twinaphex
|
83a416308c
|
(PS3) Add optional input logging
|
2014-01-09 23:59:20 +01:00 |
|
Toad King
|
b6480dcbe2
|
[PS3] another joystick fix attempt
|
2014-01-09 16:48:14 -05:00 |
|
twinaphex
|
3dcb7dd278
|
(PS3) Another attempt at 16-bit scaling for analog values -still
broken controls
|
2014-01-09 22:38:59 +01:00 |
|
twinaphex
|
2fd70350c0
|
(PS3) Try scaling analog values to -0x7FFF/0x7FFF range - still fiddly/broken
|
2014-01-09 09:17:41 +01:00 |
|
twinaphex
|
1eaee0bbea
|
(PS3) Overlays work now - properly mallocs image size now
|
2014-01-08 14:38:42 +01:00 |
|
twinaphex
|
28f34c715b
|
(PS3) Dehardcode huge image buffer - overlays still broken though -
crashes now at libspurs instead
|
2014-01-08 14:21:51 +01:00 |
|
twinaphex
|
e5ae3403e4
|
(PS3) Now honors O Button behavior
|
2014-01-08 14:08:14 +01:00 |
|
Clienthax
|
716f285800
|
Add support for Cobra ODE
|
2014-01-06 03:28:14 +00:00 |
|
twinaphex
|
472da5166e
|
(PS3) Update ICON0.PNG/package.conf
|
2014-01-05 19:03:45 +01:00 |
|
twinaphex
|
0a15a17d44
|
Update years on all license headers
|
2014-01-01 01:50:59 +01:00 |
|
Themaister
|
0d3428ad15
|
Add texture_image_free().
Cleans up deinit code for textures.
|
2013-12-31 19:16:29 +01:00 |
|
twinaphex
|
1e52ee2f0f
|
(XDK) Refactor input driver - now goes through joypad driver
|
2013-12-26 22:17:31 +01:00 |
|
twinaphex
|
c1674b05f1
|
(PS3) Implement analog controls for PS3 - still borked in TyrQuake though
|
2013-12-26 21:09:47 +01:00 |
|
twinaphex
|
7433161968
|
(PS3) Implement input autodetection
|
2013-12-26 20:48:56 +01:00 |
|
twinaphex
|
75a6db27b4
|
(GX/PS3) Reimplement menu binds
|
2013-12-26 20:11:33 +01:00 |
|
twinaphex
|
7fe9ec647c
|
(PS3) Refactor PS3 input driver - no button input right now in
RGUI though
|
2013-12-26 18:07:09 +01:00 |
|
twinaphex
|
664d6e6e06
|
(RGL PS3) Cleanups
|
2013-11-29 05:04:23 +01:00 |
|
twinaphex
|
5dc58dc461
|
(RGL PS3) Depth and baseDepth - hardcode at 1
|
2013-11-19 20:20:45 +01:00 |
|
twinaphex
|
1372df61de
|
(PS3 RGL) Should add float FBO support
|
2013-11-19 05:18:46 +01:00 |
|
twinaphex
|
81f437ee74
|
(RGL PS3) Cleanups
|
2013-11-19 04:30:43 +01:00 |
|
twinaphex
|
caa653cc62
|
(RGL PS3) Remove SRGB remap (unused)
|
2013-11-18 11:58:22 +01:00 |
|
twinaphex
|
f0d006dd6d
|
(RGL PS3) Cleanups
|
2013-11-18 11:53:52 +01:00 |
|
twinaphex
|
7e619fa758
|
(RGL PS3) Get rid of GCM_FUNC macros and useless constants
|
2013-11-18 11:46:11 +01:00 |
|
twinaphex
|
c4da45783e
|
(RGL PS3) Dehardcode some GCM magic numbers
|
2013-11-18 11:25:38 +01:00 |
|
twinaphex
|
44bd582251
|
(RGL PS3) Use rglGcmSetJumpCommand instead of cellGcmSetJumpCommand
