8015 Commits

Author SHA1 Message Date
twinaphex
aec7ed40da This crashed Wayland 2018-08-01 01:15:58 +02:00
Sven
c750235414
Merge branch 'master' into cheater 2018-07-26 19:40:20 -04:00
Sven
5f35249216 Implement robust cheat searching interface with rumble features 2018-07-25 19:19:14 -04:00
twinaphex
9c0ed0f2c4 Don't use core profile GLSL shaders for OpenGLES 2018-07-18 10:06:30 +02:00
twinaphex
eb345019c2 Don't implement bind_block/flush_block for drivers that
don't implement it
2018-07-15 20:16:40 +02:00
Stuart Carnie
0291c41afa fix(Metal): Fix blank screen after full screen toggle; window focus 2018-07-14 11:18:21 -07:00
Twinaphex
a68a22081c
Merge pull request #6989 from Dwedit/win32_message_loop_threaded_video_fix
Move win32 message loop, now compatible with threaded video
2018-07-14 06:12:07 +02:00
Dwedit
fa00eda625 Relocation of Win32 Message Loop Fix is now tied to whether threaded video is enabled or not
Menu bar is removed if threaded video is enabled, due to code currently being unsafe when using threaded video.
2018-07-13 22:34:03 -05:00
twinaphex
0df98a53a6 Use video_driver_is_threaded_internal from within gfx/video_driver.c 2018-07-14 05:24:28 +02:00
twinaphex
cc473a25b9 Add video_driver_is_threaded 2018-07-14 05:23:03 +02:00
twinaphex
0d39701145 Get rid of double void argument 2018-07-14 00:54:14 +02:00
twinaphex
600c2c1ca1 Simplify menu_display_font 2018-07-14 00:39:46 +02:00
twinaphex
abc6eb7d8c Revert "Re-revert this - causes issues with toggling fullscreen with threaded"
This reverts commit 52a55695ce8a8fab8f8ab5193abbb27c97cb601c.
2018-07-14 00:22:52 +02:00
twinaphex
4758caea74 Commenting this out for now - this causes crashes with
toggling fullscreen in threaded video mode with the GL driver
2018-07-14 00:21:27 +02:00
twinaphex
52a55695ce Re-revert this - causes issues with toggling fullscreen with threaded
video mode and GL driver
2018-07-14 00:10:21 +02:00
twinaphex
38a35e53fd Revert "Move Message loop call to right before video_driver_get_status call"
This reverts commit 838dcc8a5a3b57f7d9e737ba264428422d336c99.
2018-07-14 00:01:25 +02:00
Brad Parker
367689a3f9 add enum for 21:9 aspect 2018-07-13 15:30:48 -04:00
Brad Parker
637ded4ef1 add 21:9 aspect ratio 2018-07-13 15:29:07 -04:00
Stuart Carnie
13a9aca88a fix(Metal): Render search box correctly 2018-07-12 23:15:24 -07:00
Stuart Carnie
167ad3b57d fix(Metal): Various Metal fixes
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
  strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Brad Parker
dbfccb25dd sixel: fix context init 2018-07-12 22:59:05 -04:00
Brad Parker
ab27b7c85f initial SIXEL video driver 2018-07-12 16:55:08 -04:00
twinaphex
6b5ade4ac3 Should be no more deprecated warnings with core context GL for menu
shaders
2018-07-12 22:03:37 +02:00
twinaphex
60d7d1c793 Add xmb ribbon simple core shader 2018-07-12 21:34:17 +02:00
twinaphex
140e657d51 (GLSL) Add logging for compiling menu shaders 2018-07-12 21:25:39 +02:00
Brandon Wright
c81aab345c Lock sizes of enum fields at 32 bits. 2018-07-11 16:37:37 -05:00
alphanu1
755a128d95
cast float 2018-07-08 19:15:24 +01:00
alphanu1
045606ce44
Restore refresh fix for windows
The refresh rate is now detect to restore the original desktop resolution.
2018-07-08 18:17:23 +01:00
alphanu1
74eacd5a33
Merge pull request #76 from libretro/master
update
2018-07-08 18:13:05 +01:00
Stuart Carnie
40a1446c95 feat(Metal): Reload shader preset when Metal driver reinitialized 2018-07-07 07:31:43 -07:00
Stuart Carnie
74e1f24e90 feat(Metal): Full screen support
* I believe there is a race condition where the viewport is not set
  correctly on launch
2018-07-06 23:38:34 -07:00
Stuart Carnie
01df2c5e88 fix(Metal): Check for nil drawable 2018-07-06 23:37:15 -07:00
Dwedit
41ce61974d A hack to invalidate the frame_cache_data pointer during the following events:
Load Game, Reset, Init, Unload, Unload Game, Video Driver Destroy, Video Driver Free, Video Driver Init

This prevents an invalid pointer from being read if the first frame starts out paused.
2018-07-06 09:53:31 -05:00
twinaphex
22d6930488 Some MSVC 2010 360 buildfixes 2018-07-06 04:45:52 +02:00
Dwedit
838dcc8a5a Move Message loop call to right before video_driver_get_status call 2018-07-05 20:07:01 -05:00
twinaphex
c3d469dd8e Revert "Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate"
This reverts commit 71086283691f0247459df827de41de472a4874a2.
2018-07-05 02:42:16 +02:00
Twinaphex
95500f5631
Merge pull request #6948 from stuartcarnie/sgc-metal
feat(Metal): Add support for overlays
2018-07-04 22:52:29 +02:00
Stuart Carnie
a19ea2ed07 feat(Metal): Add support for overlays 2018-07-04 13:12:40 -07:00
Dwedit
7108628369 Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate 2018-07-04 14:20:38 -05:00
Twinaphex
63a071b85a
Merge pull request #6945 from Themaister/master
Vulkan: WSI stability fixes
2018-07-04 21:04:08 +02:00
Hans-Kristian Arntzen
52cb0fe375 Vulkan: Fix crash when we get two create_swapchain errors in a row. 2018-07-04 20:25:03 +02:00
Hans-Kristian Arntzen
f1d2dac213 Vulkan: Fix various stability issues with WSI.
Added an ifdef to trigger "hardening" which will return spurious errors
for critical WSI things like acquire next image, queue submit and
surface dimension queries.
2018-07-04 19:45:54 +02:00
Stuart Carnie
048aa16599 feat(Metal): Support vsync enable / disable 2018-07-04 09:50:09 -07:00
Stuart Carnie
844e5e15d0 fix(Metal): fix XRGBA rendering; no nil texture; undefined stuff bad 2018-07-04 08:50:46 -07:00
Stuart Carnie
5240efc857 chore(Metal): fix compiler warnings when targeting newer macOS versions 2018-07-04 00:24:04 -07:00
Stuart Carnie
30d2192338 fix(Metal): Fix release build crash for misaligned read 2018-07-04 00:16:14 -07:00
Stuart Carnie
44ca1062b0 formatting 2018-07-03 22:32:12 -07:00
Stuart Carnie
a0900ec433 feat(Metal): full xmb pipeline support
Menu TODOs:

* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1 More cleanup
* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
1c5d94aca1 Improve performance; don't care about previous state ofcolor attachment
Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00