Two new settings added to Settings / Input / Menu Control:
- disable left analog stick in menu navigation
- disable right analog stick in menu navigation
Since the corresponding logic is already a distinct logic flow in
input driver, no change was necessary to analog-to-digital settings
or the like.
This commit imports a series of patches from the FreeBSD port of RetroArch to
improve build compatibility and address specific issues encountered in the
FreeBSD environment. These patches, sourced from the FreeBSD Ports collection
(https://cgit.freebsd.org/ports/tree/games/retroarch/files), have been adapted
and tested to ensure they integrate seamlessly with the current build process.
* sort remaps by connected controller if option is enabled
* ensure dir name is valid based on input device name
* Fix comments
* Fix forbidden mixed declarations and code
* fixing build errors
* fix additional build warning/error
* Resolved code review change requests
* Changed strlcat to strlcpy as per recommendation
* Retrigger checks
* Use proper path separator.
* Ensure default value is toggled off.
* Ensure that gamepad device name is valid.
* Added check for null thumbnail path. Applies to 16951
* Moved null check up the code to cover multiple accesses to the thumbnail path.
* Checked for null values before trying to get logo icons for playlists
* Rolled back the thumbnail_path_gfx changes and instead added
deinitialization of the icon thumbnails when a list was not a playlist.
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
- add reserved device check against device display name as well
- selected device name matching in menu with or without vid:pid
- cosmetical change in test input file