add sample overlay using per-button images
BIN
media/overlays/snes-landscape/a.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
media/overlays/snes-landscape/b.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
media/overlays/snes-landscape/dpad.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
media/overlays/snes-landscape/l.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
media/overlays/snes-landscape/menu.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
media/overlays/snes-landscape/nintendo_next.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
media/overlays/snes-landscape/nintendo_quickmenu_small.png
Normal file
After Width: | Height: | Size: 85 KiB |
BIN
media/overlays/snes-landscape/r.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
media/overlays/snes-landscape/retroarch.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
media/overlays/snes-landscape/select.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
58
media/overlays/snes-landscape/snes-landscape.cfg
Normal file
@ -0,0 +1,58 @@
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overlays = 3
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overlay1_overlay = nintendo_quickmenu_small.png
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overlay2_overlay = nintendo_next.png
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overlay0_full_screen = true
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overlay1_full_screen = true
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overlay0_normalized = true
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overlay0_descs = 19
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overlay0_desc0 = "left,0.015,0.81041666666,rect,0.07,0.09583333333"
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overlay0_desc1 = "right,0.1675,0.81041666666,rect,0.07,0.09583333333"
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overlay0_desc2 = "up,0.08875,0.69583333333,rect,0.0575,0.11666666666"
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overlay0_desc3 = "down,0.08875,0.925,rect,0.0575,0.11666666666"
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overlay0_desc4 = "select,0.08875,0.45416666666,rect,0.0375,0.0625"
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overlay0_desc4_overlay = select.png
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overlay0_desc5 = "start,0.08875,0.30833333333,rect,0.0375,0.0625"
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overlay0_desc5_overlay = start.png
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overlay0_desc6 = "b,0.88375,0.925,radial,0.0625,0.10416666666"
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overlay0_desc6_overlay = b.png
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overlay0_desc7 = "a,0.9675,0.80416666666,radial,0.0625,0.10416666666"
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overlay0_desc7_overlay = a.png
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overlay0_desc8 = "x,0.88375,0.66666666666,radial,0.0625,0.10416666666"
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overlay0_desc8_overlay = x.png
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overlay0_desc9 = "y,0.795,0.80416666666,radial,0.0625,0.10416666666"
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overlay0_desc9_overlay = y.png
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overlay0_desc10 = "l,0.0875,0.0625,rect,0.0875,0.0625"
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overlay0_desc10_overlay = l.png
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overlay0_desc11 = "r,0.91375,0.0625,rect,0.0875,0.0625"
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overlay0_desc11_overlay = r.png
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overlay0_desc12 = "overlay_next,0.9125,0.35625,radial,0.0375,0.0625"
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overlay0_desc12_overlay = menu.png
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overlay0_desc13 = "left|up,0.0225,0.675,radial,0.035,0.05833333333"
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overlay0_desc14 = "left|down,0.0225,0.94583333333,radial,0.035,0.05833333333"
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overlay0_desc15 = "right|up,0.175,0.675,radial,0.035,0.05833333333"
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overlay0_desc16 = "right|down,0.175,0.94583333333,radial,0.035,0.05833333333"
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overlay0_desc17 = "menu_toggle,0.50125,0.92291666666,radial,0.025,0.04166666666"
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overlay0_desc17_overlay = retroarch.png
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overlay0_desc18 = "nul,0.08875,0.80833333333,rect,0.08625,0.14375"
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overlay0_desc18_overlay = dpad.png
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overlay1_descs = 11
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overlay1_desc0 = "load_state,292,53,rect,50,38"
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overlay1_desc1 = "save_state,505,53,rect,50,38"
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overlay1_desc2 = "state_slot_decrease,292,222,rect,50,38"
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overlay1_desc3 = "state_slot_increase,505,222,rect,50,38"
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overlay1_desc4 = "rewind,292,306,rect,50,38"
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overlay1_desc5 = "slowmotion,292,393,rect,50,38"
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overlay1_desc6 = "reset,505,393,rect,50,38"
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overlay1_desc7 = "toggle_fast_forward,505,306,rect,50,38"
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overlay1_desc8 = "shader_next,505,136,rect,50,38"
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overlay1_desc9 = "shader_prev,292,136,rect,50,38"
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overlay1_desc10 = "overlay_next,400,452,radial,22,22"
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overlay2_descs = 1
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overlay2_rect = "0.47,0.9,0.07,0.08"
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overlay2_desc0 = "overlay_next,16,16,radial,16,16"
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BIN
media/overlays/snes-landscape/start.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
media/overlays/snes-landscape/x.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
media/overlays/snes-landscape/y.png
Normal file
After Width: | Height: | Size: 4.8 KiB |