7170 Commits

Author SHA1 Message Date
aliaspider
9cb896a3d9 (win32) WS_EX_LAYERED drastically decreases performance, so only set it
when needed (when opacity < 100).
2018-01-13 07:53:13 +01:00
Twinaphex
e099b8150c
Merge pull request #6083 from aliaspider/master
(WIIU) add remaining menu shaders.
2018-01-12 03:00:22 +01:00
aliaspider
24cb240079 (WIIU) add remaining menu shaders.
- move some files around.
2018-01-12 02:54:45 +01:00
twinaphex
8dd6328fb7 Get rid of warning 2018-01-11 23:05:26 +01:00
twinaphex
54fd72fb24 Make it possible to compile with HAVE_VULKAN on MSVC 2017 build ;
glslang stripped out for now
2018-01-11 02:53:40 +01:00
aliaspider
eac088696a (WIIU) add ribbon shader. fix menu bg gradient. 2018-01-11 02:09:03 +01:00
twinaphex
7e9945cde9 Buildfix 2018-01-09 23:47:13 +01:00
Twinaphex
2a42983b4f
Merge pull request #6077 from aliaspider/master
(WIIU) fix detection of 32bit input frames.
2018-01-09 17:53:47 +01:00
aliaspider
a8d3ddc05d (WIIU) fix detection of 32bit input frames. 2018-01-09 17:05:09 +01:00
Twinaphex
ae8d0630e2
Merge pull request #6076 from aliaspider/master
(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:52:20 +01:00
aliaspider
f34e180b40 (WIIU) custom shader: add support for input textures and most uniforms. 2018-01-09 16:41:01 +01:00
Twinaphex
bf1bd83631
Merge pull request #6071 from fr500/master
Disable hard sync on FF without mangling settings"
2018-01-09 03:43:33 +01:00
Twinaphex
31728bd2ca
Merge pull request #6074 from aliaspider/master
(WIIU) revert forced 480p mode.
2018-01-09 03:29:28 +01:00
aliaspider
22a776bb3e (WIIU) revert forced 480p mode. 2018-01-09 03:26:11 +01:00
Twinaphex
ae9e13324d
Merge pull request #6073 from aliaspider/master
(WIIU) improve support for custom shaders.
2018-01-09 03:22:49 +01:00
aliaspider
0236b52b03 (WIIU) update uniform blocks correctly for custom shaders. 2018-01-09 03:06:54 +01:00
radius
8007c3efd7 Disable hard sync on FF without mangling settings 2018-01-08 20:06:24 -05:00
twinaphex
aa641325cb Cleanups 2018-01-08 23:30:07 +01:00
twinaphex
7fdb621481 Update 2018-01-08 23:23:37 +01:00
twinaphex
8f9d807306 Remove some more Xbox ifdefs 2018-01-08 23:06:09 +01:00
twinaphex
7616ea1b73 Add some logging to SetTextureStageState 2018-01-08 17:25:39 +01:00
twinaphex
5eb5ecac77 Update shader_hlsl.c 2018-01-07 21:34:39 +01:00
twinaphex
23ace06ca1 Cleanups 2018-01-07 20:55:00 +01:00
twinaphex
acf9e41aae Start using d3dx_compile_shader 2018-01-07 20:47:35 +01:00
twinaphex
49ea8b950e Create d3dx_compile_shader 2018-01-07 20:32:43 +01:00
twinaphex
141f09ad2e Cleanups 2018-01-07 20:25:30 +01:00
twinaphex
d3a4cc90c8 Cleanups - get rid of shader ifdefs 2018-01-07 20:21:08 +01:00
twinaphex
1f0d57f5f2 (xdk360_fonts.cpp) Cleanups 2018-01-07 13:45:37 +01:00
twinaphex
0be4d7d178 Add free(file) 2018-01-07 13:13:21 +01:00
twinaphex
e011329728 (D3D) Buildfix 2018-01-07 12:12:41 +01:00
twinaphex
fce097b892 (360) Buildfixes 2018-01-07 12:00:09 +01:00
twinaphex
e90a71d9f5 Create d3dx_compile_shader_from_file 2018-01-07 11:52:32 +01:00
twinaphex
3ab8f017d9 Cleanups 2018-01-07 11:06:27 +01:00
twinaphex
88d1e455e3 Add code that allows for debug D3D 2018-01-07 10:46:53 +01:00
twinaphex
df2a31b0e9 Create d3d pixel shader/vertex shader functions 2018-01-06 23:10:27 +01:00
twinaphex
d7df6b3729 Create d3d_free_vertex_shader/d3d_free_pixel_shader 2018-01-06 22:57:44 +01:00
twinaphex
e03e578212 Add d3d_set_pixel_shader 2018-01-06 22:49:36 +01:00
twinaphex
9fe3271900 Add d3dxbuffer_release 2018-01-06 21:30:50 +01:00
twinaphex
9f6a97db76 Update 2018-01-06 21:10:30 +01:00
twinaphex
942fd7102d Start getting HLSL compiling for PC 2018-01-06 20:48:17 +01:00
twinaphex
ef05fd8a78 Cleanups 2018-01-06 19:51:29 +01:00
twinaphex
553099abf1 Add d3d_check_device_type 2018-01-06 19:42:22 +01:00
twinaphex
9b52164b00 Create d3d_get_adapter_display_mode 2018-01-06 16:10:05 +01:00
twinaphex
23437f27b4 Cleanups 2018-01-06 15:42:47 +01:00
twinaphex
b42c92c619 Create d3d_is_windowed_enable 2018-01-06 15:32:02 +01:00
twinaphex
67220c358c Create d3d_get_color_format_front_buffer 2018-01-06 15:25:11 +01:00
twinaphex
7cc8040347 Create d3d_get_color_format 2018-01-06 15:18:02 +01:00
Andrés
dedcd26495
Merge pull request #6053 from aliaspider/master
(WIIU) add preliminary multi-pass shader support.
2018-01-05 21:48:30 -05:00
aliaspider
55d262f5d8 (WIIU) add preliminary multi-pass shader support.
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
twinaphex
f677a7ad7e Add HAVE_OVERLAY to qb system 2018-01-05 16:10:34 +01:00