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https://github.com/libretro/RetroArch
synced 2025-03-28 08:37:41 +00:00
Added option to change controller port to listen to for showing overlay input.
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c07380293e
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c5b36320df
@ -1374,6 +1374,7 @@ static struct config_uint_setting *populate_settings_uint(settings_t *settings,
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#endif
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SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
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SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
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SETTING_UINT("input_overlay_show_physical_inputs_port", &settings->uints.input_overlay_show_physical_inputs_port, true, 0, false);
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*size = count;
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@ -329,6 +329,8 @@ typedef struct settings
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unsigned camera_width;
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unsigned camera_height;
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unsigned input_overlay_show_physical_inputs_port;
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} uints;
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struct
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@ -706,7 +706,7 @@ void input_poll_overlay(input_overlay_t *ol, float opacity, unsigned analog_dpad
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break;
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}
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if(settings->bools.input_overlay_show_physical_inputs){
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button_pressed = input_overlay_add_inputs(ol, 0, analog_dpad_mode);
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button_pressed = input_overlay_add_inputs(ol, settings->uints.input_overlay_show_physical_inputs_port, analog_dpad_mode);
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}
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if (button_pressed || polled)
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input_overlay_post_poll(ol, opacity);
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@ -481,6 +481,8 @@ MSG_HASH(MENU_ENUM_LABEL_INPUT_OVERLAY_HIDE_IN_MENU,
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"overlay_hide_in_menu")
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MSG_HASH(MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS,
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"overlay_show_physical_inputs")
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MSG_HASH(MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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"overlay_show_physical_inputs_port")
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MSG_HASH(MENU_ENUM_LABEL_INPUT_PLAYER_ANALOG_DPAD_MODE,
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"input_player%u_analog_dpad_mode")
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MSG_HASH(MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR,
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@ -577,6 +577,11 @@ int menu_hash_get_help_us_enum(enum msg_hash_enums msg, char *s, size_t len) {
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"Show keyboard/controller button presses on \n"
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"the onscreen overlay.");
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break;
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case MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT:
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snprintf(s, len,
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"Select the port to listen for controller input \n"
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"to display on the onscreen overlay.");
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break;
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case MENU_ENUM_LABEL_OVERLAY_PRESET:
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snprintf(s, len,
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"Path to input overlay.");
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@ -829,6 +829,8 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU,
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"Hide Overlay In Menu")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS,
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"Show Inputs On Overlay")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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"Show Inputs Listen Port")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR,
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"Poll Type Behavior")
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MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_EARLY,
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@ -2516,6 +2518,8 @@ MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_OVERLAY_HIDE_IN_MENU,
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"Hide the overlay while inside the menu, and show it again when exiting the menu.")
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MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS,
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"Show keyboard/controller inputs on the onscreen overlay.")
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MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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"Select the port for the overlay to listen to if Show Inputs On Overlay is enabled.")
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MSG_HASH(
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MENU_ENUM_SUBLABEL_CONTENT_COLLECTION_LIST,
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"Scanned content will appear here."
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@ -226,6 +226,7 @@ default_sublabel_macro(action_bind_sublabel_sort_savestates_enable, MENU_
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default_sublabel_macro(action_bind_sublabel_netplay_client_swap_input, MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT)
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default_sublabel_macro(action_bind_sublabel_core_updater_buildbot_url, MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL)
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default_sublabel_macro(action_bind_sublabel_input_overlay_show_physical_inputs, MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS)
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default_sublabel_macro(action_bind_sublabel_input_overlay_show_physical_inputs_port, MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT)
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default_sublabel_macro(action_bind_sublabel_core_updater_buildbot_assets_url, MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL)
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default_sublabel_macro(action_bind_sublabel_core_updater_auto_extract_archive, MENU_ENUM_SUBLABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE)
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default_sublabel_macro(action_bind_sublabel_netplay_refresh_rooms, MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS)
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@ -953,6 +954,9 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
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case MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_input_overlay_show_physical_inputs);
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break;
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case MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_input_overlay_show_physical_inputs_port);
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break;
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case MENU_ENUM_LABEL_VIDEO_FONT_SIZE:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_video_font_size);
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break;
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@ -5010,6 +5010,9 @@ bool menu_displaylist_ctl(enum menu_displaylist_ctl_state type, void *data)
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menu_displaylist_parse_settings_enum(menu, info,
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MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS,
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PARSE_ONLY_BOOL, false);
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menu_displaylist_parse_settings_enum(menu, info,
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MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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PARSE_ONLY_UINT, false);
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menu_displaylist_parse_settings_enum(menu, info,
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MENU_ENUM_LABEL_OVERLAY_PRESET,
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PARSE_ONLY_PATH, false);
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@ -4906,7 +4906,19 @@ static bool setting_append_list(
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general_read_handler,
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SD_FLAG_NONE
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);
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CONFIG_UINT(
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list, list_info,
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&settings->uints.input_overlay_show_physical_inputs_port,
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MENU_ENUM_LABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT,
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0,
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&group_info,
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&subgroup_info,
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parent_group,
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general_write_handler,
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general_read_handler
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);
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menu_settings_list_current_add_range(list, list_info, 0, MAX_USERS - 1, 1, true, true);
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CONFIG_PATH(
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list, list_info,
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settings->paths.path_overlay,
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@ -599,6 +599,7 @@ enum msg_hash_enums
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MENU_LABEL(INPUT_MENU_ENUM_TOGGLE_GAMEPAD_COMBO),
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MENU_LABEL(INPUT_OVERLAY_HIDE_IN_MENU),
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MENU_LABEL(INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS),
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MENU_LABEL(INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT),
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MENU_LABEL(INPUT_KEYBOARD_GAMEPAD_MAPPING_TYPE),
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MENU_LABEL(INPUT_SMALL_KEYBOARD_ENABLE),
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MENU_LABEL(INPUT_TOUCH_ENABLE),
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