(MSVC 2013) Update solution

Griffin - add better ifdefs
This commit is contained in:
twinaphex 2018-02-03 20:50:31 +01:00
parent e5610d5ddb
commit c60f706f1e
4 changed files with 37 additions and 39 deletions

View File

@ -142,10 +142,10 @@ static bool slang_process_reflection(
for (unsigned i = 0; i < shader_info->num_parameters; i++)
{
if (!set_unique_map(
uniform_semantic_map, shader_info->parameters[i].id,
{ SLANG_SEMANTIC_FLOAT_PARAMETER, i }))
return false;
if (!set_unique_map(
uniform_semantic_map, shader_info->parameters[i].id,
slang_semantic_map{ SLANG_SEMANTIC_FLOAT_PARAMETER, i }))
return false;
}
slang_reflection sl_reflection;

View File

@ -27,7 +27,6 @@
#endif
#ifdef WANT_GLSLANG
#ifdef HAVE_VULKAN
#include "../deps/glslang/glslang.cpp"
#if 0
#include "../deps/glslang/glslang_tab.cpp"
@ -90,7 +89,6 @@
#include "../deps/glslang/glslang/glslang/OSDependent/Unix/ossource.cpp"
#endif
#endif
#endif
/*============================================================
MENU
@ -120,13 +118,13 @@ VIDEO DRIVER
============================================================ */
#ifdef HAVE_VULKAN
#include "../gfx/drivers_shader/shader_vulkan.cpp"
#include "../gfx/drivers_shader/glslang_util.cpp"
#endif
#ifdef HAVE_SPIRV_CROSS
#include "../deps/SPIRV-Cross/spirv_cross.cpp"
#include "../deps/SPIRV-Cross/spirv_cfg.cpp"
#ifdef HAVE_SLANG
#include "../gfx/drivers_shader/glslang_util.cpp"
#include "../gfx/drivers_shader/slang_preprocess.cpp"
#include "../gfx/drivers_shader/slang_process.cpp"
#include "../gfx/drivers_shader/slang_reflection.cpp"

View File

@ -84,8 +84,8 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;HAVE_DYLIB;HAVE_DYNAMIC;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D11;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;HAVE_SPIRV_CROSS;HAVE_DYLIB;HAVE_DYNAMIC;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D11;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -99,8 +99,8 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_SLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -115,8 +115,8 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;HAVE_DYLIB;HAVE_DYNAMIC;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D10;HAVE_D3D9;HAVE_D3D11;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;HAVE_SPIRV_CROSS;HAVE_DYLIB;HAVE_DYNAMIC;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D10;HAVE_D3D9;HAVE_D3D11;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -134,8 +134,8 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_SLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_OPENGL;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@ -1,25 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\griffin\griffin.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\griffin\griffin_cpp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\griffin\griffin.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\griffin\griffin_cpp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>