Autechre
6044f8b335
Merge pull request #10686 from jdgleaver/image-type-detection-fix
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Image file type detection fixes/optimisations
2020-05-22 18:18:22 +02:00
jdgleaver
d24498bdf1
Image file type detection fixes/optimisations
2020-05-22 16:57:37 +01:00
Autechre
00d7c40c7a
Merge pull request #10683 from barbudreadmon/patch-5
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(vita) try at fixing upside-down vertical games
2020-05-22 16:47:17 +02:00
Autechre
a97c884159
Merge pull request #10685 from barbudreadmon/patch-6
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(video) fix "Allow Cores to Switch the Video Driver OFF" behavior
2020-05-22 16:46:53 +02:00
Autechre
5ad36f7040
Update CHANGES.md
2020-05-22 16:29:03 +02:00
barbudreadmon
2f57d3cbea
(video) fix "Allow Cores to Switch the Video Driver OFF" behavior
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fix #10677 : video driver must never be switched when this setting is set to OFF, it is the job of the core to request the right context
2020-05-22 15:38:47 +02:00
Autechre
6652bb4795
Merge pull request #10684 from jdgleaver/thumb-download-fix
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(On Demand Thumbnails) Fix heap-use-after-free error
2020-05-22 14:05:47 +02:00
jdgleaver
955e25fc39
(On Demand Thumbnails) Fix heap-use-after-free error
2020-05-22 11:07:34 +01:00
barbudreadmon
2052f1595c
(vita) try at fixing upside-down vertical games
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it is a blind commit, i don't have access to the hardware, see #6859 for more explanations
2020-05-22 12:02:19 +02:00
Twinaphex
f2bb7e29a4
Revert "(Discord RPC) Update"
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This reverts commit a6030f89fe79e0f08d3c2ebece133144f95ff449.
2020-05-22 05:37:01 +02:00
twinaphex
a6030f89fe
(Discord RPC) Update
2020-05-22 04:56:53 +02:00
Autechre
3cd320fa83
Merge pull request #10680 from im4potato/timedate
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Unify timedate ENUMs and cleanup
2020-05-22 03:24:14 +02:00
twinaphex
ec9efcb4b0
C89_BUILD buildfix
2020-05-22 02:32:36 +02:00
twinaphex
6dcaa04a93
(Ozone) Move static variables outside of the header file
2020-05-22 01:54:57 +02:00
twinaphex
70957aa52a
(Ozone) Move these static variables outside of the header
2020-05-22 01:45:52 +02:00
im4potato
1c4cb37e61
Unify timedate ENUMs and cleanup
2020-05-21 16:26:06 -07:00
twinaphex
875791b40c
(cheat manager) Cleanups - go through function pointer
2020-05-22 01:09:28 +02:00
twinaphex
6dc758a080
Move cheevos-new to cheevos/
2020-05-21 23:23:01 +02:00
Twinaphex
ede03659ca
Update
2020-05-21 22:31:51 +02:00
Twinaphex
4b4a8693ac
Remove unused variable
2020-05-21 22:27:20 +02:00
twinaphex
0edd97d5db
file_path.c) Cleanup
2020-05-21 20:04:36 +02:00
twinaphex
a9cf718e75
Get rid of auto variable in glslang.cpp
2020-05-21 20:04:36 +02:00
Autechre
52e8c102fc
Merge pull request #10671 from johanbcn/improved-shader-preset-dirs
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Improved shader preset dirs
2020-05-21 17:17:03 +02:00
Autechre
29e9a54000
Merge pull request #10678 from jdgleaver/path-is-absolute
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Optimise 'path_is_absolute()'
2020-05-21 15:37:29 +02:00
jdgleaver
f522cfcce8
Optimise 'path_is_absolute()'
2020-05-21 13:28:42 +01:00
Joan Coll Cerdán
04016ed4a6
Improve shader initialization code.
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Patch by @jdgleaver.
2020-05-21 13:29:09 +02:00
twinaphex
e1e6f2db51
Fix CXX_BUILD
2020-05-21 05:10:33 +02:00
Autechre
6fa4350ade
Update CHANGES.md
2020-05-21 04:53:51 +02:00
twinaphex
70f57974c7
Buildfix
2020-05-21 04:23:01 +02:00
twinaphex
4f2566ad50
(JACK) Query audio device from settings struct again
2020-05-21 04:21:00 +02:00
twinaphex
a4f143a71a
Buildfix
2020-05-21 00:46:49 +02:00
twinaphex
2037de5b33
Silence more warnings
2020-05-20 23:40:26 +02:00
twinaphex
6173d11b62
Silence unused function warning
2020-05-20 23:35:32 +02:00
twinaphex
060ad38905
(WiiU) Buildfix
2020-05-20 23:34:23 +02:00
twinaphex
41fd598195
Update CHANGES.md
2020-05-20 23:02:54 +02:00
twinaphex
0fced84f93
(Netplay) Lower announce rate
2020-05-20 23:01:04 +02:00
Autechre
50cb20592c
Merge pull request #10655 from fjtrujy/ps2-newlib
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Adapt PS2 port to newlib support
2020-05-20 20:14:22 +02:00
Francisco Javier Trujillo Mata
1eeb3dcf30
Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing)
2020-05-20 20:13:19 +02:00
twinaphex
a3d3e18369
Update
2020-05-20 19:54:37 +02:00
Autechre
69ec94fe47
Merge pull request #10673 from jdgleaver/window-title-fix
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NUL terminate 'fps_text' string
2020-05-20 18:55:26 +02:00
jdgleaver
41cee583e3
NUL terminate 'fps_text' string
2020-05-20 17:51:20 +01:00
Autechre
4713bf5cef
Merge pull request #10672 from jdgleaver/file-path-optimisations
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Various file path handling optimisations
2020-05-20 18:21:59 +02:00
jdgleaver
c346e1f816
Various file path handling optimisations
2020-05-20 17:05:22 +01:00
twinaphex
3d677ee90c
(Discord RPC) Simplify - use string_is_equal - de-auto type certain
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variables where possible
2020-05-20 17:59:42 +02:00
Joan Coll Cerdán
e43111d9cb
Support fallback dirs to cycle user shader presets
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When a user shader preset was saved, if the Video Shader directory
wasn't writable, it would fall back to the Menu Config directory, and
failing that, it would fall back to the directory where retroarch.cfg
is stored.
This change allows the shader cycling feature to use those directories
if no shader presets are found on the Video Shader directory.
2020-05-20 17:47:23 +02:00
Joan Coll Cerdán
2768655267
Cleaner structure for auto shader presets.
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Additional changes:
* Restore the previous storage path for user-presets until a better
solution is agreed upon.
* Stop using the Video Shaders directory as fallback directory to
store autopresets. Will be used only when autoloading as last resort to
ensure compatibility with old setups.
2020-05-20 17:47:23 +02:00
twinaphex
057ae3c134
Update CHANGES.md
2020-05-20 17:35:52 +02:00
twinaphex
e64b4c1d24
For gamepad-like console/Android TV devices - default to Ozone
2020-05-20 17:34:39 +02:00
twinaphex
aeb3f692d5
Get rid of superfluous get_ai_service_auto/set_ai_service_auto get/set
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wrapper functions
2020-05-20 16:35:53 +02:00
twinaphex
af01b97a11
Add TODO/FIXME
2020-05-20 16:32:20 +02:00