LibretroAdmin
592f9384b0
Silence code analysis warnings by Xcode - unused variables - nothing
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done with value set - etc
2022-07-29 08:29:43 +02:00
libretroadmin
cedbcb10c6
Take out some more unnecessary NULL string termination
2022-07-25 14:12:54 +02:00
libretroadmin
4b5c7856e6
Remove some more explicit NULL-termination when we're calling a
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string function that calls strlcpy under the hood
2022-07-19 20:43:12 +02:00
LibretroAdmin
29774f5b7a
Small opts ( #14186 )
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* (joypad_connection) Small optimizations -
* Turn functions static where possible
* Hose strlen call out of loop
* (input_driver.c) General cleanups:
* Some small code/style nits
task_screenshot.c:
* Move widget callback function for screenshots to task_screenshot.c
(file_path.c):
* Turn get_pathname_num_slashes into static function
* path_linked_list_free - always returns true, so get rid of return value
* path_linked_list_new - fix function signature
* path_get_archive_delim - do not NULL-terminate string, already done by strlcpy later on
General:
* Slight optimizations - use int/size_t for loop counter variable instead of unsigned
* Take advantage of fact that strlcpy already NULL-terminates, so don't do this explicitly
outside if we're just going to end up calling strlcpy/fill_pathname_join on it anyway
2022-07-19 10:01:33 +02:00
libretroadmin
8f37c2e3c2
Don't call config_set_bool, call config_set_string directly
2022-07-18 01:59:32 +02:00
libretroadmin
4b1766cf61
Silence more -Wdocumentation warnings
2022-07-15 01:12:04 +02:00
libretroadmin
99ac1af9d2
(video_shader_parse)
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* Return value of function was never used, so remove it
* Move variables to proper scope
* Miscellaneous cleanups
2022-07-11 14:00:35 +02:00
libretroadmin
f4803b1023
Silence warning - video_shader_is_shader_chain_config
2022-07-01 14:16:13 +02:00
libretroadmin
fae8d7e38f
(Debug) Fix build failure
2022-06-21 03:33:36 +02:00
libretroadmin
4f1ad9b665
video_shader_load_preset_into_shader - remove unused variable
2022-06-18 19:08:30 +02:00
HyperspaceMadness
8d177ed865
Shader Load Extra Parameter Reference Files
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When a shader preset is loaded now when there are more than one #reference line the parameter values will be loaded from the references after the first one
2022-06-04 20:12:21 -04:00
LibretroAdmin
6ba8fe225d
Revert "Shader Preset Loading of Multiple additional #references lines for settings"
2022-05-30 02:39:25 +02:00
Remi McGill
684889507b
Shader Loading of Multiple References for settings
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Multi reference settings working
Config fixes
Multi-Reference Loading Working, Checking for shader chain not working
Checking References is working
Improved path_linked_list_add_path
Simplify path list stuff
Fixed Static Definition
Fixes
Fixes
Fix to Trigger PR Update
Removed Legacy Orbis which got left in a merge
Memory Leak Fix
2022-05-24 14:07:55 -04:00
libretroadmin
87b76dc7a4
(video_shader_parse.c) Cleanups
2022-05-17 14:12:02 +02:00
twinaphex
4d112da58d
Silence some MSVC code analysis warnings
2022-03-07 19:02:46 +01:00
jdgleaver
f6dc1c6d93
Disable per-game and per-content-directory shader presets when running contentless cores ( #13690 )
2022-03-01 09:44:55 +01:00
Tony
6d5d2e722d
Logging cleanups ( #13579 )
2022-01-31 18:05:23 +01:00
Tony
09880e92d2
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
twinaphex
bf8cae10a3
Move retroarch_get_shader_preset to video_shader_parse.c
2021-10-29 16:35:50 +02:00
twinaphex
ec7b7821fa
