
|
(iOS) Use apple_gfx_ctx_get_native_scale for handle_touch_event too -
should hopefully fix touch overlay issues on iPhone 6+
|
2015-02-24 05:40:45 +01:00 |
|