53785 Commits

Author SHA1 Message Date
Autechre
6044f8b335
Merge pull request #10686 from jdgleaver/image-type-detection-fix
Image file type detection fixes/optimisations
2020-05-22 18:18:22 +02:00
jdgleaver
d24498bdf1 Image file type detection fixes/optimisations 2020-05-22 16:57:37 +01:00
Autechre
00d7c40c7a
Merge pull request #10683 from barbudreadmon/patch-5
(vita) try at fixing upside-down vertical games
2020-05-22 16:47:17 +02:00
Autechre
a97c884159
Merge pull request #10685 from barbudreadmon/patch-6
(video) fix "Allow Cores to Switch the Video Driver OFF" behavior
2020-05-22 16:46:53 +02:00
Autechre
5ad36f7040
Update CHANGES.md 2020-05-22 16:29:03 +02:00
barbudreadmon
2f57d3cbea
(video) fix "Allow Cores to Switch the Video Driver OFF" behavior
fix #10677 : video driver must never be switched when this setting is set to OFF, it is the job of the core to request the right context
2020-05-22 15:38:47 +02:00
Autechre
6652bb4795
Merge pull request #10684 from jdgleaver/thumb-download-fix
(On Demand Thumbnails) Fix heap-use-after-free error
2020-05-22 14:05:47 +02:00
jdgleaver
955e25fc39 (On Demand Thumbnails) Fix heap-use-after-free error 2020-05-22 11:07:34 +01:00
barbudreadmon
2052f1595c
(vita) try at fixing upside-down vertical games
it is a blind commit, i don't have access to the hardware, see #6859 for more explanations
2020-05-22 12:02:19 +02:00
Twinaphex
f2bb7e29a4 Revert "(Discord RPC) Update"
This reverts commit a6030f89fe79e0f08d3c2ebece133144f95ff449.
2020-05-22 05:37:01 +02:00
twinaphex
a6030f89fe (Discord RPC) Update 2020-05-22 04:56:53 +02:00
Autechre
3cd320fa83
Merge pull request #10680 from im4potato/timedate
Unify timedate ENUMs and cleanup
2020-05-22 03:24:14 +02:00
twinaphex
ec9efcb4b0 C89_BUILD buildfix 2020-05-22 02:32:36 +02:00
twinaphex
6dcaa04a93 (Ozone) Move static variables outside of the header file 2020-05-22 01:54:57 +02:00
twinaphex
70957aa52a (Ozone) Move these static variables outside of the header 2020-05-22 01:45:52 +02:00
im4potato
1c4cb37e61 Unify timedate ENUMs and cleanup 2020-05-21 16:26:06 -07:00
twinaphex
875791b40c (cheat manager) Cleanups - go through function pointer 2020-05-22 01:09:28 +02:00
twinaphex
6dc758a080 Move cheevos-new to cheevos/ 2020-05-21 23:23:01 +02:00
Twinaphex
ede03659ca Update 2020-05-21 22:31:51 +02:00
Twinaphex
4b4a8693ac Remove unused variable 2020-05-21 22:27:20 +02:00
twinaphex
0edd97d5db file_path.c) Cleanup 2020-05-21 20:04:36 +02:00
twinaphex
a9cf718e75 Get rid of auto variable in glslang.cpp 2020-05-21 20:04:36 +02:00
Autechre
52e8c102fc
Merge pull request #10671 from johanbcn/improved-shader-preset-dirs
Improved shader preset dirs
2020-05-21 17:17:03 +02:00
Autechre
29e9a54000
Merge pull request #10678 from jdgleaver/path-is-absolute
Optimise 'path_is_absolute()'
2020-05-21 15:37:29 +02:00
jdgleaver
f522cfcce8 Optimise 'path_is_absolute()' 2020-05-21 13:28:42 +01:00
Joan Coll Cerdán
04016ed4a6 Improve shader initialization code.
Patch by @jdgleaver.
2020-05-21 13:29:09 +02:00
twinaphex
e1e6f2db51 Fix CXX_BUILD 2020-05-21 05:10:33 +02:00
Autechre
6fa4350ade
Update CHANGES.md 2020-05-21 04:53:51 +02:00
twinaphex
70f57974c7 Buildfix 2020-05-21 04:23:01 +02:00
twinaphex
4f2566ad50 (JACK) Query audio device from settings struct again 2020-05-21 04:21:00 +02:00
twinaphex
a4f143a71a Buildfix 2020-05-21 00:46:49 +02:00
twinaphex
2037de5b33 Silence more warnings 2020-05-20 23:40:26 +02:00
twinaphex
6173d11b62 Silence unused function warning 2020-05-20 23:35:32 +02:00
twinaphex
060ad38905 (WiiU) Buildfix 2020-05-20 23:34:23 +02:00
twinaphex
41fd598195 Update CHANGES.md 2020-05-20 23:02:54 +02:00
twinaphex
0fced84f93 (Netplay) Lower announce rate 2020-05-20 23:01:04 +02:00
Autechre
50cb20592c
Merge pull request #10655 from fjtrujy/ps2-newlib
Adapt PS2 port to newlib support
2020-05-20 20:14:22 +02:00
Francisco Javier Trujillo Mata
1eeb3dcf30 Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing) 2020-05-20 20:13:19 +02:00
twinaphex
a3d3e18369 Update 2020-05-20 19:54:37 +02:00
Autechre
69ec94fe47
Merge pull request #10673 from jdgleaver/window-title-fix
NUL terminate 'fps_text' string
2020-05-20 18:55:26 +02:00
jdgleaver
41cee583e3 NUL terminate 'fps_text' string 2020-05-20 17:51:20 +01:00
Autechre
4713bf5cef
Merge pull request #10672 from jdgleaver/file-path-optimisations
Various file path handling optimisations
2020-05-20 18:21:59 +02:00
jdgleaver
c346e1f816 Various file path handling optimisations 2020-05-20 17:05:22 +01:00
twinaphex
3d677ee90c (Discord RPC) Simplify - use string_is_equal - de-auto type certain
variables where possible
2020-05-20 17:59:42 +02:00
Joan Coll Cerdán
e43111d9cb Support fallback dirs to cycle user shader presets
When a user shader preset was saved, if the Video Shader directory
wasn't writable, it would fall back to the Menu Config directory, and
failing that, it would fall back to the directory where retroarch.cfg
is stored.

This change allows the shader cycling feature to use those directories
if no shader presets are found on the Video Shader directory.
2020-05-20 17:47:23 +02:00
Joan Coll Cerdán
2768655267 Cleaner structure for auto shader presets.
Additional changes:

* Restore the previous storage path for user-presets until a better
  solution is agreed upon.

* Stop using the Video Shaders directory as fallback directory to
  store autopresets. Will be used only when autoloading as last resort to
  ensure compatibility with old setups.
2020-05-20 17:47:23 +02:00
twinaphex
057ae3c134 Update CHANGES.md 2020-05-20 17:35:52 +02:00
twinaphex
e64b4c1d24 For gamepad-like console/Android TV devices - default to Ozone 2020-05-20 17:34:39 +02:00
twinaphex
aeb3f692d5 Get rid of superfluous get_ai_service_auto/set_ai_service_auto get/set
wrapper functions
2020-05-20 16:35:53 +02:00
twinaphex
af01b97a11 Add TODO/FIXME 2020-05-20 16:32:20 +02:00