put option names in ''-quotes
removed the 'Tab' name from the labels, since it only applies to some menu drivers
descriptions
Show or hide -> Show (no need to state 'x or y' for on/off switches)
clarified where some options/menus are found (and removed some statements; it is obvious, for example, that visibility toggles in 'Settings > User Interface > Menu Item Visibility > Settings' affect the options found on the Settings screen)
added (Restart Required on Ozone/XMB) tag for some options (usually those which affect 'Tabs')
(Restart Required) tag now occurs in LABEL only, not in SUBLABEL (not all LABELs have a SUBLABEL; besides, important info like that should be in the LABEL, imo)
same³: same verb for same function in same menu
no more joypad/gamepad; controller only!
'NOTE' tags are
removed, if note merely describes function of setting (like performance impact, side effects, things it does not do, etc.)
replaced with new line character (\n) for conditions (like 'x must be <> for this to work', 'this will be ignored if x is <>', core compatibility, etc.)
left as '\nNOTE:' for extra info (like deprecation notes)
no need to state 'x or y' for most on/off switches
Load Recent -> History (to be consistent across all GUIs and with the settings)
clarified what the Duty Cycle (Turbo Mode) is (I tested it & am confident in the description [provided by hunterk])
other minor fix-ups of descriptions, to make them more clear/streamlined
This also allows WiFi passwords to be remembered. The underlying
tool (connman) allows to store passswords (that's why it auto connects
whenever you boot a Lakka device), so we expose this so that the user
does not have to re-input the pass when connecting to a saved wifi.
Option to forget a password to come in a future PR, for now a password
is automatically forgotten if the Wifi connect operation fails (we assume
it fails due to password).
Changes the WiFi API to enable these features of course!
As some issues indicate (#6195#10471#11008#6861) there's an issue with
the autoincrement save slot feature: slot index will increase and very old
saves won't be deleted.
This commit adds support to delete old save states with a user defined
save state limit (global). Instead of wrapping around the slot counter
it will simply delete the oldest save, since it is simpler.
For now there's a limit of one deletion per save, which ensures a user
cannot delete many saves by accident if they set the limit too low.