mirror of
https://github.com/libretro/RetroArch
synced 2025-03-24 22:43:41 +00:00
Combine several files into apple_cocoa_common.m
This commit is contained in:
parent
e3e99d0516
commit
15c90f7616
@ -1,90 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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* Copyright (C) 2014-2015 - Jay McCarthy
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <CoreFoundation/CFArray.h>
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#include <CoreFoundation/CFString.h>
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#import <Foundation/NSPathUtilities.h>
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#include "CFExtensions.h"
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#ifndef __has_feature
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/* Compatibility with non-Clang compilers. */
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#define __has_feature(x) 0
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#endif
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#ifndef CF_RETURNS_RETAINED
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#if __has_feature(attribute_cf_returns_retained)
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#define CF_RETURNS_RETAINED __attribute__((cf_returns_retained))
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#else
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#define CF_RETURNS_RETAINED
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#endif
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#endif
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NS_INLINE CF_RETURNS_RETAINED CFTypeRef CFBridgingRetainCompat(id X)
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{
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#if __has_feature(objc_arc)
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return (__bridge_retained CFTypeRef)X;
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#else
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return X;
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#endif
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}
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static NSSearchPathDirectory NSConvertFlagsCF(unsigned flags)
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{
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switch (flags)
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{
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case CFDocumentDirectory:
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return NSDocumentDirectory;
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}
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return 0;
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}
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static NSSearchPathDomainMask NSConvertDomainFlagsCF(unsigned flags)
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{
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switch (flags)
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{
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case CFUserDomainMask:
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return NSUserDomainMask;
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}
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return 0;
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}
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void CFTemporaryDirectory(char *buf, size_t sizeof_buf)
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{
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#if __has_feature(objc_arc)
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CFStringRef path = (__bridge_retained CFStringRef)NSTemporaryDirectory();
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#else
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CFStringRef path = (CFStringRef)NSTemporaryDirectory();
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#endif
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CFStringGetCString(path, buf, sizeof_buf, kCFStringEncodingUTF8);
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}
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void CFSearchPathForDirectoriesInDomains(unsigned flags,
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unsigned domain_mask, unsigned expand_tilde,
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char *buf, size_t sizeof_buf)
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{
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CFTypeRef array_val = (CFTypeRef)CFBridgingRetainCompat(NSSearchPathForDirectoriesInDomains(NSConvertFlagsCF(flags), NSConvertDomainFlagsCF(domain_mask), (BOOL)expand_tilde));
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CFArrayRef array = array_val ? CFRetain(array_val) : NULL;
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CFTypeRef path_val = (CFTypeRef)CFArrayGetValueAtIndex(array, 0);
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CFStringRef path = path_val ? CFRetain(path_val) : NULL;
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if (!path || !array)
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return;
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CFStringGetCString(path, buf, sizeof_buf, kCFStringEncodingUTF8);
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CFRelease(path);
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CFRelease(array);
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}
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@ -1,203 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <AvailabilityMacros.h>
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#import "RetroArch_Apple.h"
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#include "../../general.h"
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#include "../../runloop.h"
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#include "../../frontend/frontend.h"
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/* Define compatibility symbols and categories. */
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//#if defined(MAC_OS_X_VERSION_10_7) || defined(__IPHONE_4_0)
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#if defined(__IPHONE_4_0) && defined(IOS)
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#define HAVE_AVFOUNDATION
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#endif
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#ifdef HAVE_AVFOUNDATION
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#include <AVFoundation/AVCaptureSession.h>
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#include <AVFoundation/AVCaptureDevice.h>
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#include <AVFoundation/AVCaptureOutput.h>
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#include <AVFoundation/AVCaptureInput.h>
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#include <AVFoundation/AVMediaFormat.h>
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#ifdef HAVE_OPENGLES
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#include <CoreVideo/CVOpenGLESTextureCache.h>
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#else
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#include <CoreVideo/CVOpenGLTexture.h>
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#endif
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#endif
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#if defined(OSX)
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/* RAGameView is a container on iOS;
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* on OSX these are both the same object
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*/
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#define g_view g_instance
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#elif defined(IOS)
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#include <GLKit/GLKit.h>
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#include "../iOS/views.h"
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#define ALMOST_INVISIBLE (.021f)
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static GLKView *g_view;
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static UIView *g_pause_indicator_view;
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#endif
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static RAGameView* g_instance;
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#include "apple_gfx_context.c.inl"
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@implementation RAGameView
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+ (RAGameView*)get
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{
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if (!g_instance)
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g_instance = [RAGameView new];
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return g_instance;
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}
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- (id)init
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{
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self = [super init];
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#if defined(OSX)
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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#elif defined(IOS)
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/* iOS Pause menu and lifecycle. */
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UINib *xib = (UINib*)[UINib nibWithNibName:BOXSTRING("PauseIndicatorView") bundle:nil];
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g_pause_indicator_view = [[xib instantiateWithOwner:[RetroArch_iOS get] options:nil] lastObject];
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g_view = [GLKView new];
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g_view.multipleTouchEnabled = YES;
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g_view.enableSetNeedsDisplay = NO;
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[g_view addSubview:g_pause_indicator_view];
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self.view = g_view;
