hunterk
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fb7dcae520
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forgot to delete the old overlays in the previous commit
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2013-12-20 09:20:40 -06:00 |
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unknown
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e01a8a45c6
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deleted old overlays and replaced them with normalized ones. Also added gosthy's 'immersive' overlay
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2013-12-20 09:09:43 -06:00 |
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Twinaphex
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d0e3dc1ffb
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Merge pull request #425 from hizzlekizzle/master
add normalized overlays
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2013-12-16 06:55:31 -08:00 |
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unknown
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4fc193c574
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add normalized overlays
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2013-12-16 08:38:42 -06:00 |
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ToadKing
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eb74d1fe4e
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add sample overlay using per-button images
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2013-12-01 17:35:37 -05:00 |
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twinaphex
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a3b5d8d7d7
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(PS3) Update assets
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2013-11-29 02:25:12 +01:00 |
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twinaphex
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03ca0d89b2
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(Android) Replace logo
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2013-11-29 00:25:43 +01:00 |
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twinaphex
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905586ac54
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(Xbox 1) Tweak image
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2013-11-18 17:59:46 +01:00 |
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twinaphex
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84ff66e8dc
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(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
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2013-11-18 17:51:38 +01:00 |
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twinaphex
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677eb0f11b
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(RMenu Disp) Change background
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2013-11-18 17:43:03 +01:00 |
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twinaphex
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60fb0d3398
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(RMenu) Simpler background menu
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2013-11-18 03:44:45 +01:00 |
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OV2
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051f0c1e75
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win32: mark retroarch as DPI-aware
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2013-11-05 21:26:46 +01:00 |
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Themaister
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b17d113ac4
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Fix overlay calculations with rect.
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2013-10-21 14:27:38 +02:00 |
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Themaister
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96352a13c5
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Add example overlay.
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2013-10-21 14:00:45 +02:00 |
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twinaphex
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632a5480b9
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(Xbox 1) Shrink RMenu filesize image as well
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2013-09-29 03:31:31 +02:00 |
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twinaphex
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c5beaec16c
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(RMenu) Make RMenu even more minimalist - fit more text onscreen
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2013-09-28 04:14:07 +02:00 |
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Themaister
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8e5a0b4a38
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Remove the stub Win32 GUI.
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
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2013-09-27 16:39:22 +02:00 |
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hizzlekizzle
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ad75b5b006
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enlarge dpad and button hitboxes for snes-portrait
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2013-08-21 13:14:57 -05:00 |
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hizzlekizzle
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8bbffc6386
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enlarge dpad hitboxes for nes-portrait
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2013-08-21 13:14:03 -05:00 |
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hizzlekizzle
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1763be49ac
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Enlarge dpad hitboxes for psx-portrait
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2013-08-21 13:12:21 -05:00 |
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hizzlekizzle
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7d55b115a1
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enlarged dpad hitboxes; left the buttons alone, since they're close together
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2013-08-21 12:56:02 -05:00 |
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hizzlekizzle
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52ebe38931
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Enlarged dpad hitboxes and vertically extended button hitboxes for gen3-portrait
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2013-08-21 12:50:58 -05:00 |
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hizzlekizzle
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5d413c480b
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enlarged button/dpad hitboxes for gb-portrait
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2013-08-21 12:41:13 -05:00 |
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hizzlekizzle
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4a6d497a5c
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enlarge dpad hitboxes for gameboy-landscape
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2013-08-20 14:59:50 -05:00 |
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hizzlekizzle
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cb99d953c6
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enlarge hitboxes for genesis3-landscape
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2013-08-20 14:59:16 -05:00 |
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hizzlekizzle
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c0023d6cd1
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enlarge dpad hitboxes for genesis6-landscape
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2013-08-20 14:58:00 -05:00 |
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hizzlekizzle
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1e23c119e4
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enlarge dpad hitboxes for nes-landscape
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2013-08-20 14:57:30 -05:00 |
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hizzlekizzle
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81b7c49fed
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enlarge dpad hitboxes for psx-landscape
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2013-08-20 14:56:17 -05:00 |
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hizzlekizzle
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3409a63666
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enlarge dpad for snes-landscape
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2013-08-20 14:55:44 -05:00 |
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dwihn0r
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7bde2219ce
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Added a nice icon to the OSX port. Added the optimized SVG logo.
