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video_shader_load_preset_into_shader - remove unused variable
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@ -1775,7 +1775,6 @@ bool video_shader_write_preset(const char *path,
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bool video_shader_load_preset_into_shader(const char *path,
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struct video_shader *shader)
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{
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unsigned i = 0;
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bool ret = true;
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config_file_t *conf = NULL;
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config_file_t *root_conf = video_shader_get_root_preset_config(path);
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