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showPauseIndicator) name:UIApplicationWillEnterForegroundNotification object:nil];
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#endif
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return self;
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}
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#ifdef OSX
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static void apple_gfx_ctx_update(void);
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- (void)setFrame:(NSRect)frameRect
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{
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[super setFrame:frameRect];
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apple_gfx_ctx_update();
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}
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/* Stop the annoying sound when pressing a key. */
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (BOOL)isFlipped
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{
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return YES;
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}
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- (void)keyDown:(NSEvent*)theEvent
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{
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}
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#elif defined(IOS)
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- (void)viewDidAppear:(BOOL)animated
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{
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/* Pause Menus. */
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[self showPauseIndicator];
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}
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- (void)showPauseIndicator
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{
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g_pause_indicator_view.alpha = 1.0f;
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[NSObject cancelPreviousPerformRequestsWithTarget:g_instance];
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[g_instance performSelector:@selector(hidePauseButton) withObject:g_instance afterDelay:3.0f];
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}
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- (void)viewWillLayoutSubviews
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{
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UIInterfaceOrientation orientation = self.interfaceOrientation;
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CGRect screenSize = [[UIScreen mainScreen] bounds];
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float width = ((int)orientation < 3) ? CGRectGetWidth(screenSize) : CGRectGetHeight(screenSize);
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float height = ((int)orientation < 3) ? CGRectGetHeight(screenSize) : CGRectGetWidth(screenSize);
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float tenpctw = width / 10.0f;
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float tenpcth = height / 10.0f;
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g_pause_indicator_view.frame = CGRectMake(tenpctw * 4.0f, 0.0f, tenpctw * 2.0f, tenpcth);
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[g_pause_indicator_view viewWithTag:1].frame = CGRectMake(0, 0, tenpctw * 2.0f, tenpcth);
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}
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- (void)hidePauseButton
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{
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[UIView animateWithDuration:0.2
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animations:^{ g_pause_indicator_view.alpha = ALMOST_INVISIBLE; }
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completion:^(BOOL finished) { }
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];
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}
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/* NOTE: This version runs on iOS6+. */
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- (NSUInteger)supportedInterfaceOrientations
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{
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return apple_frontend_settings.orientation_flags;
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}
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/* NOTE: This version runs on iOS2-iOS5, but not iOS6+. */
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
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{
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switch (interfaceOrientation)
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{
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case UIInterfaceOrientationPortrait:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortrait);
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case UIInterfaceOrientationPortraitUpsideDown:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortraitUpsideDown);
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case UIInterfaceOrientationLandscapeLeft:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeLeft);
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case UIInterfaceOrientationLandscapeRight:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeRight);
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default:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskAll);
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}
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return YES;
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}
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#endif
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#ifdef HAVE_AVFOUNDATION
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#include "contentview_camera_ios.m.inl"
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#endif
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#ifdef HAVE_LOCATION
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#include "contentview_location.m.inl"
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#endif
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@end
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#ifdef HAVE_AVFOUNDATION
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#include "apple_camera_ios.c.inl"
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#endif
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#ifdef HAVE_LOCATION
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#include "apple_location.c.inl"
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#endif
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@ -1,80 +0,0 @@
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typedef struct apple_camera
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{
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void *empty;
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} applecamera_t;
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static void *apple_camera_init(const char *device, uint64_t caps, unsigned width, unsigned height)
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{
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applecamera_t *applecamera;
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if ((caps & (1ULL << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE)) == 0)
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{
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RARCH_ERR("applecamera returns OpenGL texture.\n");
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return NULL;
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}
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applecamera = (applecamera_t*)calloc(1, sizeof(applecamera_t));
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if (!applecamera)
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return NULL;
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[[RAGameView get] onCameraInit];
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return applecamera;
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}
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static void apple_camera_free(void *data)
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{
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applecamera_t *applecamera = (applecamera_t*)data;
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[[RAGameView get] onCameraFree];
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if (applecamera)
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free(applecamera);
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applecamera = NULL;
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}
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static bool apple_camera_start(void *data)
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{
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(void)data;
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[[RAGameView get] onCameraStart];
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return true;
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}
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static void apple_camera_stop(void *data)
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{
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[[RAGameView get] onCameraStop];
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}
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static bool apple_camera_poll(void *data, retro_camera_frame_raw_framebuffer_t frame_raw_cb,
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retro_camera_frame_opengl_texture_t frame_gl_cb)
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{
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(void)data;
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(void)frame_raw_cb;
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if (frame_gl_cb && newFrame)
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{
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// FIXME: Identity for now. Use proper texture matrix as returned by iOS Camera (if at all?).