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2013-07-11 19:38:14 +02:00 |
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OV2
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b9cbcd0b81
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win32: add simple menu to opengl context
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2013-07-07 02:22:11 +02:00 |
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twinaphex
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f1358e1643
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(RMenu XUI 360) Add initial Load Game History
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2013-05-10 22:01:35 +02:00 |
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twinaphex
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21c335df74
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(RMenu XUI 360) Add Core Options
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2013-05-10 20:40:38 +02:00 |
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twinaphex
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1ee603b07e
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(RMenu XUI 360) Add Audio Options
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2013-05-10 19:02:24 +02:00 |
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twinaphex
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cdcc068a18
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(360 RMenu XUI) Rename rarch_quickmenu to rarch_video_options
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2013-05-10 18:25:17 +02:00 |
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twinaphex
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388a2d9830
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(360) HD XUI overlay better positioned for 4:3 screen - make
gamma correction toggle a 'restart app' option
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2013-05-10 03:22:59 +02:00 |
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twinaphex
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53c3f90ec1
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(360) Add generate_xuis.bat batch file - for generating all the child
XUI files once
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2013-05-10 02:31:05 +02:00 |
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twinaphex
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722a855be8
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(360) Add batch script files for generating all other XUI files
from one common 'xui' file
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2013-05-10 01:57:57 +02:00 |
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twinaphex
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c9d5f8ba67
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(RMenu XUI) Make text bottom label work
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2013-05-09 22:27:18 +02:00 |
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twinaphex
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75edb0fa43
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(RMenu XUI) Have filebrowsers use the same XUI file
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2013-05-09 21:46:13 +02:00 |
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twinaphex
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1ba7659c3f
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(RMenu XUI) Change rarch_main.xui into list view as well
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2013-05-09 18:13:27 +02:00 |
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twinaphex
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dddc770619
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(XUI) More standardization of screens
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2013-05-09 15:32:37 +02:00 |
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twinaphex
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4fc4c294c2
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(360) Have 'controls' screen use same XUI screen as rarch_controls /
rarch_quickmenu - 'slider' will be reimplemented as a simple
list option
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2013-05-09 15:13:09 +02:00 |
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twinaphex
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9f16c5eee5
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(360 XUI) Start using the same XUI file for several screens (Quick Menu /
settings screen now use the same xui file only duplicated)
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2013-05-09 13:25:02 +02:00 |
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twinaphex
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bbcd7b535b
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(360 RMenu XUI) Programmatically fill in Input Options menu
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2013-05-06 02:55:39 +02:00 |
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twinaphex
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1a3a86d824
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(360 RMenu XUI) Programmatically fill in Quick Menu list
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2013-05-06 02:40:15 +02:00 |
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twinaphex
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d481bc61fc
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(360) Programmatically fill in XUI list for 'Settings'
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2013-05-06 02:07:33 +02:00 |
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twinaphex
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af867b008d
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(XDK) Make initial 'default paths' creation of dirs work
on XDK
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2013-05-06 00:30:45 +02:00 |
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twinaphex
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b2788f5cec
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(RMenu XUI) Rename 'ROM Browser' to 'Load Game'
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2013-04-23 22:47:37 +02:00 |
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twinaphex
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fa253e6311
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(XDK1) Go lower - to 256x224 - this leaves us with 3.28MB
free in SFA3 ingame - vs. 3.68MB without any textures
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2013-04-13 16:31:35 +02:00 |
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