(Xbox 1) Move bottom text to 'safe area' for SDTV screens

This commit is contained in:
twinaphex 2012-07-22 22:32:54 +02:00
parent 4c96ce8054
commit 772ff6005f
2 changed files with 2 additions and 2 deletions

View File

@ -128,7 +128,7 @@ void CMenuMain::Render()
//Display some text
//g_font.Render("Retro Arch", m_menuMainTitle_x, m_menuMainTitle_y, 20, XFONT_NORMAL, m_menuMainTitle_c);
g_font.Render("Press RIGHT ANALOG STICK to exit. Press START to launch a rom.", 65, 450, 16, XFONT_NORMAL, m_menuMainTitle_c);
g_font.Render("Press RIGHT ANALOG STICK to exit. Press START to launch a rom.", 65, 430, 16, XFONT_NORMAL, m_menuMainTitle_c);
//Begin with the rom selector panel
//FIXME: Width/Height needs to be current Rom texture width/height (or should we just leave it at a fixed size?)

View File

@ -27,7 +27,7 @@ RomList::RomList(void)
m_romListMode = All;
m_iBaseIndex = 0;
m_bLoaded = false;
m_szRomPath = "D:\\Roms\\";
m_szRomPath = "D:\\";
}
RomList::~RomList(void)