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static const float affine[] = {
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1.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 1.0f
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};
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frame_gl_cb(outputTexture, GL_TEXTURE_2D, affine);
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newFrame = false;
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}
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return true;
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}
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camera_driver_t camera_apple = {
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apple_camera_init,
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apple_camera_free,
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apple_camera_start,
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apple_camera_stop,
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apple_camera_poll,
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"apple",
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};
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1163
apple/common/apple_cocoa_common.m
Normal file
1163
apple/common/apple_cocoa_common.m
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,423 +0,0 @@
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#ifdef OSX
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#include <OpenGL/CGLTypes.h>
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#include <OpenGL/OpenGL.h>
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#endif
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#include "../../gfx/video_viewport.h"
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#include "../../gfx/video_monitor.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/gl_common.h"
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#include "../../runloop.h"
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//#define HAVE_NSOPENGL
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#ifdef IOS
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#define GLContextClass EAGLContext
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#define GLFrameworkID CFSTR("com.apple.opengles")
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#define RAScreen UIScreen
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@interface EAGLContext (OSXCompat) @end
|
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@implementation EAGLContext (OSXCompat)
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+ (void)clearCurrentContext { [EAGLContext setCurrentContext:nil]; }
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- (void)makeCurrentContext { [EAGLContext setCurrentContext:self]; }
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@end
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#else
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@interface NSScreen (IOSCompat) @end
|
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@implementation NSScreen (IOSCompat)
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- (CGRect)bounds
|
||||
{
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CGRect cgrect = NSRectToCGRect(self.frame);
|
||||
return CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
|
||||
}
|
||||
- (float) scale { return 1.0f; }
|
||||
@end
|
||||
|
||||
#define GLContextClass NSOpenGLContext
|
||||
#define GLFrameworkID CFSTR("com.apple.opengl")
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#define RAScreen NSScreen
|
||||
#endif
|
||||
|
||||
static GLContextClass* g_hw_ctx;
|
||||
static GLContextClass* g_context;
|
||||
|
||||
static int g_fast_forward_skips;
|
||||
static bool g_is_syncing = true;
|
||||
static bool g_use_hw_ctx;
|
||||
|
||||
#ifdef OSX
|
||||
static bool g_has_went_fullscreen;
|
||||
static NSOpenGLPixelFormat* g_format;
|
||||
#endif
|
||||
|
||||
static unsigned g_minor = 0;
|
||||
static unsigned g_major = 0;
|
||||
|
||||
#ifdef IOS
|
||||
void apple_bind_game_view_fbo(void)
|
||||
{
|
||||
if (g_context)
|
||||
[g_view bindDrawable];
|
||||
}
|
||||
#endif
|
||||
|
||||
static RAScreen* get_chosen_screen(void)
|
||||
{
|
||||
#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_6)
|
||||
return [NSScreen mainScreen];
|
||||
#else
|
||||
settings_t *settings = config_get_ptr();
|
||||
if (settings->video.monitor_index >= RAScreen.screens.count)
|
||||
{
|
||||
RARCH_WARN("video_monitor_index is greater than the number of connected monitors; using main screen instead.\n");
|
||||
return RAScreen.mainScreen;
|
||||
}
|
||||
|
||||
NSArray *screens = [RAScreen screens];
|
||||
return (RAScreen*)[screens objectAtIndex:settings->video.monitor_index];
|
||||
#endif
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_update(void)
|
||||
{
|
||||
#ifdef OSX
|
||||
#if MAC_OS_X_VERSION_10_7 && !defined(HAVE_NSOPENGL)
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||||
CGLUpdateContext(g_context.CGLContextObj);
|
||||
#else
|
||||
[g_context update];
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_init(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
#ifdef OSX
|
||||
|
||||
NSOpenGLPixelFormatAttribute attributes [] = {
|
||||
NSOpenGLPFAColorSize, 24,
|
||||
NSOpenGLPFADoubleBuffer,
|
||||
NSOpenGLPFAAllowOfflineRenderers,
|
||||
NSOpenGLPFADepthSize,
|
||||
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
|
||||
#ifdef MAC_OS_X_VERSION_10_7
|
||||
(g_major || g_minor) ? NSOpenGLPFAOpenGLProfile : 0,
|
||||
(g_major << 12) | (g_minor << 8),
|
||||
#endif
|
||||
(NSOpenGLPixelFormatAttribute)0
|
||||
};
|
||||
|
||||
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
|
||||
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
|
||||
if (g_format == nil)
|
||||
{
|
||||
/* NSOpenGLFPAAllowOfflineRenderers is
|
||||
not supported on this OS version. */
|
||||
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
|
||||
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
}
|
||||
#endif
|
||||
|
||||
if (g_use_hw_ctx)
|
||||
{
|
||||
//g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
|
||||
}
|
||||
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
|
||||
[g_context setView:g_view];
|
||||
#else
|
||||
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
|
||||
g_view.context = g_context;
|
||||
#endif
|
||||
|
||||
[g_context makeCurrentContext];
|
||||
// Make sure the view was created
|
||||
[RAGameView get];
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_destroy(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
[GLContextClass clearCurrentContext];
|
||||
|
||||
#if defined(IOS)
|
||||
g_view.context = nil;
|
||||
#elif defined(OSX)
|
||||
[g_context clearDrawable];
|
||||
if (g_context)
|
||||
[g_context release];
|
||||
g_context = nil;
|
||||
if (g_format)
|
||||
[g_format release];
|
||||
g_format = nil;
|
||||
if (g_hw_ctx)
|
||||
[g_hw_ctx release];
|
||||
g_hw_ctx = nil;
|
||||
#endif
|
||||
[GLContextClass clearCurrentContext];
|
||||
g_context = nil;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static bool apple_gfx_ctx_bind_api(void *data, enum gfx_ctx_api api, unsigned major, unsigned minor)
|
||||
{
|
||||
(void)data;
|
||||
#if defined(IOS)
|
||||
if (api != GFX_CTX_OPENGL_ES_API)
|
||||
return false;
|
||||
#elif defined(OSX)
|
||||
if (api != GFX_CTX_OPENGL_API)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
g_minor = minor;
|
||||
g_major = major;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_swap_interval(void *data, unsigned interval)
|
||||
{
|
||||
(void)data;
|
||||
#ifdef IOS // < No way to disable Vsync on iOS?
