14 Commits

Author SHA1 Message Date
aliaspider
e23ead0b17 (WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
aliaspider
975c442b1a (WiiU) implement viewport/filtering options. 2016-11-13 18:43:22 +01:00
aliaspider
9ecd8b18e0 (WiiU) set swap interval to 1 when vsync is active. 2016-11-10 15:11:33 +01:00
aliaspider
158fd3404e (WiiU) enable blending. 2016-11-10 14:24:44 +01:00
aliaspider
6f7f6a363b (WiiU) only wait for vsync when not missed. 2016-11-10 14:24:20 +01:00
aliaspider
79192c0ead (WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94
4a285fd4e1 (WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94
11db939b9b -(WiiU) added in option to disable vsync 2016-11-06 23:29:54 +01:00
aliaspider
0de5019fab (WiiU) clear textures on init. 2016-11-06 22:13:07 +01:00
aliaspider
e5a07a406a (WIIU) cleanup debug code from the video driver. 2016-11-06 18:59:50 +01:00
aliaspider
d3b3c18a6f (WIIU) GX2 rendering. 2016-11-05 15:05:46 +01:00
aliaspider
e055b7cbc1 (WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
from WUT.
2016-10-29 02:56:40 +01:00
aliaspider
afdaf9afbd (WIIU) display core frames. 2016-10-27 23:02:40 +01:00
aliaspider
a4d745a471 preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00