mirror of
https://github.com/libretro/RetroArch
synced 2025-03-23 01:21:47 +00:00
(MSVC 2005/2010/2013/2015/2017) Add HAVE_RUNAHEAD
This commit is contained in:
parent
adb2274fc6
commit
8819b2a2f6
@ -42,7 +42,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\gfx\include";"$(INETSDK)\Include";"$(INETSDK)\Include";"$(DXSDK_DIR)\Include""
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_SHADERPIPELINE;HAVE_OPENGL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_SHADERPIPELINE;HAVE_OPENGL;HAVE_CC_RESAMPLER;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -122,7 +122,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\gfx\include";"$(INETSDK)\Include";"$(INETSDK)\Include";"$(DXSDK_DIR)\Include""
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -201,7 +201,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\gfx\include";"$(INETSDK)\Include";"$(INETSDK)\Include";"$(DXSDK_DIR)\Include""
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -281,7 +281,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\gfx\include";"$(INETSDK)\Include";"$(INETSDK)\Include";"$(DXSDK_DIR)\Include""
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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PreprocessorDefinitions="_WIN32_WINNT=0x0410;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_CHEEVOS;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -182,7 +182,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -202,7 +202,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_CG;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -223,7 +223,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -243,7 +243,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -266,7 +266,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -292,7 +292,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3DX;HAVE_CG;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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@ -319,7 +319,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
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|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
@ -345,7 +345,7 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_CHEEVOS;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
|
@ -84,8 +84,9 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
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|
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<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -99,8 +100,9 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -116,8 +118,9 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;HAVE_MENU;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;HAVE_MENU;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -135,8 +138,9 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -159,4 +163,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
@ -190,12 +190,13 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\gfx\include\dxsdk;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -209,12 +210,13 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\gfx\include\dxsdk;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -229,13 +231,14 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
|
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\gfx\include\dxsdk;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
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<CompileAs>CompileAsCpp</CompileAs>
|
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<AdditionalOptions>/bigobj</AdditionalOptions>
|
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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</ClCompile>
|
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<Link>
|
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<SubSystem>Console</SubSystem>
|
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@ -249,12 +252,13 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
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<Optimization>Disabled</Optimization>
|
||||
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|
||||
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|
||||
@ -271,13 +275,14 @@
|
||||
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|
||||
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|
||||
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|
||||
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||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||
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||||
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||||
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|
||||
@ -295,13 +300,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
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|
||||
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|
||||
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|
||||
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||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||
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||||
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||||
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||||
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||||
</ClCompile>
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||||
<Link>
|
||||
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|
||||
@ -320,13 +326,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
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|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
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|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
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|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -344,13 +351,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;WANT_GLSLANG;HAVE_VULKAN;HAVE_SPIRV_CROSS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\gfx\include\dxsdk;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
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||||
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|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
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</ClCompile>
|
||||
<Link>
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<SubSystem>Console</SubSystem>
|
||||
|
@ -191,12 +191,13 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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<FloatingPointModel>Fast</FloatingPointModel>
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||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
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</ClCompile>
|
||||
<Link>
|
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<SubSystem>Console</SubSystem>
|
||||
@ -210,12 +211,13 @@
|
||||
</PrecompiledHeader>
|
||||
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|
||||
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|
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|
||||
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -230,12 +232,13 @@
|
||||
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|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -249,12 +252,13 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -271,13 +275,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -295,13 +300,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -320,13 +326,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -344,13 +351,14 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_CC_RESAMPLER;WANT_GLSLANG;HAVE_SLANG;HAVE_GLSLANG;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_D3D12;HAVE_VULKAN;HAVE_CG;HAVE_GLSL;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\deps;$(MSBuildProjectDirectory)\..\..\..\deps\glslang;$(MSBuildProjectDirectory)\..\..\..\deps\SPIRV-Cross;$(MSBuildProjectDirectory)\..\..\..\deps\stb;$(MSBuildProjectDirectory)\..\..\..\gfx\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
|
Loading…
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Reference in New Issue
Block a user