Lioncash
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4f7b762ece
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shader_glsl: Fix potential memory leaks
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2014-10-26 12:48:45 -04:00 |
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twinaphex
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5d99285c08
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glsl_core/glsl_major/glsl_minor - have to take this out of the
struct and put it in as a static variable
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2014-10-26 07:15:59 +01:00 |
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twinaphex
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a5a9d914b1
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(GLSL) Allocate struct dynamically for shader glsl backend
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2014-10-26 06:16:30 +01:00 |
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twinaphex
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d24691e810
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Convert math/matrix.c to math/matrix_4x4.c
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2014-10-26 02:32:10 +01:00 |
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twinaphex
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8e043ce9a6
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Rename info variable to state_info to avoid declaration shadowing
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2014-10-22 07:20:20 +02:00 |
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twinaphex
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9a9fa6532a
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Move file_path.c to libretro SDK
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2014-10-22 00:23:06 +02:00 |
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twinaphex
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dd93d549aa
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Rename rarch_file_path to file_ops
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2014-10-21 23:53:09 +02:00 |
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twinaphex
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d3629f06f1
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Rename file.c/file.h to content.c/content.h
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2014-10-21 23:44:03 +02:00 |
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twinaphex
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2c5b744bc4
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Compartmentalize file_path functions over to file_path.c
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2014-10-21 23:33:20 +02:00 |
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twinaphex
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7472922ee0
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Move compat/ over to libretro SDK
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2014-10-21 07:58:58 +02:00 |
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twinaphex
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c62d52de0f
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Start properly implementing libretro SDK for boolean.h include
header, glsym, and rthreads
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2014-10-21 05:05:52 +02:00 |
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twinaphex
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c3349004ad
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Change index variable to 'idx'
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2014-10-20 22:58:31 +02:00 |
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twinaphex
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42bb37816e
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Take file_path.h include out of file.h
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2014-10-20 21:51:04 +02:00 |
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Twinaphex
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f7d30b775f
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(Shaders) Fix 'declaration shadows a variable in local scope' warnings
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2014-10-14 18:26:28 +02:00 |
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twinaphex
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4cf03811ea
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(GLSL) Make gl_glsl_num more robust
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2014-10-04 22:24:14 +02:00 |
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twinaphex
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4c6fa4f059
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(Cg/GLSL) Cleanups to filter_type implementation
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2014-10-02 15:25:01 +02:00 |
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twinaphex
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b22cf18228
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(GL/Shaders) Put fixed-function vertex/matrix coord code inside shader
backend files as fallback routines
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2014-10-02 15:17:21 +02:00 |
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twinaphex
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64c2305017
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Add 'ident' to shader driver - add shader context functions
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2014-10-02 13:42:40 +02:00 |
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twinaphex
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6c675e6580
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Create gfx/gl_common.c
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2014-10-02 13:32:42 +02:00 |
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twinaphex
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89e449cc86
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Get rid of header dependencies on GL in shader_common.h
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2014-10-02 11:27:11 +02:00 |
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twinaphex
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039a5d7ab3
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Create shader_null.c and make shader_backend less dependent
on GL
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2014-10-02 11:11:34 +02:00 |
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twinaphex
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ca12482af0
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Move shader files to gfx/shader/
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2014-10-02 00:45:11 +02:00 |
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