|
||||
// Just skip presents so fast forward still works.
|
||||
g_is_syncing = interval ? true : false;
|
||||
g_fast_forward_skips = interval ? 0 : 3;
|
||||
#elif defined(OSX)
|
||||
GLint value = interval ? 1 : 0;
|
||||
#ifdef HAVE_NSOPENGL
|
||||
[g_context setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||
#else
|
||||
CGLSetParameter(g_context.CGLContextObj, kCGLCPSwapInterval, &value);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen)
|
||||
{
|
||||
(void)data;
|
||||
#ifdef OSX
|
||||
// TODO: Screen mode support
|
||||
|
||||
if (fullscreen && !g_has_went_fullscreen)
|
||||
{
|
||||
[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
|
||||
[NSCursor hide];
|
||||
}
|
||||
else if (!fullscreen && g_has_went_fullscreen)
|
||||
{
|
||||
[g_view exitFullScreenModeWithOptions:nil];
|
||||
[[g_view window] makeFirstResponder:g_view];
|
||||
[NSCursor unhide];
|
||||
}
|
||||
|
||||
g_has_went_fullscreen = fullscreen;
|
||||
if (!g_has_went_fullscreen)
|
||||
[[g_view window] setContentSize:NSMakeSize(width, height)];
|
||||
#endif
|
||||
|
||||
// TODO: Maybe iOS users should be apple to show/hide the status bar here?
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float apple_gfx_ctx_get_native_scale(void)
|
||||
{
|
||||
static float ret = 0.0f;
|
||||
SEL selector = NSSelectorFromString(BOXSTRING("nativeScale"));
|
||||
RAScreen *screen = (RAScreen*)get_chosen_screen();
|
||||
|
||||
if (ret != 0.0f)
|
||||
return ret;
|
||||
if (!screen)
|
||||
return 0.0f;
|
||||
|
||||
if ([screen respondsToSelector:selector])
|
||||
{
|
||||
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:
|
||||
[[screen class] instanceMethodSignatureForSelector:selector]];
|
||||
[invocation setSelector:selector];
|
||||
[invocation setTarget:screen];
|
||||
[invocation invoke];
|
||||
[invocation getReturnValue:&ret];
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret = 1.0f;
|
||||
if ([screen respondsToSelector:@selector(scale)])
|
||||
ret = screen.scale;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_get_video_size(void *data, unsigned* width, unsigned* height)
|
||||
{
|
||||
RAScreen *screen = (RAScreen*)get_chosen_screen();
|
||||
CGRect size = screen.bounds;
|
||||
gl_t *gl = (gl_t*)data;
|
||||
float screenscale = apple_gfx_ctx_get_native_scale();
|
||||
|
||||
if (gl)
|
||||
{
|
||||
#if defined(OSX)
|
||||
CGRect cgrect = NSRectToCGRect([g_view frame]);
|
||||
size = CGRectMake(0, 0, CGRectGetWidth(cgrect), CGRectGetHeight(cgrect));
|
||||
#else
|
||||
size = g_view.bounds;
|
||||
#endif
|
||||
}
|
||||
|
||||
*width = CGRectGetWidth(size) * screenscale;
|
||||
*height = CGRectGetHeight(size) * screenscale;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_update_window_title(void *data)
|
||||
{
|
||||
static char buf[128], buf_fps[128];
|
||||
bool got_text = video_monitor_get_fps(buf, sizeof(buf),
|
||||
buf_fps, sizeof(buf_fps));
|
||||
settings_t *settings = config_get_ptr();
|
||||
|
||||
(void)got_text;
|
||||
|
||||
#ifdef OSX
|
||||
static const char* const text = buf; /* < Can't access buffer directly in the block */
|
||||
if (got_text)
|
||||
[[g_view window] setTitle:[NSString stringWithCString:text encoding:NSUTF8StringEncoding]];
|
||||
#endif
|
||||
if (settings->fps_show)
|
||||
rarch_main_msg_queue_push(buf_fps, 1, 1, false);
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_has_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
#ifdef IOS
|
||||
return ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive);
|
||||
#else
|
||||
return [NSApp isActive];
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_suppress_screensaver(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
