2768 Commits

Author SHA1 Message Date
twinaphex
3090f3ff3a (task_database.c) Rewrite char arrays 2017-09-29 20:47:54 +02:00
twinaphex
5b9f90dd9a (input overlay) Reorder variables in struct 2017-09-29 17:11:42 +02:00
twinaphex
ff48af4d06 Update 2017-09-28 18:57:00 +02:00
twinaphex
9eba2c8e39 Fix CXX_BUILD on Windows 2017-09-28 18:53:09 +02:00
twinaphex
221939ccb5 Cleanups 2017-09-28 00:53:13 +02:00
twinaphex
a3ded01b64 Cleanups 2017-09-27 23:16:37 +02:00
twinaphex
fcf6228dce Turn into char pointer array 2017-09-27 20:11:44 +02:00
twinaphex
b79f95668b Turn it into char pointer array 2017-09-27 20:08:37 +02:00
Brad Parker
836111b99b C89 buildfix 2017-09-16 19:06:55 -04:00
Twinaphex
76aa866af8 Merge pull request #5438 from casdevel/fix5215
Fix mouse "absolute" move handling
2017-09-12 21:14:56 +02:00
Zoran Vuckovic
d47de4b17e Fix mouse "absolute" move handling 2017-09-12 12:36:27 +02:00
radius
804c62cc9e clear the remap flags 2017-09-12 01:47:43 -05:00
radius
6a561f6414 input remapping cleanups 2017-09-11 22:49:39 -05:00
radius
5dc52d9489 resetting remaps should include keymaps 2017-09-11 02:04:27 -05:00
radius
551d85630e android build fixes 2017-09-11 00:21:48 -05:00
radius
9abbf47a8d fix defaults 2017-09-11 00:21:47 -05:00
radius
c8752ec630 add left/right callbacks 2017-09-11 00:21:46 -05:00
radius
503658b446 cleanup 2017-09-11 00:21:45 -05:00
radius
efce234dc4 save and load keymaps from file 2017-09-11 00:21:44 -05:00
radius
654db9caac it should work with the SET_KEYBOARD_CALLBACK now 2017-09-11 00:20:21 -05:00
radius
cd72bd1bb4 implement keymapper 2017-09-11 00:20:21 -05:00
radius
fe8a0657b4 add input_mapper scafolding 2017-09-11 00:20:20 -05:00
Twinaphex
4adbba2513 Merge pull request #5426 from casdevel/issue5162
Disable keyboard input if window is not active
2017-09-11 06:19:15 +02:00
twinaphex
e1237f6d58 Reduce stack usage 2017-09-11 06:15:09 +02:00
Zoran Vuckovic
84d33fb847 Disable keyboard input if window is not active 2017-09-10 05:50:10 +02:00
twinaphex
3301c04a97 input_remapping.c - reduce stack usage 2017-09-09 23:03:28 +02:00
twinaphex
3b26263126 Cleanup input_config_get_prefix 2017-09-08 06:28:40 +02:00
twinaphex
d6bcc45bb8 Reduce size of input_bind_map member variables 2017-09-08 06:11:19 +02:00
twinaphex
d1a41a742f Reduce joykey_label/joyaxis_label char arrays 2017-09-08 06:01:21 +02:00
twinaphex
c3bb76a05e Try to reduce variable sizes 2017-09-08 05:58:48 +02:00
twinaphex
24dc35d97b Cleanups 2017-08-31 12:17:06 +02:00
twinaphex
44a1a429c8 Change type of pid/vid to uint16_t 2017-08-31 12:14:27 +02:00
Rob Loach
fa75f47995
Fix includes of input_config 2017-08-30 23:14:27 -04:00
Rob Loach
d993bd3dcf Remove input_config.h include 2017-08-30 23:10:12 -04:00
Rob Loach
40f4d805a8 Fix non-existent include of input_config.h 2017-08-30 23:01:12 -04:00
twinaphex
e16371b8a5 Merge input_config.c and input_driver.c 2017-08-31 02:25:04 +02:00
twinaphex
0c5781ba8d (input_config.c) Cleanups 2017-08-31 01:57:51 +02:00
twinaphex
d8f27886ad Reduce size of input driver ids to uint16_t - should be enough 2017-08-30 14:02:18 +02:00
Ash
6b5aef09a1
[WiiU] DRC touch support as pointer device
Allow using the Gamepad's touch screen as a RETRO_DEVICE_POINTER.
Methodology could use some work, had to add an extra axis to
joypad in order to get the data transferred into the input driver.
Feel free to change this.
Needs to emulate RETRO_DEVICE_LIGHTGUN to really be useful.
Potential for Wiimote IR in future.

Partially addresses libretro/RetroArch#5294
2017-08-19 17:40:56 +10:00
twinaphex
24878694f8 Silence some warnings 2017-08-14 07:13:50 +02:00
twinaphex
ae2435cf16 Silence some more C89_BUILD warnings 2017-08-12 18:15:26 +02:00
twinaphex
cfde480e82 Add some C89_BUILD rules 2017-08-12 17:41:34 +02:00
twinaphex
7a490aa6d6 Use C-style comments 2017-08-10 21:25:30 +02:00
twinaphex
805c2ad529 Buildfixes 2017-08-10 21:22:30 +02:00
twinaphex
5101895cc9 (dinput) Buildfix 2017-08-09 16:53:06 +02:00
twinaphex
4e49155147 Cleanup 2017-08-09 15:54:24 +02:00
twinaphex
ee275c85d8 (dinput.c) Cleanups 2017-08-09 15:51:27 +02:00
twinaphex
ca80f13b2b Try to be somewhat safer here in case of null pointer derefences 2017-08-09 02:42:19 +02:00
denu8thell
c5b36320df Added option to change controller port to listen to for showing overlay input. 2017-08-08 09:56:27 -05:00
denu8thell
8e69a348e6 Add support for buttons that are multiple inputs. 2017-08-08 07:49:02 -05:00