618 Commits

Author SHA1 Message Date
David Walters
b5b906bc5a Fix for fatal error C1128 in 64-bit Debug builds (by adding /bigobj to command line) 2018-04-03 18:41:34 +01:00
David Walters
7adec98cd8 Fix MSVC2015 project/solution build config associations 2018-04-03 18:25:23 +01:00
David Walters
852c8735e6 Fix solution file to be Visual Studio 14 / "2015" format. 2018-04-03 18:21:10 +01:00
twinaphex
00a3aba480 Define HAVE_RUNAHEAD for dynamic linked iOS 2018-04-03 03:48:59 +02:00
twinaphex
9164bcc244 Add HAVE_RUNAHEAD to Android 2018-03-31 04:22:18 +02:00
twinaphex
54636ea5f3 (OSX PPC) Define HAVE_RUNAHEAD 2018-03-29 19:35:26 +02:00
Twinaphex
425e1d9043 (OSX) Define HAVE_RUNAHEAD 2018-03-29 18:04:15 +02:00
twinaphex
8819b2a2f6 (MSVC 2005/2010/2013/2015/2017) Add HAVE_RUNAHEAD 2018-03-29 18:02:18 +02:00
twinaphex
adb2274fc6 - Enable HAVE_RUNAHEAD for MSVC 2003
- Remove some unreferenced labels
2018-03-29 17:55:06 +02:00
twinaphex
2143540c8c (MSVC 2013/2015/2017) Add HAVE_CHEEVOS support 2018-03-28 18:33:31 +02:00
twinaphex
994ca6b3f8 Enable HAVE_CHEEVOS for MSVC 2003 target too 2018-03-28 18:07:31 +02:00
twinaphex
bb86387986 Re-enable HAVE_CHEEVOS for MSVC 2010 2018-03-28 14:57:27 +02:00
twinaphex
d8e382c585 (Cheevos) Take out cheevos support for MSVC 2010 again, CORO_YIELD
macro does not work with MSVC 2010
2018-03-28 01:28:15 +02:00
aliaspider
88d1c1fdca msvc build fix. 2018-03-25 23:11:31 +01:00
meepingsnesroms
9c47e24a84 Add PokeMini index for 3ds 2018-03-24 12:10:54 -07:00
Yoshi Sugawara
c44dd39dd6 Fixed crash when opening content using "open in..", support for keyboard mapper 2018-03-22 22:43:20 -10:00
twinaphex
be796566bc Add HAVE_CHEEVOS support for MSVC 2005 2018-03-22 20:45:35 +01:00
twinaphex
f597fd7a11 Add HAVE_CHEEVOS support for MSVC 2010 2018-03-22 20:42:06 +01:00
twinaphex
319d87cf6f Bump up version 2018-03-20 08:35:17 +01:00
radius
e9fdfd2334 try to fix building yet again 2018-03-20 01:46:30 -05:00
twinaphex
fb011f8377 Fix MSVC 2013 build 2018-03-16 22:04:34 +01:00
twinaphex
ffbb439fb5 Fix MSVC 2015 solution 2018-03-16 21:45:14 +01:00
twinaphex
9f33ba8607 (Vulkan/D3D11/D3D12) Add HAVE_GLSLANG now to both Android and MSVC solutions - shaders
should work now
2018-03-02 02:14:29 +01:00
MrHuu
9193bdc46c (3DS) Clean / Reorder / Add FreeIntv 2018-02-18 15:42:55 +01:00
twinaphex
4e222589a0 (Xbox) Update 2018-02-18 02:09:55 +01:00
twinaphex
c842d2e27e (Xbox1) Take out XMB 2018-02-18 01:37:36 +01:00
twinaphex
b6347420d3 Set 1.7.1 2018-02-17 16:43:51 +01:00
Andrés
abc18d3793
Delete readme.txt 2018-02-06 22:37:22 -05:00
Andrés
408cfd66d6
Update README.md 2018-02-06 22:37:07 -05:00
radius
db65537c24 fixup emscripten bundle 2018-02-06 22:17:58 -05:00
radius
ee9c786297 add missing bundle files 2018-02-06 22:05:21 -05:00
twinaphex
24306429bd (VS2013) Update solution; add Vulkan, D3D10, D3D11 support 2018-02-04 14:33:37 +01:00
twinaphex
2963288b29 SPIRV-Cross and glslang will compile with Griffin/MSVC targets now 2018-02-04 14:21:34 +01:00
twinaphex
80dbef47cb (Android) Add HAVE_SLANG/HAVE_SPIRV_CROSS 2018-02-03 21:36:42 +01:00
twinaphex
c60f706f1e (MSVC 2013) Update solution
Griffin - add better ifdefs
2018-02-03 20:50:31 +01:00
twinaphex
311de8138e (Griffin) shader_vulkan - Uniquely name set_unique_map to avoid collision 2018-02-03 17:20:23 +01:00
twinaphex
94022f0599 (MSVC 2013) Add HAVE_SLANG
(Griffin) Add SPIRV-Cross/slang rules to Griffin
2018-02-03 17:10:20 +01:00
Twinaphex
761f172367 (iOS 11 Static) Update 2018-01-31 14:12:16 +01:00
Twinaphex
ceb1d1f8a0 (iOS 11) Update solution 2018-01-31 13:23:39 +01:00
twinaphex
5dd837b310 Add iOS 11 solutions 2018-01-31 13:22:30 +01:00
Twinaphex
9783e59ed3 Update iOS 8 xcodeproj 2018-01-31 12:54:25 +01:00
twinaphex
7f38ee79f7 (MSVC2013) Add additional features 2018-01-30 22:01:09 +01:00
twinaphex
b011f27c89 (MSVC 2013) Solution starts working now 2018-01-30 21:53:37 +01:00
twinaphex
b5a1111e07 Don't define HAVE_D3D12 for MSVC 2013 2018-01-30 16:44:42 +01:00
twinaphex
a5f232793b Silence warnings 2018-01-30 16:44:42 +01:00
twinaphex
2906744a0d (D3D10) Add non_HAVE_DYNAMIC codepaths 2018-01-29 15:33:30 +01:00
twinaphex
03e800c1c8 Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
2018-01-29 14:05:44 +01:00
Olivier PARRA
9acb536bf4 [iOS10+]Handle hardware keyboards and iCade controllers 2018-01-29 11:36:09 +01:00
MrHuu
192fa74868 Add 3DS core Handy 2018-01-28 12:46:30 +01:00
MrHuu
53d1048905 Add 3DS gw core 2018-01-25 19:56:24 +01:00