(void)enable;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool apple_gfx_ctx_has_windowed(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
#ifdef IOS
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_swap_buffers(void *data)
|
||||
{
|
||||
if (!(--g_fast_forward_skips < 0))
|
||||
return;
|
||||
|
||||
#ifdef OSX
|
||||
#ifdef HAVE_NSOPENGL
|
||||
[g_context flushBuffer];
|
||||
#else
|
||||
if (g_context.CGLContextObj)
|
||||
CGLFlushDrawable(g_context.CGLContextObj);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
g_fast_forward_skips = g_is_syncing ? 0 : 3;
|
||||
}
|
||||
|
||||
static gfx_ctx_proc_t apple_gfx_ctx_get_proc_address(const char *symbol_name)
|
||||
{
|
||||
return (gfx_ctx_proc_t)CFBundleGetFunctionPointerForName(CFBundleGetBundleWithIdentifier(GLFrameworkID),
|
||||
(
|
||||
#if MAC_OS_X_VERSION_10_7
|
||||
#if __has_feature(objc_arc)
|
||||
__bridge
|
||||
#endif
|
||||
#endif
|
||||
CFStringRef)BOXSTRING(symbol_name)
|
||||
);
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_check_window(void *data, bool *quit,
|
||||
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
|
||||
{
|
||||
unsigned new_width, new_height;
|
||||
(void)frame_count;
|
||||
|
||||
*quit = false;
|
||||
|
||||
apple_gfx_ctx_get_video_size(data, &new_width, &new_height);
|
||||
if (new_width != *width || new_height != *height)
|
||||
{
|
||||
*width = new_width;
|
||||
*height = new_height;
|
||||
*resize = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_set_resize(void *data, unsigned width, unsigned height)
|
||||
{
|
||||
(void)data;
|
||||
(void)width;
|
||||
(void)height;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_input_driver(void *data, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
(void)data;
|
||||
*input = NULL;
|
||||
*input_data = NULL;
|
||||
}
|
||||
|
||||
static void apple_gfx_ctx_bind_hw_render(void *data, bool enable)
|
||||
{
|
||||
(void)data;
|
||||
g_use_hw_ctx = enable;
|
||||
|
||||
if (enable)
|
||||
[g_hw_ctx makeCurrentContext];
|
||||
else
|
||||
[g_context makeCurrentContext];
|
||||
}
|
||||
|
||||
// The apple_* functions are implemented in apple/RetroArch/RAGameView.m
|
||||
const gfx_ctx_driver_t gfx_ctx_apple = {
|
||||
apple_gfx_ctx_init,
|
||||
apple_gfx_ctx_destroy,
|
||||
apple_gfx_ctx_bind_api,
|
||||
apple_gfx_ctx_swap_interval,
|
||||
apple_gfx_ctx_set_video_mode,
|
||||
apple_gfx_ctx_get_video_size,
|
||||
NULL, /* get_video_output_size */
|
||||
NULL, /* get_video_output_prev */
|
||||
NULL, /* get_video_output_next */
|
||||
NULL,
|
||||
apple_gfx_ctx_update_window_title,
|
||||
apple_gfx_ctx_check_window,
|
||||
apple_gfx_ctx_set_resize,
|
||||
apple_gfx_ctx_has_focus,
|
||||
apple_gfx_ctx_suppress_screensaver,
|
||||
apple_gfx_ctx_has_windowed,
|
||||
apple_gfx_ctx_swap_buffers,
|
||||
apple_gfx_ctx_input_driver,
|
||||
apple_gfx_ctx_get_proc_address,
|
||||
NULL,
|
||||
"apple",
|
||||
apple_gfx_ctx_bind_hw_render,
|
||||
};
|
@ -1,82 +0,0 @@
|
||||
typedef struct apple_location
|
||||
{
|
||||
void *empty;
|
||||
} applelocation_t;
|
||||
|
||||
static void *apple_location_init(void)
|
||||
{
|
||||
applelocation_t *applelocation = (applelocation_t*)calloc(1, sizeof(applelocation_t));
|
||||
if (!applelocation)
|
||||
return NULL;
|
||||
|
||||
[[RAGameView get] onLocationInit];
|
||||
|
||||
return applelocation;
|
||||
}
|
||||
|
||||
static void apple_location_set_interval(void *data, unsigned interval_update_ms, unsigned interval_distance)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
locationManager.distanceFilter = interval_distance ? interval_distance : kCLDistanceFilterNone;
|
||||
}
|
||||
|
||||
static void apple_location_free(void *data)
