(PS3) Refactor PS3 input driver - no button input right now in

RGUI though
This commit is contained in:
twinaphex 2013-12-26 18:07:09 +01:00
parent ce057258a8
commit 7fe9ec647c
2 changed files with 161 additions and 28 deletions

View File

@ -290,13 +290,13 @@ uint64_t rarch_get_cpu_features(void)
RARCH_LOG("[CPUID]: NEON: %u\n", !!(cpu & RETRO_SIMD_NEON));
#elif defined(HAVE_NEON)
*cpu |= RETRO_SIMD_NEON;
cpu |= RETRO_SIMD_NEON;
RARCH_LOG("[CPUID]: NEON: %u\n", !!(cpu & RETRO_SIMD_NEON));
#elif defined(__CELLOS_LV2__)
*cpu |= RETRO_SIMD_VMX;
cpu |= RETRO_SIMD_VMX;
RARCH_LOG("[CPUID]: VMX: %u\n", !!(cpu & RETRO_SIMD_VMX));
#elif defined(XBOX360)
*cpu |= RETRO_SIMD_VMX128;
cpu |= RETRO_SIMD_VMX128;
RARCH_LOG("[CPUID]: VMX128: %u\n", !!(cpu & RETRO_SIMD_VMX128));
#endif

View File

@ -69,9 +69,12 @@ const struct platform_bind platform_keys[] = {
{ (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" },
};
extern const rarch_joypad_driver_t ps3_joypad;
typedef struct ps3_input
{
uint64_t state[MAX_PADS];
uint64_t pad_state[MAX_PADS];
int16_t analog_state[MAX_PADS][2][2];
unsigned pads_connected;
#ifdef HAVE_MOUSE
unsigned mice_connected;
@ -79,7 +82,6 @@ typedef struct ps3_input
sensor_t accelerometer_state[MAX_PADS];
} ps3_input_t;
uint8_t analog_state[MAX_PADS][2][2];
static void ps3_input_poll(void *data)
{
@ -93,12 +95,12 @@ static void ps3_input_poll(void *data)
if (state_tmp.len != 0)
{
uint64_t *state_cur = &ps3->state[port];
uint64_t *state_cur = &ps3->pad_state[port];
*state_cur = 0;
analog_state[0][0][0] = analog_state[0][0][1] = analog_state[0][1][0] = analog_state[0][1][1] = 0;
analog_state[1][0][0] = analog_state[1][0][1] = analog_state[1][1][0] = analog_state[1][1][1] = 0;
analog_state[2][0][0] = analog_state[2][0][1] = analog_state[2][1][0] = analog_state[2][1][1] = 0;
analog_state[3][0][0] = analog_state[3][0][1] = analog_state[3][1][0] = analog_state[3][1][1] = 0;
ps3->analog_state[0][0][0] = ps3->analog_state[0][0][1] = ps3->analog_state[0][1][0] = ps3->analog_state[0][1][1] = 0;
ps3->analog_state[1][0][0] = ps3->analog_state[1][0][1] = ps3->analog_state[1][1][0] = ps3->analog_state[1][1][1] = 0;
ps3->analog_state[2][0][0] = ps3->analog_state[2][0][1] = ps3->analog_state[2][1][0] = ps3->analog_state[2][1][1] = 0;
ps3->analog_state[3][0][0] = ps3->analog_state[3][0][1] = ps3->analog_state[3][1][0] = ps3->analog_state[3][1][1] = 0;
#ifdef __PSL1GHT__
*state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
@ -134,10 +136,10 @@ static void ps3_input_poll(void *data)
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y];
ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
@ -145,7 +147,7 @@ static void ps3_input_poll(void *data)
}
}
uint64_t *state_p1 = &ps3->state[0];
uint64_t *state_p1 = &ps3->pad_state[0];
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
@ -193,7 +195,6 @@ static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
unsigned index, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
uint64_t button;
int16_t retval = 0;
if (port < ps3->pads_connected)
@ -201,17 +202,9 @@ static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
switch (device)
{
case RETRO_DEVICE_JOYPAD:
button = binds[port][id].joykey;
retval = (ps3->state[port] & button) ? 1 : 0;
break;
return input_joypad_pressed(&ps3_joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
{
int analog = (analog_state[port][index][id] - 128) * 0x0101;
if (analog < -0x7fff)
analog = -0x7fff;
retval = analog;
}
break;
return input_joypad_analog(&ps3_joypad, port, index, id, binds[port]);
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
switch (id)
{
@ -269,11 +262,61 @@ static void ps3_input_set_keybinds(void *data, unsigned device,
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS))
{
strlcpy(g_settings.input.device_names[port], "DualShock3/Sixaxis", sizeof(g_settings.input.device_names[port]));
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_B].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_Y].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_SELECT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_START].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_UP].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_A].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_X].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L2].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R2].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joyaxis = AXIS_POS(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joyaxis = AXIS_NEG(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joyaxis = AXIS_POS(1);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joyaxis = AXIS_NEG(1);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joyaxis = AXIS_POS(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joyaxis = AXIS_NEG(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joyaxis = AXIS_POS(3);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joyaxis = AXIS_NEG(3);
for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++)
{
g_settings.input.binds[port][i].id = i;
g_settings.input.binds[port][i].def_joykey = platform_keys[i].joykey;
g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey;
g_settings.input.binds[port][i].joyaxis = g_settings.input.binds[port][i].def_joyaxis;
}
}
@ -376,6 +419,11 @@ static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_ef
return true;
}
static const rarch_joypad_driver_t *ps3_input_get_joypad_driver(void *data)
{
return &ps3_joypad;
}
const input_driver_t input_ps3 = {
ps3_input_init,
ps3_input_poll,
@ -389,5 +437,90 @@ const input_driver_t input_ps3 = {
NULL,
ps3_input_set_rumble,
NULL,
ps3_input_get_joypad_driver,
};
static bool ps3_joypad_init(void)
{
return true;
}
static bool ps3_joypad_button(unsigned port_num, uint16_t joykey)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
if (port_num >= MAX_PADS)
return false;
return ps3->pad_state[port_num] & (1ULL << joykey);
}
static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
return 0;
int val = 0;
int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (AXIS_NEG_GET(joyaxis) < 4)
{
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) < 4)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
switch (axis)
{
case 0: val = ps3->analog_state[port_num][0][0]; break;
case 1: val = ps3->analog_state[port_num][0][1]; break;
case 2: val = ps3->analog_state[port_num][1][0]; break;
case 3: val = ps3->analog_state[port_num][1][1]; break;
}
if (is_neg && val > 0)
val = 0;
else if (is_pos && val < 0)
val = 0;
return val;
}
static void ps3_joypad_poll(void)
{
}
static bool ps3_joypad_query_pad(unsigned pad)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
return pad < MAX_PLAYERS && ps3->pad_state[pad];
}
static const char *ps3_joypad_name(unsigned pad)
{
return NULL;
}
static void ps3_joypad_destroy(void)
{
}
const rarch_joypad_driver_t ps3_joypad = {
ps3_joypad_init,
ps3_joypad_query_pad,
ps3_joypad_destroy,
ps3_joypad_button,
ps3_joypad_axis,
ps3_joypad_poll,
NULL,
ps3_joypad_name,
"ps3",
};