|
2013-11-18 11:11:17 +01:00 |
|
twinaphex
|
92a535a63d
|
(RGL PS3) Use rglGcmSetInlineTransfer
|
2013-11-18 11:05:37 +01:00 |
|
twinaphex
|
b7d1d6fe34
|
(PS3 RGL) Use rglGcmSwap16Float32
|
2013-11-18 11:00:53 +01:00 |
|
twinaphex
|
4e800574c0
|
(PS3) Audio - fix initializer
|
2013-11-18 10:55:28 +01:00 |
|
twinaphex
|
f03c53a646
|
(PS3 RGL) Use rglGcmSetNopCommand instead of cellGcmSetNopCommandUnsafeInline
|
2013-11-18 10:52:53 +01:00 |
|
twinaphex
|
673d4ed2b9
|
(PS3) ps3_audio.c - Simplify initializer
|
2013-11-18 10:52:53 +01:00 |
|
twinaphex
|
46d2c31cd8
|
(RGL PS3) rglDeallocateBuffer - turn into macro
|
2013-11-17 22:58:01 +01:00 |
|
twinaphex
|
ccb81396e6
|
(RGL PS3) GCM_FUNC no longer being used in rgl_ps3.cpp
|
2013-11-17 22:39:40 +01:00 |
|
twinaphex
|
014c1fff44
|
(RGL PS3) Make macro wrapper around cellGcmFlush
|
2013-11-17 22:12:45 +01:00 |
|
twinaphex
|
09f5037ca6
|
(RGL PS3) Turn into do { } while
|
2013-11-17 21:14:02 +01:00 |
|
twinaphex
|
920d46323f
|
(RGL PS3) Don't use CPU sleep anymore
|
2013-11-17 21:07:04 +01:00 |
|
twinaphex
|
dfddb4a530
|
(RGL PS3) Simplify gmmAlloc
|
2013-11-17 20:47:46 +01:00 |
|
twinaphex
|
ba250d1ca5
|
(PS3 RGL) Simplify gmmAlloc
|
2013-11-17 19:14:52 +01:00 |
|
twinaphex
|
1c6a0642d6
|
(PS3 RGL) Pallocator - change size to only one GmmAllocator
|
2013-11-17 18:29:51 +01:00 |
|
twinaphex
|
2ee221e7c6
|
(RGL PS3) No more GCM_FUNC calls inside rgl_ps3_raster.cpp
|
2013-11-17 16:23:48 +01:00 |
|
twinaphex
|
7167ccb5b9
|
(RGL PS3) Replace more GCM_FUNC entries
|
2013-11-17 04:57:19 +01:00 |
|
twinaphex
|
41a65eb32a
|
(PS3 RGL) Replace more GCM_FUNC calls
|
2013-11-17 00:49:34 +01:00 |
|
twinaphex
|
5312ac8c29
|
(PS3 RGL) Don't call cellGcmSetAntialiasingControl
|
2013-11-16 20:50:32 +01:00 |
|
twinaphex
|
1850428ef6
|
(RGL PS3) Using namespace cell::Gcm can go now
|
2013-11-16 18:01:30 +01:00 |
|
twinaphex
|
5c89e9106a
|
(RGL PS3) Turn rglGcmFifo into a struct instead of a C++-style struct
(ie. class)
|
2013-11-16 17:48:11 +01:00 |
|
twinaphex
|
f0ab69b115
|
(PS3) Split up OSK code into separate file
|
2013-11-16 16:02:04 +01:00 |
|
twinaphex
|
9558a47ada
|
(PS3 RGUI) Working OSK input
|
2013-11-15 23:19:44 +01:00 |
|
twinaphex
|
d06eebf9e6
|
(RGL PS3) cleanups
|
2013-11-15 17:21:30 +01:00 |
|
twinaphex
|
d87c20feee
|
(PS3) Get rid of ps3_input.h
|
2013-11-13 00:41:03 +01:00 |
|
twinaphex
|
aec049c803
|
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
|
2013-11-13 00:27:31 +01:00 |
|
twinaphex
|
8ce8051654
|
(OSK PS3) Refactor OSK PS3 input
|
2013-11-12 17:16:30 +01:00 |
|