|
||||
{
|
||||
applelocation_t *applelocation = (applelocation_t*)data;
|
||||
|
||||
/* TODO - free location manager? */
|
||||
|
||||
if (applelocation)
|
||||
free(applelocation);
|
||||
applelocation = NULL;
|
||||
}
|
||||
|
||||
static bool apple_location_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
[locationManager startUpdatingLocation];
|
||||
return true;
|
||||
}
|
||||
|
||||
static void apple_location_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
[locationManager stopUpdatingLocation];
|
||||
}
|
||||
|
||||
static bool apple_location_get_position(void *data, double *lat, double *lon, double *horiz_accuracy,
|
||||
double *vert_accuracy)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
bool ret = [[RAGameView get] onLocationHasChanged];
|
||||
|
||||
if (!ret)
|
||||
goto fail;
|
||||
|
||||
*lat = currentLatitude;
|
||||
*lon = currentLongitude;
|
||||
*horiz_accuracy = currentHorizontalAccuracy;
|
||||
*vert_accuracy = currentVerticalAccuracy;
|
||||
return true;
|
||||
|
||||
fail:
|
||||
*lat = 0.0;
|
||||
*lon = 0.0;
|
||||
*horiz_accuracy = 0.0;
|
||||
*vert_accuracy = 0.0;
|
||||
return false;
|
||||
}
|
||||
|
||||
location_driver_t location_apple = {
|
||||
apple_location_init,
|
||||
apple_location_free,
|
||||
apple_location_start,
|
||||
apple_location_stop,
|
||||
apple_location_get_position,
|
||||
apple_location_set_interval,
|
||||
"apple",
|
||||
};
|
@ -1,164 +0,0 @@
|
||||
#ifndef GL_BGRA
|
||||
#define GL_BGRA 0x80E1
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_OPENGLES
|
||||
#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLESTextureCacheCreateTextureFromImage
|
||||
#define RCVOpenGLTextureGetName CVOpenGLESTextureGetName
|
||||
#define RCVOpenGLTextureCacheFlush CVOpenGLESTextureCacheFlush
|
||||
#define RCVOpenGLTextureCacheCreate CVOpenGLESTextureCacheCreate
|
||||
#define RCVOpenGLTextureRef CVOpenGLESTextureRef
|
||||
#define RCVOpenGLTextureCacheRef CVOpenGLESTextureCacheRef
|
||||
#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
|
||||
#define RCVOpenGLGetCurrentContext() (CVEAGLContext)(g_context)
|
||||
#else
|
||||
#define RCVOpenGLGetCurrentContext() (__bridge void *)(g_context)
|
||||
#endif
|
||||
#else
|
||||
#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLTextureCacheCreateTextureFromImage
|
||||
#define RCVOpenGLTextureGetName CVOpenGLTextureGetName
|
||||
#define RCVOpenGLTextureCacheFlush CVOpenGLTextureCacheFlush
|
||||
#define RCVOpenGLTextureCacheCreate CVOpenGLTextureCacheCreate
|
||||
#define RCVOpenGLTextureRef CVOpenGLTextureRef
|
||||
#define RCVOpenGLTextureCacheRef CVOpenGLTextureCacheRef
|
||||
#define RCVOpenGLGetCurrentContext() CGLGetCurrentContext(), CGLGetPixelFormat(CGLGetCurrentContext())
|
||||
#endif
|
||||
|
||||
static AVCaptureSession *_session;
|
||||
static NSString *_sessionPreset;
|
||||
RCVOpenGLTextureCacheRef textureCache;
|
||||
GLuint outputTexture;
|
||||
static bool newFrame = false;
|
||||
|
||||
extern void event_process_camera_frame(void* pixelBufferPtr);
|
||||
|
||||
void event_process_camera_frame(void* pixelBufferPtr)
|
||||
{
|
||||
CVReturn ret;
|
||||
RCVOpenGLTextureRef renderTexture;
|
||||
CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pixelBufferPtr;
|
||||
size_t width = CVPixelBufferGetWidth(pixelBuffer);
|
||||
size_t height = CVPixelBufferGetHeight(pixelBuffer);
|
||||
|
||||
CVPixelBufferLockBaseAddress(pixelBuffer, 0);
|
||||
|
||||
(void)width;
|
||||
(void)height;
|
||||
|
||||
/*TODO - rewrite all this.
|
||||
*
|
||||
* create a texture from our render target.
|
||||
* textureCache will be what you previously
|
||||
* made with RCVOpenGLTextureCacheCreate.
