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https://github.com/libretro/RetroArch
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(RGL PS3) Dehardcode some GCM magic numbers
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@ -35,7 +35,7 @@ static inline void rglGcmSetVertexProgramParameterBlock(struct CellGcmContextDat
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{
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uint32_t loadAt = baseConst + i * 8;
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thisContext->current[0] = (((33) << (18)) | ((0x00001efc)));
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thisContext->current[0] = (((33) << (18)) | (CELL_GCM_NV4097_SET_TRANSFORM_CONSTANT_LOAD));
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thisContext->current[1] = (loadAt);
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memcpy(&thisContext->current[2], value, 16 * sizeof(float));
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@ -46,7 +46,7 @@ static inline void rglGcmSetVertexProgramParameterBlock(struct CellGcmContextDat
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if(blockRemain)
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{
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thisContext->current[0] = (((blockRemain+1) << (18)) | ((0x00001efc)));
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thisContext->current[0] = (((blockRemain+1) << (18)) | (CELL_GCM_NV4097_SET_TRANSFORM_CONSTANT_LOAD));
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thisContext->current[1] = (baseConst + blockCount * 8);
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thisContext->current += 2;
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@ -70,22 +70,22 @@ static inline void rglGcmSetInlineTransfer(struct CellGcmContextData *thisContex
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pixelShift = (dstOffset & 63) >> 2;
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paddedSizeInWords = (sizeInWords + 1) & ~1;
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(thisContext->current)[0] = (((1) << (18)) | ((0x0000630C)));
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV3062_SET_OFFSET_DESTIN));
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(thisContext->current)[1] = (alignedVideoOffset);
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(thisContext->current) += 2;
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(thisContext->current)[0] = (((2) << (18)) | ((0x00006300)));
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(thisContext->current)[0] = (((2) << (18)) | (CELL_GCM_NV3062_SET_COLOR_FORMAT));
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(thisContext->current)[1] = (CELL_GCM_TRANSFER_SURFACE_FORMAT_Y32);
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(thisContext->current)[2] = ((0x1000) | ((0x1000) << 16));
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(thisContext->current) += 3;
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(thisContext->current)[0] = (((3) << (18)) | ((0x0000A304)));
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(thisContext->current)[0] = (((3) << (18)) | (CELL_GCM_NV308A_POINT));
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(thisContext->current)[1] = (((0) << 16) | (pixelShift));
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(thisContext->current)[2] = (((1) << 16) | (sizeInWords));
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(thisContext->current)[3] = (((1) << 16) | (sizeInWords));
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(thisContext->current) += 4;
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thisContext->current[0] = (((paddedSizeInWords) << (18)) | ((0x0000A400)));
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thisContext->current[0] = (((paddedSizeInWords) << (18)) | (CELL_GCM_NV308A_COLOR));
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thisContext->current += 1;
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src = (uint32_t*)srcAdr;
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@ -126,7 +126,7 @@ static inline void rglGcmSetInlineTransfer(struct CellGcmContextData *thisContex
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rglBuffer->bufferId = GMM_ERROR
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#define rglGcmSetTextureAddress(thisContext, index, wraps, wrapt, wrapr, unsignedRemap, zfunc, gamma) \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00001a08) + 0x20 * ((index)))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_TEXTURE_ADDRESS + 0x20 * ((index)))); \
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(thisContext->current)[1] = (((wraps)) | ((0) << 4) | (((wrapt)) << 8) | (((unsignedRemap)) << 12) | (((wrapr)) << 16) | (((gamma)) << 20) |((0) << 24) | (((zfunc)) << 28)); \
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(thisContext->current) += 2
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@ -140,7 +140,7 @@ static inline void rglGcmSetInlineTransfer(struct CellGcmContextData *thisContex
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} \
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if (continue_func) \
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{ \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00001a14) + 0x20 * ((index)))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_TEXTURE_FILTER + 0x20 * ((index)))); \
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(thisContext->current)[1] = (((bias)) | (((conv)) << 13) | (((min)) << 16) | (((mag)) << 24) | ((0) << 28) | ((0) << 29) | ((0) << 30) | ((0) << 31)); ; (thisContext->current) += 2; \
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} \
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}
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@ -155,14 +155,14 @@ static inline void rglGcmSetInlineTransfer(struct CellGcmContextData *thisContex
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} \
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if (continue_func) \
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{ \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00000050))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV406E_SET_REFERENCE)); \
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(thisContext->current)[1] = (ref); \
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(thisContext->current) += 2; \
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} \
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}
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#define rglGcmSetTextureBorderColor(thisContext, index, color) \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00001a1c) + 0x20 * ((index)))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_TEXTURE_BORDER_COLOR + 0x20 * ((index)))); \
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(thisContext->current)[1] = (color); \
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(thisContext->current) += 2
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@ -308,24 +308,24 @@ static inline void rglGcmSetInlineTransfer(struct CellGcmContextData *thisContex
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} \
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if (continue_func) \
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{ \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00000310))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_BLEND_ENABLE)); \
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(thisContext->current)[1] = (enable); \
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(thisContext->current) += 2; \
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} \
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}
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#define rglGcmSetBlendEnableMrt(thisContext, mrt1, mrt2, mrt3) \
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(thisContext->current)[0] = (((1) << (18)) | ((0x0000036c))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_BLEND_ENABLE_MRT)); \
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(thisContext->current)[1] = (((mrt1) << 1)|((mrt2) << 2)|((mrt3) << 3)); \
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(thisContext->current) += 2
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#define rglGcmSetBlendEquation(thisContext, color, alpha) \
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(thisContext->current)[0] = (((1) << (18)) | ((0x00000320))); \
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(thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_BLEND_EQUATION)); \
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(thisContext->current)[1] = (((color)) | (((alpha)) << 16)); \
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(thisContext->current) += 2
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#define rglGcmSetBlendFunc(thisContext, sfcolor, dfcolor, sfalpha, dfalpha) \
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(thisContext->current)[0] = (((2) << (18)) | ((0x00000314))); \
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(thisContext->current)[0] = (((2) << (18)) | (CELL_GCM_NV4097_SET_BLEND_FUNC_SFACTOR)); \
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(thisContext->current)[1] = (((sfcolor)) | (((sfalpha)) << 16)); \
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(thisContext->current)[2] = (((dfcolor)) | (((dfalpha)) << 16)); \
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(thisContext->current) += 3
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@ -579,7 +579,7 @@ static void rglGcmSetDrawArraysSlow(struct CellGcmContextData *thisContext, uint
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thisContext->current[0] = ((((2047)) << (18)) | CELL_GCM_NV4097_DRAW_ARRAYS | (0x40000000));
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thisContext->current++;
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for(j=0;j<(2047);j++)
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for(j = 0; j < CELL_GCM_MAX_METHOD_COUNT; j++)
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{
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thisContext->current[0] = ((first) | ((255U)<<24));
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thisContext->current++;
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@ -592,7 +592,7 @@ static void rglGcmSetDrawArraysSlow(struct CellGcmContextData *thisContext, uint
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thisContext->current[0] = (((rest) << (18)) | CELL_GCM_NV4097_DRAW_ARRAYS | (0x40000000));
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thisContext->current++;
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for(j=0;j<rest;j++)
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for(j = 0;j < rest; j++)
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{
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thisContext->current[0] = ((first) | ((255U)<<24));
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thisContext->current++;
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