twinaphex
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718d65d95d
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Take this out - too unsafe - fixes D3D12 driver
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2019-08-29 12:30:56 +02:00 |
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twinaphex
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cb8107a154
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remove video_context_driver_init_image_buffer
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2019-08-29 11:26:28 +02:00 |
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twinaphex
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ca5e51f116
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Remove video_context_driver_make_current
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2019-08-29 11:13:17 +02:00 |
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Twinaphex
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f6092ebc27
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Merge pull request #9386 from LazyBumHorse/contentless
fix shader loading and saving in content-less cores
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2019-08-29 01:19:20 +02:00 |
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twinaphex
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d406fee72e
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Remove video_context_driver_suppress_screensaver
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2019-08-28 22:52:41 +02:00 |
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twinaphex
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c50cc7b010
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Remove video_context_driver_show_mouse
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2019-08-28 21:36:58 +02:00 |
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twinaphex
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fa3b927ece
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Get rid of video_context_driver_get_proc_address
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2019-08-28 21:26:43 +02:00 |
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LazyBumHorse
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e97a31a46c
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fix shader loading and saving in content-less cores
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2019-08-28 21:15:37 +02:00 |
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twinaphex
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88720b540e
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Get rid of video_context_driver_swap_interval
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2019-08-28 21:12:51 +02:00 |
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LazyBumHorse
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2c028964c9
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fix video_driver_get_ident for thread wrapper
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2019-08-28 09:43:22 +02:00 |
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twinaphex
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46806ff736
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Hopefully finally shuts ASAN up
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2019-08-28 07:55:10 +02:00 |
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twinaphex
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a602975c72
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Another attempted fix
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2019-08-28 07:50:51 +02:00 |
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twinaphex
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7653ced3b3
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See if this finally silences the ASAN runtime errors
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2019-08-28 07:44:58 +02:00 |
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twinaphex
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88dabc7260
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Prevent these two runtime errors with ASAN
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2019-08-28 07:37:49 +02:00 |
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LazyBumHorse
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886d538c48
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implement video_shader_delay setting (in ms), which delays auto-shaders
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2019-08-27 16:01:48 +02:00 |
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twinaphex
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2cad33b19e
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(AI Service) Set japanese to 'ja'
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2019-08-26 23:58:57 +02:00 |
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twinaphex
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59571b5aa4
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Guard against aspect ratio index being out of bounds
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2019-08-25 08:10:30 +02:00 |
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twinaphex
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8780541de9
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(Win32) Add deferred menu context reset - menu should properly rescale now
when we do a Win32 window resize
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2019-08-24 20:03:09 +02:00 |
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twinaphex
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42f2d0ffa4
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Add private environment callback - only used by Flycast
(RetroArch-specific, for threaded rendering)
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2019-08-24 19:25:03 +02:00 |
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twinaphex
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94e2d646be
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Add Frame Time Counter settings
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2019-08-24 18:18:24 +02:00 |
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twinaphex
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f8fb2bf3dc
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Reset A/V counter when loading/saving a state - will be made
configurable through settings
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2019-08-24 17:22:52 +02:00 |
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LazyBumHorse
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9b71340959
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finish up shader menu changes, add 'remove presets' to Qt
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2019-08-24 16:43:52 +02:00 |
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twinaphex
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b6c92d5a66
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Do video driver monitor reset after fastforwarding; helps prevent
the building up of big frametime deviations
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2019-08-24 09:17:54 +02:00 |
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twinaphex
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297f2b3050
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Cover edge case - if this would return false, this would not be
set to false, and as a result, Load Core would not show
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2019-08-24 08:15:57 +02:00 |
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twinaphex
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d492f1acaf
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Hide 'Load Core' when a core is already loaded and the libretro
core has started running its runloop
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2019-08-24 06:37:10 +02:00 |
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Twinaphex
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f7cda5f753
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Merge pull request #9336 from LazyBumHorse/preset_reference
save unmodified auto-shaders as a reference instead of a copy
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2019-08-23 03:38:04 +02:00 |
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Barry Rowe
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ccc073d506
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Added in fixes for translation.
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2019-08-22 18:24:26 -07:00 |
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Twinaphex
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e1260b2186
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Remove unused variables
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2019-08-22 23:40:14 +02:00 |
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twinaphex
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40ad1319c4
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Buildfix
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2019-08-22 23:31:33 +02:00 |
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twinaphex
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94308efcd8
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First separator needs to be '?', then it becomes '&'
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2019-08-22 23:24:44 +02:00 |
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twinaphex
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2c063cb1c9
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(Translation) Add "?mode=fast" first when we set either language
and/or target language
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2019-08-22 23:18:10 +02:00 |
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twinaphex
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fa1f98dbac
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Append target_lang and source_lang to AI service URL when the
settings are set
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2019-08-22 22:55:04 +02:00 |
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LazyBumHorse
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a882901e39
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save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
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2019-08-22 16:57:28 +02:00 |
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jdgleaver
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84dac7745e
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Make smooth ticker text scroll speed resolution independent
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2019-08-22 11:49:05 +01:00 |
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twinaphex
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565d2351d1
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Fixes hotkeys not properly working when gamepads are mapped to
a different logical port from their physical one
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2019-08-22 02:50:17 +02:00 |
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twinaphex
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90266a2a6a
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Cleanups
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2019-08-21 22:48:19 +02:00 |
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twinaphex
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bd87e7fc17
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Merge translation_service.c into retroarch.c
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2019-08-21 22:40:47 +02:00 |
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twinaphex
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5481166156
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(Vita) Buildfix
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2019-08-21 08:02:56 +02:00 |
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twinaphex
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01bd4c22ad
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Avoid warning
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2019-08-20 23:14:16 +02:00 |
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twinaphex
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12698f561f
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(Discord) Call Discord_RunCallbacks directly
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2019-08-20 20:24:41 +02:00 |
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twinaphex
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b059119213
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Simplify input_keys_pressed
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2019-08-20 20:11:57 +02:00 |
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twinaphex
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5752ea58f3
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Use button masks for menu_input_keys_pressed
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2019-08-20 18:59:23 +02:00 |
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twinaphex
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c1f961b94e
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Start turning the two input functions closer together
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2019-08-20 18:46:01 +02:00 |
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twinaphex
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75c7b2a29a
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Simplify menu_input_keys_pressed
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2019-08-20 18:25:52 +02:00 |
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twinaphex
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ab5e5d3a80
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Add Quick Menu -> Views ->'Show Resume/Restart/Close content'
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2019-08-20 18:08:44 +02:00 |
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twinaphex
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230b4b95dc
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Cleanups
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2019-08-20 16:57:07 +02:00 |
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twinaphex
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72bde77ef0
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Ability to set FPS update interval (new setting - fps_update_interval)
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2019-08-20 03:05:52 +02:00 |
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twinaphex
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73663104b3
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Add separate setting for Frontend Logging Level
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2019-08-20 01:34:40 +02:00 |
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Twinaphex
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7c16b9e836
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Get rid of unused variables
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2019-08-18 20:51:43 +02:00 |
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twinaphex
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b13ee8485f
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Start passing shader pointer to menu_shader.c functions
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2019-08-18 16:59:09 +02:00 |
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