|
||||
*/
|
||||
#ifdef HAVE_OPENGLES
|
||||
ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
|
||||
textureCache, pixelBuffer, NULL, GL_TEXTURE_2D,
|
||||
GL_RGBA, (GLsizei)width, (GLsizei)height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, 0, &renderTexture);
|
||||
#else
|
||||
ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
|
||||
textureCache, pixelBuffer, 0, &renderTexture);
|
||||
#endif
|
||||
|
||||
if (!renderTexture || ret)
|
||||
{
|
||||
RARCH_ERR("[apple_camera]: RCVOpenGLTextureCacheCreateTextureFromImage failed.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
outputTexture = RCVOpenGLTextureGetName(renderTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, outputTexture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
|
||||
[[NSNotificationCenter defaultCenter] postNotificationName:@"NewCameraTextureReady" object:nil];
|
||||
newFrame = true;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
RCVOpenGLTextureCacheFlush(textureCache, 0);
|
||||
|
||||
CFRelease(renderTexture);
|
||||
CFRelease(pixelBuffer);
|
||||
|
||||
pixelBuffer = 0;
|
||||
}
|
||||
|
||||
- (void)captureOutput:(AVCaptureOutput *)captureOutput
|
||||
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
|
||||
fromConnection:(AVCaptureConnection *)connection
|
||||
{
|
||||
// TODO: Don't post if event queue is full
|
||||
CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)CVPixelBufferRetain(CMSampleBufferGetImageBuffer(sampleBuffer));
|
||||
event_process_camera_frame(pixelBuffer);
|
||||
}
|
||||
|
||||
/* TODO - add void param to onCameraInit so we can pass g_context. */
|
||||
- (void) onCameraInit
|
||||
{
|
||||
NSError *error;
|
||||
AVCaptureVideoDataOutput * dataOutput;
|
||||
AVCaptureDeviceInput *input;
|
||||
AVCaptureDevice *videoDevice;
|
||||
|
||||
CVReturn ret = RCVOpenGLTextureCacheCreate(kCFAllocatorDefault, NULL,
|
||||
RCVOpenGLGetCurrentContext(), NULL, &textureCache);
|
||||
(void)ret;
|
||||
|
||||
//-- Setup Capture Session.
|
||||
_session = [[AVCaptureSession alloc] init];
|
||||
[_session beginConfiguration];
|
||||
|
||||
// TODO: dehardcode this based on device capabilities
|
||||
_sessionPreset = AVCaptureSessionPreset640x480;
|
||||
|
||||
//-- Set preset session size.
|
||||
[_session setSessionPreset:_sessionPreset];
|
||||
|
||||
//-- Creata a video device and input from that Device. Add the input to the capture session.
|
||||
videoDevice = (AVCaptureDevice*)[AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
|
||||
if (videoDevice == nil)
|
||||
assert(0);
|
||||
|
||||
//-- Add the device to the session.
|
||||
input = (AVCaptureDeviceInput*)[AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];
|
||||
if (error)
|
||||
{
|
||||
RARCH_ERR("video device input %s\n", error.localizedDescription.UTF8String);
|
||||
assert(0);
|
||||
}
|
||||
|
||||
[_session addInput:input];
|
||||
|
||||
/* Create the output for the capture session. */
|
||||
dataOutput = (AVCaptureVideoDataOutput*)[[AVCaptureVideoDataOutput alloc] init];
|
||||
[dataOutput setAlwaysDiscardsLateVideoFrames:NO]; /* Probably want to set this to NO when recording. */
|
||||
|
||||
[dataOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey]];
|
||||
|
||||
/* Set dispatch to be on the main thread so OpenGL can do things with the data. */
|
||||
[dataOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
|
||||
|
||||
[_session addOutput:dataOutput];
|
||||
[_session commitConfiguration];
|
||||
}
|
||||
|
||||
- (void) onCameraStart
|
||||
{
|
||||
[_session startRunning];
|
||||
}
|
||||
|
||||
- (void) onCameraStop
|
||||
{
|
||||
[_session stopRunning];
|
||||
}
|
||||
|
||||
- (void) onCameraFree
|
||||
{
|
||||
RCVOpenGLTextureCacheFlush(textureCache, 0);
|
||||
CFRelease(textureCache);
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
#include <CoreLocation/CoreLocation.h>
|
||||
|
||||
static CLLocationManager *locationManager;
|
||||
static bool locationChanged;
|
||||
static CLLocationDegrees currentLatitude;
|
||||
static CLLocationDegrees currentLongitude;
|
||||
static CLLocationAccuracy currentHorizontalAccuracy;
|
||||
static CLLocationAccuracy currentVerticalAccuracy;
|
||||
|
||||
- (bool)onLocationHasChanged
|
||||
{
|
||||
bool hasChanged = locationChanged;
|
||||
|
||||
if (hasChanged)
|
||||
locationChanged = false;
|
||||
|
||||
return hasChanged;
|
||||
}
|
||||
|
||||
- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
|
||||
{
|
||||
locationChanged = true;
|
||||
currentLatitude = newLocation.coordinate.latitude;
|
||||
currentLongitude = newLocation.coordinate.longitude;
|
||||
currentHorizontalAccuracy = newLocation.horizontalAccuracy;
|
||||
currentVerticalAccuracy = newLocation.verticalAccuracy;
|
||||
RARCH_LOG("didUpdateToLocation - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
|
||||
}
|
||||
|
||||
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
|
||||
{
|
||||
CLLocation *location = (CLLocation*)[locations objectAtIndex:([locations count] - 1)];
|
||||
|
||||
locationChanged = true;
|
||||
currentLatitude = [location coordinate].latitude;
|
||||
currentLongitude = [location coordinate].longitude;
|
||||
currentHorizontalAccuracy = location.horizontalAccuracy;
|
||||
currentVerticalAccuracy = location.verticalAccuracy;
|
||||
RARCH_LOG("didUpdateLocations - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
|
||||
}
|
||||
|
||||
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error
|
||||
{
|
||||
RARCH_LOG("didFailWithError - %s\n", [[error localizedDescription] UTF8String]);
|
||||
}
|
||||
|
||||
- (void)locationManagerDidPauseLocationUpdates:(CLLocationManager *)manager
|
||||
{
|
||||
RARCH_LOG("didPauseLocationUpdates\n");
|
||||
}
|
||||
|
||||
- (void)locationManagerDidResumeLocationUpdates:(CLLocationManager *)manager
|
||||
{
|
||||
RARCH_LOG("didResumeLocationUpdates\n");
|
||||
}
|
||||
|
||||
- (void)onLocationInit
|
||||
{
|
||||
// Create the location manager if this object does not
|
||||
// already have one.
