6552 Commits

Author SHA1 Message Date
CatalystG
e2c6a5d3a8 (BlackBerry) Build fix 2013-04-08 21:36:28 -04:00
twinaphex
e26359a564 (Blackberry) Minor style nit 2013-04-09 02:33:50 +02:00
Squarepusher
5232bc2683 Merge pull request #175 from CatalystG/gamepad
(BlackBerry) Gamepad support on BB10, keyboard for all
2013-04-08 17:28:52 -07:00
CatalystG
f9de811505 (BlackBerry) Modify device handling to allow keyboards on PlayBook. 2013-04-08 19:55:10 -04:00
CatalystG
df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG
eb6429d6ca (BlackBerry) Fix device ID check for gamepads. 2013-04-08 19:55:09 -04:00
CatalystG
21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
Themaister
e85ccb60d1 Update AUTHORS. 2013-04-08 09:25:55 +02:00
Themaister
b09237e190 Remove unused variables. 2013-04-08 09:21:14 +02:00
meancoot
fb2abbbebf (iOS) Update ioseagl_ctx.c 2013-04-07 21:36:41 -04:00
twinaphex
99945f43a6 (RGUI) Fix RGUI 'Core' setting 2013-04-08 01:51:39 +02:00
meancoot
c33c634dc4 (iOS) Fix aspect ratio of duped frames 2013-04-07 19:08:23 -04:00
meancoot
9add01d0f1 (iOS) Update shader settings 2013-04-07 19:07:43 -04:00
twinaphex
035e9d2624 (RGUI) Fix RGUI actions 2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6 (RGUI) Fix 'Change Game' in RGUI 2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e (RGUI) Compile in Shader Manager as well for GLSL and HLSL 2013-04-07 23:24:24 +02:00
twinaphex
d403a844e3 (PC) Fix main build - would no longer compile 2013-04-07 23:22:12 +02:00
twinaphex
b7fd0e997b Slim down miniz - filesize from binary went from 10.7MB to 10.2MB 2013-04-07 21:55:55 +02:00
twinaphex
10706b8a41 (360) Cleanups 2013-04-07 19:56:48 +02:00
OV2
549fe7f5b8 win32: add preliminary rgui support to d3d 2013-04-07 19:45:02 +02:00
twinaphex
9e807aae33 (XDK1) Build fixes 2013-04-07 19:43:54 +02:00
twinaphex
b02e9f374c (RMenu) Further implement ingame_menu_core_options 2013-04-07 19:21:20 +02:00
twinaphex
06d3fd16ae Simplify resampler.c 2013-04-07 18:38:21 +02:00
twinaphex
db0ff2a212 (RARCH_CONSOLE) Build fixes 2013-04-07 18:03:25 +02:00
Themaister
b62a2b602a More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
0971cad635 Fix crash when using rotation with threaded driver. 2013-04-07 15:51:00 +02:00
Themaister
651e088deb Start adding skeleton for shader manager. 2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a Fix RGUI rewind setting. 2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister
c9725afa5c Update Android shader paths. 2013-04-07 13:23:34 +02:00
Themaister
f3ca37cb2b Always use NULL shader is shader_enable is false.
RARCH_CONSOLE sets true as default. Update the config
if shader_enable is false.
2013-04-07 13:11:27 +02:00
Themaister
f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister
0d1c3097e3 Drop glsl_modern global. 2013-04-07 12:51:26 +02:00
Themaister
50c184042e Rewrite XML shader loading.
Use gfx_shader abstraction.
2013-04-07 12:41:05 +02:00
Themaister
eaecc6d6f5 Remove some references to configurability of SINC. 2013-04-07 10:33:46 +02:00
Themaister
fea6d5b55d Don't split twice. 2013-04-07 10:27:58 +02:00
Themaister
f525d83711 Fix derp. Removed too much. 2013-04-07 10:27:38 +02:00
twinaphex
3b82e779fe (RMenu) Implement stub Core Options menu - real implementation
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
950371bd0f (RGL PS3) Don't spam invalidateVertexCache for every texture upload 2013-04-07 06:55:15 +02:00
twinaphex
0828aaf995 (PS3) Get rid of presets/input folder 2013-04-07 05:25:12 +02:00
twinaphex
4ad46b4ac9 (360) Get rid of file stock shader 2013-04-07 05:22:43 +02:00
twinaphex
5aaceb0502 (Xbox 1) Ditch 720p background - Xbox 1 does not have enough
RAM to waste
2013-04-07 05:20:48 +02:00
twinaphex
b430ded254 (RMenu/Xbox 1) Hardcode some positioning values 2013-04-07 05:20:19 +02:00
twinaphex
d4e8a3c682 (Android) Build fix 2013-04-07 04:17:44 +02:00
twinaphex
4102d1cfb8 Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
db71eaf083 (Android context file) Add HAVE_EGL ifdefs 2013-04-07 03:13:47 +02:00
twinaphex
229891db59 (360) Build fix 2013-04-07 03:00:08 +02:00
Themaister
cde994f80f Remove obsolete #ifdefs. 2013-04-07 02:39:27 +02:00
Themaister
444b94e089 Should fix PS3 shader loading. 2013-04-07 02:37:49 +02:00
twinaphex
15eba51b22 (PS3) Get it at least compiling 2013-04-07 02:34:41 +02:00