1254 Commits

Author SHA1 Message Date
meleu
6e730cf2dd update rcheevos files 2019-03-30 15:44:03 -03:00
CozmoP
bd6fedc0f2 Qt: WIP settings dialog 2019-03-27 02:37:34 +01:00
meleu
dda6716926 more namespacing work & del rcheevos/test/* files 2019-03-24 12:51:47 -03:00
meleu
a5acd559d6 namespace both cheevos implementations & add a runtime setting to allow debugging 2019-03-19 21:13:10 -03:00
Huw Pascoe
45069537fb Re-enable RXML and purge libxml
Fixed rxml to work with griffin.c
2019-03-17 03:04:35 +00:00
jdgleaver
28bb7c67af (RGUI/XMB) Enable thumbnail display on mixed content playlists (history, favourites, etc.)
Move thumbnail path handling code to reusable menu_thumbnail_path.h/.c file

(XMB) Bug fixes:

- Show thumbnails correctly when 'Show associated cores in playlists' is enabled

- Prevent each thumbnail from being loaded twice (!) when changing current selection
2019-03-14 11:53:16 +00:00
Themaister
3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
24716bc367 griffin: fix inconsistent dll linkage warning 2019-03-01 09:09:37 -05:00
twinaphex
5cce51ed8d Move runtime_file to RetroArch 2019-03-01 01:22:35 +01:00
jdgleaver
38c54eaebe Add persistent content runtime logging 2019-02-27 16:20:59 +00:00
twinaphex
e709fd1ac6 Merge driver.c and retroarch.c 2019-02-27 16:47:39 +01:00
Brad Parker
f5f492845f add setting for screen orientation, with initial android implementation 2019-02-21 00:31:55 -05:00
Brad Parker
d64933b30d gl1: put behind HAVE_OPENGL1, off by default for now 2019-02-08 16:04:23 -05:00
Brad Parker
74fd184097 initial GL1 video driver, only rgui is working currently 2019-02-08 12:14:55 -05:00
twinaphex
7c7d733d26 Buildfix 2019-02-06 23:17:43 +01:00
natinusala
c20ab3864d First version of menu widgets (gl only) 2019-02-06 20:48:24 +01:00
twinaphex
5102eff399 (GL) Move GL-only shader code to gl.c 2019-02-05 01:13:39 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
orbea
98f6aecec2 Remove the zarch menu driver. 2019-02-02 22:15:10 -08:00
twinaphex
9aa542b1ae * Get rid of video_shader_driver_use
* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
92d0b4a237 Fix griffin.c 2019-02-03 00:27:34 +01:00
twinaphex
97dc77b940 (GL) renderchain interface is gone now 2019-02-03 00:07:53 +01:00
twinaphex
0c0ab19b11 (GL) We don't need gl_common.c anymore 2019-02-02 21:47:31 +01:00
twinaphex
9262effbf9 We need zlib for chd 2019-02-02 21:21:58 +01:00
orbea
c88456a455 qb: Combine HAVE_VIDEO_PROCESSOR with HAVE_VIDEOPROCCESOR. 2019-01-30 12:28:58 -08:00
krzys-h
b7cc124070 (UWP) Base StorageFile implementation 2019-01-17 11:04:19 +01:00
Brad Parker
331a7dedf1 griffin: jsonsax_full is always required now 2019-01-13 00:26:30 -05:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2 2019-01-08 20:18:08 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
26ce69694f Create Font driver for PS2 2019-01-07 21:51:48 +01:00
Brad Parker
bbfbefa9dd easter egg 2019-01-05 18:33:29 -05:00
psxdev
63d61b05ca [ORBIS] Added nbio implementation for orbis 2019-01-03 21:23:44 +01:00
twinaphex
42d5c0037e Create separate platform_uwp.c 2019-01-03 13:55:43 +01:00
Francisco Javier Trujillo Mata
1591bc2db2 Create Audio Driver from PS2 2019-01-03 13:16:27 +01:00
Francisco José García García
a1e455d197 [ORBIS] Initial audio driver 2018-12-31 00:37:08 +01:00
Francisco José García García
9c5a934529 [ORBIS] Untested input driver 2018-12-30 01:29:34 +01:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
krzys-h
f6c8a0c5c2 Add UWP input driver
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
krzys-h
b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco José García García
f02ef2e0c6 [ORBIS] Initial Platform driver + minor changes 2018-12-27 20:17:48 +01:00
orbea
dc020f2569 qb: Support building with the system mbedtls.
Fixes https://github.com/libretro/RetroArch/issues/7639

v2: Fix build failures with griffin.
2018-12-15 09:10:43 -08:00
twinaphex
e0658d16d9 Update Griffin 2018-11-21 00:31:50 +01:00
Francisco Javier Trujillo Mata
fc9cd8f639 JoyPad implemented 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d PS2 Input looks to be ready 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
d7cc3b7983 PS2 making the gfx driver clean the screen 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
Stuart Carnie
5c1075127b
chore(metal): Separate legacy GL and Metal source
* Forks of Cocoa / Cocoa Touch to *_metal.* version
* Reverted original GL Cocoa / Cocoa Touch versions
* GL and Metal projects still build
2018-11-04 20:50:50 -07:00
jdgleaver
7be48c8034 Add Normal2x CPU filter 2018-11-02 14:30:26 +00:00
natinusala
158ddc0b2a New menu driver : ozone (Nintendo Switch lookalike) 2018-10-26 13:24:32 +02:00
LamboLighting
8509132ebd (Language) Greek translation of RetroArch
First steps of the translation.
Still a WIP. Most of the menu labels have been translated. Lots of sublabels still need translation.
2018-10-12 01:22:33 +03:00