|
||||
|
||||
if (locationManager == nil)
|
||||
locationManager = [[CLLocationManager alloc] init];
|
||||
locationManager.delegate = self;
|
||||
locationManager.desiredAccuracy = kCLLocationAccuracyBest;
|
||||
locationManager.distanceFilter = kCLDistanceFilterNone;
|
||||
[locationManager startUpdatingLocation];
|
||||
}
|
@ -1,90 +0,0 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2013-2014 - Jason Fetters
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "RetroArch_Apple.h"
|
||||
|
||||
void apple_display_alert(const char *message, const char *title)
|
||||
{
|
||||
#ifdef IOS
|
||||
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:BOXSTRING(title)
|
||||
message:BOXSTRING(message)
|
||||
delegate:nil
|
||||
cancelButtonTitle:BOXSTRING("OK")
|
||||
otherButtonTitles:nil];
|
||||
[alert show];
|
||||
#else
|
||||
NSAlert* alert = [[NSAlert new] autorelease];
|
||||
|
||||
[alert setMessageText:(*title) ? BOXSTRING(title) : BOXSTRING("RetroArch")];
|
||||
[alert setInformativeText:BOXSTRING(message)];
|
||||
[alert setAlertStyle:NSInformationalAlertStyle];
|
||||
[alert beginSheetModalForWindow:[RetroArch_OSX get].window
|
||||
modalDelegate:apple_platform
|
||||
didEndSelector:@selector(alertDidEnd:returnCode:contextInfo:)
|
||||
contextInfo:nil];
|
||||
[[NSApplication sharedApplication] runModalForWindow:[alert window]];
|
||||
#endif
|
||||
}
|
||||
|
||||
// Number formatter class for setting strings
|
||||
@implementation RANumberFormatter
|
||||
- (id)initWithSetting:(const rarch_setting_t*)setting
|
||||
{
|
||||
if ((self = [super init]))
|
||||
{
|
||||
[self setAllowsFloats:(setting->type == ST_FLOAT)];
|
||||
|
||||
if (setting->flags & SD_FLAG_HAS_RANGE)
|
||||
{
|
||||
[self setMinimum:BOXFLOAT(setting->min)];
|
||||
[self setMaximum:BOXFLOAT(setting->max)];
|
||||
}
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (BOOL)isPartialStringValid:(NSString*)partialString newEditingString:(NSString**)newString errorDescription:(NSString**)error
|
||||
{
|
||||
unsigned i;
|
||||
bool hasDot = false;
|
||||
|
||||
if (partialString.length)
|
||||
for (i = 0; i < partialString.length; i ++)
|
||||
{
|
||||
unichar ch = [partialString characterAtIndex:i];
|
||||
|
||||
if (i == 0 && (!self.minimum || self.minimum.intValue < 0) && ch == '-')
|
||||
continue;
|
||||
else if (self.allowsFloats && !hasDot && ch == '.')
|
||||
hasDot = true;
|
||||
else if (!isdigit(ch))
|
||||
return NO;
|
||||
}
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
#ifdef IOS
|
||||
- (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
|
||||
{
|
||||
NSString* text = (NSString*)[[textField text] stringByReplacingCharactersInRange:range withString:string];
|
||||
return [self isPartialStringValid:text newEditingString:nil errorDescription:nil];
|
||||
}
|
||||
#endif
|
||||
|
||||
@end
|
@ -8,10 +8,7 @@
|
||||
#define __IPHONE_OS_VERSION_MAX_ALLOWED 00000
|
||||
#endif
|
||||
|
||||
#include "../apple/common/CFExtensions.m"
|
||||
#include "../apple/common/utility.m"
|
||||
|
||||
#include "../apple/common/RAGameView.m"
|
||||
#include "../apple/common/apple_cocoa_common.m"
|
||||
|
||||
#if TARGET_OS_IPHONE
|
||||
#include "../apple/iOS/platform.m"
|
||||
@ -24,4 +21,4 @@
|
||||
|
||||
#ifdef HAVE_MFI
|
||||
#include "../apple/common/apple_gamecontroller.m"
|
||||
#endif
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user