twinaphex
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79bd5a844b
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(Xbox 1) Replaced Debug.cpp code with calls to RARCH_LOG/RARCH_WARN/
RARCH_ERR
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2012-07-24 12:27:49 +02:00 |
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twinaphex
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199871955c
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(Xbox 1) Shows menu now
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2012-07-24 12:04:26 +02:00 |
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twinaphex
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2f51da4034
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(Xbox 1) Remove Video.cpp from RetroLaunch - still black
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2012-07-23 16:38:29 +02:00 |
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freakdave
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fe4b07d8b1
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(Xbox 1) Modified RetroLaunch to use RetroArch's D3D device (!NOT TESTED!)
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2012-07-23 16:05:16 +02:00 |
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twinaphex
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baa25cdaa2
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(Xbox 1) Included RetroLaunch into the solution - not yet working
though
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2012-07-23 15:11:15 +02:00 |
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twinaphex
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c79dbebc90
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(Xbox 1) Minor changes to RetroLaunch
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2012-07-23 10:15:17 +02:00 |
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twinaphex
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772ff6005f
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(Xbox 1) Move bottom text to 'safe area' for SDTV screens
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2012-07-22 22:32:54 +02:00 |
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freakdave
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7fe5059267
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(Xbox 1) Just a quick fix ^^
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2012-07-22 20:12:11 +02:00 |
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freakdave
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41de6da14e
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(Xbox 1) Added a simple GUI, right now it browses and lists all files contained in the "roms" folder. The selected rom (its filename) is saved into T:\\tmp.retro. Press start and core.xbe will be launched. If you want to apply changes to the launching code, take a look into MenuMain.cpp.
(Xbox 1) Todo: Pass arguments (filename, settings, etc.. ?) into core.xbe or read tmp.retro and get the filename / settings from there
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2012-07-22 19:54:04 +02:00 |
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