CatalystG
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e2c6a5d3a8
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(BlackBerry) Build fix
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2013-04-08 21:36:28 -04:00 |
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twinaphex
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e26359a564
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(Blackberry) Minor style nit
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2013-04-09 02:33:50 +02:00 |
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Squarepusher
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5232bc2683
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Merge pull request #175 from CatalystG/gamepad
(BlackBerry) Gamepad support on BB10, keyboard for all
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2013-04-08 17:28:52 -07:00 |
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CatalystG
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f9de811505
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(BlackBerry) Modify device handling to allow keyboards on PlayBook.
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2013-04-08 19:55:10 -04:00 |
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CatalystG
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df777c0264
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(BlackBerry) Add initial Keyboard support for BB10.
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2013-04-08 19:55:09 -04:00 |
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CatalystG
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eb6429d6ca
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(BlackBerry) Fix device ID check for gamepads.
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2013-04-08 19:55:09 -04:00 |
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CatalystG
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21e45e3de6
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(BlackBerry) Add Gamepad support for BlackBerry 10 devices
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2013-04-08 19:55:09 -04:00 |
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Themaister
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e85ccb60d1
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Update AUTHORS.
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2013-04-08 09:25:55 +02:00 |
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Themaister
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b09237e190
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Remove unused variables.
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2013-04-08 09:21:14 +02:00 |
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meancoot
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fb2abbbebf
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(iOS) Update ioseagl_ctx.c
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2013-04-07 21:36:41 -04:00 |
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twinaphex
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99945f43a6
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(RGUI) Fix RGUI 'Core' setting
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2013-04-08 01:51:39 +02:00 |
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meancoot
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c33c634dc4
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(iOS) Fix aspect ratio of duped frames
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2013-04-07 19:08:23 -04:00 |
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meancoot
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9add01d0f1
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(iOS) Update shader settings
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2013-04-07 19:07:43 -04:00 |
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twinaphex
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035e9d2624
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(RGUI) Fix RGUI actions
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2013-04-07 23:43:07 +02:00 |
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twinaphex
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c57b8f26a6
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(RGUI) Fix 'Change Game' in RGUI
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2013-04-07 23:39:52 +02:00 |
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twinaphex
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6f7b38221e
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(RGUI) Compile in Shader Manager as well for GLSL and HLSL
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2013-04-07 23:24:24 +02:00 |
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twinaphex
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d403a844e3
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(PC) Fix main build - would no longer compile
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2013-04-07 23:22:12 +02:00 |
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twinaphex
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b7fd0e997b
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Slim down miniz - filesize from binary went from 10.7MB to 10.2MB
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2013-04-07 21:55:55 +02:00 |
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twinaphex
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10706b8a41
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(360) Cleanups
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2013-04-07 19:56:48 +02:00 |
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OV2
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549fe7f5b8
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win32: add preliminary rgui support to d3d
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2013-04-07 19:45:02 +02:00 |
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twinaphex
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9e807aae33
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(XDK1) Build fixes
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2013-04-07 19:43:54 +02:00 |
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twinaphex
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b02e9f374c
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(RMenu) Further implement ingame_menu_core_options
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2013-04-07 19:21:20 +02:00 |
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twinaphex
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06d3fd16ae
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Simplify resampler.c
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2013-04-07 18:38:21 +02:00 |
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twinaphex
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db0ff2a212
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(RARCH_CONSOLE) Build fixes
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2013-04-07 18:03:25 +02:00 |
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Themaister
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b62a2b602a
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More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
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2013-04-07 16:45:05 +02:00 |
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Themaister
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0971cad635
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Fix crash when using rotation with threaded driver.
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2013-04-07 15:51:00 +02:00 |
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Themaister
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651e088deb
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Start adding skeleton for shader manager.
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2013-04-07 15:46:36 +02:00 |
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Themaister
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a5722aef3a
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Fix RGUI rewind setting.
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2013-04-07 15:15:16 +02:00 |
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Themaister
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4cdfcf30d5
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Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
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2013-04-07 14:07:45 +02:00 |
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Themaister
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c9725afa5c
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Update Android shader paths.
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2013-04-07 13:23:34 +02:00 |
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Themaister
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f3ca37cb2b
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Always use NULL shader is shader_enable is false.
RARCH_CONSOLE sets true as default. Update the config
if shader_enable is false.
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2013-04-07 13:11:27 +02:00 |
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Themaister
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f88ea04c28
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Remove fixed shader index in set_shader.
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2013-04-07 13:00:21 +02:00 |
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Themaister
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0d1c3097e3
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Drop glsl_modern global.
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2013-04-07 12:51:26 +02:00 |
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Themaister
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50c184042e
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Rewrite XML shader loading.
Use gfx_shader abstraction.
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2013-04-07 12:41:05 +02:00 |
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Themaister
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eaecc6d6f5
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Remove some references to configurability of SINC.
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2013-04-07 10:33:46 +02:00 |
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Themaister
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fea6d5b55d
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Don't split twice.
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2013-04-07 10:27:58 +02:00 |
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Themaister
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f525d83711
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Fix derp. Removed too much.
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2013-04-07 10:27:38 +02:00 |
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twinaphex
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3b82e779fe
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(RMenu) Implement stub Core Options menu - real implementation
tomorrow
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2013-04-07 08:30:30 +02:00 |
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twinaphex
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950371bd0f
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(RGL PS3) Don't spam invalidateVertexCache for every texture upload
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2013-04-07 06:55:15 +02:00 |
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twinaphex
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0828aaf995
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(PS3) Get rid of presets/input folder
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2013-04-07 05:25:12 +02:00 |
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twinaphex
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4ad46b4ac9
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(360) Get rid of file stock shader
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2013-04-07 05:22:43 +02:00 |
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twinaphex
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5aaceb0502
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(Xbox 1) Ditch 720p background - Xbox 1 does not have enough
RAM to waste
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2013-04-07 05:20:48 +02:00 |
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twinaphex
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b430ded254
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(RMenu/Xbox 1) Hardcode some positioning values
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2013-04-07 05:20:19 +02:00 |
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twinaphex
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d4e8a3c682
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(Android) Build fix
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2013-04-07 04:17:44 +02:00 |
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twinaphex
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4102d1cfb8
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Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
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2013-04-07 03:41:06 +02:00 |
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twinaphex
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db71eaf083
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(Android context file) Add HAVE_EGL ifdefs
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2013-04-07 03:13:47 +02:00 |
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twinaphex
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229891db59
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(360) Build fix
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2013-04-07 03:00:08 +02:00 |
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Themaister
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cde994f80f
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Remove obsolete #ifdefs.
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2013-04-07 02:39:27 +02:00 |
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Themaister
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444b94e089
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Should fix PS3 shader loading.
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2013-04-07 02:37:49 +02:00 |
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twinaphex
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15eba51b22
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(PS3) Get it at least compiling
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2013-04-07 02:34:41 +02:00 |
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