Move code out of retroarch.c
2021-10-29 14:13:16 +02:00
twinaphex
9b4636ff62
Fixes --disable-menu
2021-10-15 14:32:07 +02:00
twinaphex
b3d724b7a3
Move code out of retroarch.c
2021-09-18 22:05:03 +02:00
twinaphex
2490f6e215
Move code from retroarch.c to video_shader_parse.c
2021-09-11 18:15:35 +02:00
twinaphex
544a17926b
Use path_basename_nocompression where we are sure we are not
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dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex
78f7deffba
Get rid of early return in video_shader_write_root_preset
2021-03-24 18:44:55 +01:00
twinaphex
d911dd6efc
(video_shader_parse.c) Tons of functions here should have been
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made static, tons of log spam put behind DEBUG ifdefs
2021-03-24 18:31:20 +01:00
Autechre
33110603e5
Shader log spam reduction ( #11977 )
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* (Shaders) Change label
* Create RARCH_DBG - if you have Logging Verbosity set to 0, the
shader parsing log spam will show, otherwise it won't
2021-02-03 13:49:07 +01:00
twinaphex
f4a20870c7
video_shader_write_referenced_preset - logic flaw -
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loaded_shader_preset_path is a character array - conditional boolean
check would always evaluate to true - check if string is empty
instead
2021-01-18 20:30:21 +01:00
twinaphex
552f973833
Cleanups/remove unused variables
2021-01-16 17:17:16 +01:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
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Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill
8d1b949c9c
Shaders Fix Config Memory Leak
2020-12-30 11:02:59 -05:00
twinaphex
357b7d68f6
(libretro-common) Rename rhash to lrc_hash
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(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness
f86dbfc5a2
Shaders Fix Referencing issue in QT
2020-12-27 20:32:43 -05:00
Remi McGill
0c504906cb
Shaders - Fixed a Reference Pathing Issue on QT
2020-12-27 12:47:47 -05:00
HyperspaceMadness
0c526b6498
Shaders Load Refactor and Fix Referenced Texture Loading
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Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
2020-12-26 21:09:27 -05:00
HyperspaceMadness
e98a8ce591
Shaders Fix Crash change num shader passes in UI
2020-11-30 19:30:15 -05:00
HyperspaceMadness
06e32982db
Shaders_SaveAs_Fix_And_Better_Reference_Handling
2020-11-29 19:16:38 -05:00
HyperspaceMadness
f0c4343cb9
Removed extra printf left behind
2020-11-22 19:39:34 -05:00
HyperspaceMadness
abb2d06ce9
Shader_Multi-Level_Referenced_Presets
2020-11-22 19:10:08 -05:00
HyperspaceMadness
deb8e2b88c
Shader_Preset_Remove_parameters_line
2020-11-14 21:23:18 -05:00
HyperspaceMadness
fd240f9a32
Shader Save Load Cleanup and UI Rename
2020-11-04 10:05:46 -05:00
HyperspaceMadness
1185df5f39
Shader Save & Load Fixes params not being loaded
2020-11-03 23:12:59 -05:00
HyperspaceMadness
f6e35420bc
Simple Shader Save Cleanup
2020-11-02 21:07:20 -05:00
HyperspaceMadness
70bf90c5d8
Shader_Preset_Simple_Save_Cleaned_2020_11_01
2020-11-01 09:18:40 -05:00
twinaphex
5fdf0c818d
Cleanups
2020-09-04 04:15:46 +02:00
twinaphex
91d78c1e9f
video_shader_read_reference_path - simplify
2020-09-04 04:12:51 +02:00
twinaphex
09f72c1465
Turn function static
2020-09-04 04:07:29 +02:00
twinaphex
88c0024a52
Cleanup video_shader_read_reference_path
2020-09-04 03:49:41 +02:00
twinaphex
63b77fb542
Use config_get_entry where possible instead of config_get_array
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to prevent string allocation on heap
2020-08-27 16:20:49 +02:00
twinaphex
4388303077
video_shader_write_conf_preset - use less mallocs
2020-08-26 19:19:26 +02:00