twinaphex
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8a55aae0a5
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Move gl_load_texture_data to video_texture_c
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2015-11-09 02:07:17 +01:00 |
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twinaphex
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40a4a7a354
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(OSX PPC/PS3) Forcibly disable mipmapped textures
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2015-11-01 16:11:17 +01:00 |
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twinaphex
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922e6f868b
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Don't assume we can use NPOT mipmapped textures for anything GLES2
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2015-10-30 16:23:44 +01:00 |
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Twinaphex
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c85414c7be
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(iOS) Force mipmapping off for textures on iOS
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2015-10-29 23:23:56 +01:00 |
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twinaphex
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7df80fea83
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Take out one ifndef HAVE_PSGL preprocessor define
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2015-07-21 01:58:57 +02:00 |
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twinaphex
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c697923eb6
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Create video_common.c
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2015-07-12 05:30:04 +02:00 |
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twinaphex
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a687ca54d8
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(gl_common.c) Refactors
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2015-07-12 04:11:26 +02:00 |
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twinaphex
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41e28460fa
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Rename gl_coord_array to gfx_coord_array
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2015-07-12 03:58:53 +02:00 |
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twinaphex
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527c0c29d4
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Rename gl_coords to gfx_coords
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2015-07-12 03:57:06 +02:00 |
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Higor Eurípedes
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dc5460effd
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(gl_raster_font) Fix invalid read when pushing vertices
Calling both glsl shader->set_coords() or gl_coord_array_add() resulted
in an invalid read when memcpy()ing coords->lut_tex_coord.
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2015-05-19 13:45:22 -03:00 |
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twinaphex
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16b7b454a9
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Move gl_common.c to gfx/drivers
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2015-04-09 04:57:17 +02:00 |
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