119 Commits

Author SHA1 Message Date
twinaphex
2818673d4b (360) Include xgraphics.h in xdk360_video_resources.cpp 2012-07-07 15:31:54 +03:00
Twinaphex
12a97e675a (360/Xbox 1) Make more 360-only code generic (for Xbox 1 reuse) 2012-07-07 14:06:21 +02:00
Twinaphex
f0026384d3 (Console) Rename console_ext.c to retroarch_console.c 2012-06-28 17:52:51 +02:00
TwinAphex51224
82b18e7cad (360) cleanup font code (again) 2012-06-24 12:03:46 +02:00
TwinAphex51224
7b84d5c3d7 (360) Move font files 2012-06-24 11:33:25 +02:00
TwinAphex51224
1c495f1f94 (360) Refactor font code 2012-06-24 11:20:52 +02:00
TwinAphex51224
c38df90f20 (360) Works wit new dir_list code + fixes Gambatte (dupe frames) 2012-06-23 19:58:30 +02:00
Twinaphex
8e37cd4d89 (360/PS3) Make Quick Menu enums universal for console ports 2012-05-29 22:36:17 +02:00
Twinaphex
68af1626d9 Indentation fixes 2012-05-29 15:25:39 +02:00
TwinAphex51224
0473785f65 (360) Small cleanups 2012-05-29 04:54:45 +02:00
TwinAphex51224
6a48f1e187 (360) Add menu toggle (between HD and SD) and add info message
enable/disable option
2012-05-28 23:19:40 +02:00
TwinAphex51224
82b7d4d046 (360) remove g_first_msg 2012-05-28 21:46:32 +02:00
TwinAphex51224
c1143f9e2e (360) Restore xdk360_set_nonblock_state 2012-05-28 15:47:27 +02:00
TwinAphex51224
8889af2d19 (360) Starts up with default generated config file again 2012-05-28 15:43:56 +02:00
TwinAphex51224
70dbebcb5e (360) Clean up font code + remove some Win32-isms 2012-05-28 14:05:28 +02:00
TwinAphex51224
6e8e5ec89b (360) Remove xdk360_video_general.h header file - use uniform
IS_TIMER/SET_TIMER macros
2012-05-28 03:45:22 +02:00
TwinAphex51224
ca9b6ac0e2 (360) Turned xdk360_init_fbo static 2012-05-28 03:29:07 +02:00
TwinAphex51224
c1d8bf8bea (360) Fast forwarding mode works again 2012-05-28 02:51:34 +02:00
TwinAphex51224
463fdd9bdf (360) Add 360 context file and use it 2012-05-28 02:29:51 +02:00
TwinAphex51224
b7fce9a98e (360) Removed g_d3d global pointer 2012-05-28 00:56:58 +02:00
TwinAphex51224
f8ad3dcc91 (360) Font subsystem works again - font crap needs to be badly
refactored
2012-05-28 00:45:30 +02:00
TwinAphex51224
e871f9523f (360) Fix 360 build 2012-05-28 00:37:54 +02:00
Twinaphex
97b966ab59 (PS3)_Made ps3_ctx file - implemented set_swap_interval function -
removed gl_common.c
2012-05-26 15:00:20 +02:00
TwinAphex51224
83d6fd3cbb (360) Preliminary FBO scaling options - need to restart before change
is applied, fbo_reinit function doesn't seem to work on-the-fly yet,
and 3x/4x FBO seems to crash right now
2012-05-24 11:34:10 +02:00
Themaister
1bc5e338b9 Should fix crash. 2012-05-23 23:54:31 +02:00
Themaister
0657fd8e1d Hoist some FBO code outside. 2012-05-23 23:46:45 +02:00
TwinAphex51224
d7f8f847e5 (360) Implemented auto aspect ratio 2012-05-22 20:15:27 +02:00
TwinAphex51224
6d0c569f0a (360) Add color format setting for changing backbuffer color format -
32bit ARGB and 16bit RGBA
2012-05-22 16:04:39 +02:00
TwinAphex51224
56a9d359ba (360) OSD messages now also work if g_console.emulator_initialized
is false
2012-05-22 15:21:45 +02:00
TwinAphex51224
4ecdddb2cb (360) refactor viewport settings code - also need to update
PS3 after this commit
2012-05-22 02:36:31 +02:00
TwinAphex51224
74d12bf1a1 (360) Custom resize mode now works 2012-05-22 02:19:40 +02:00
TwinAphex51224
16e7355314 (360) Add second hardware filter option 2012-05-08 04:22:53 +02:00
TwinAphex51224
8e4d2f6feb (360) FBO/render target changes 2012-05-07 05:35:10 +02:00
TwinAphex51224
43dbec58a3 (360) Small fix 2012-05-06 22:11:06 +02:00
Themaister
51890d2609 Align vertex/texels. 2012-05-06 22:02:54 +02:00
TwinAphex51224
3af750de3a (360) HLSL shader code expanded 2012-05-06 21:57:01 +02:00
TwinAphex51224
cfe5ce5286 (360) Lay the groundwork for FBO mode 2012-05-06 18:54:17 +02:00
Twinaphex
69496bc291 Replace more SSNES strings/references 2012-04-22 02:06:34 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
1eb1841c9b Revert "(360) Add offscreen render targets (FBO for D3D) to video driver"
This reverts commit 97aba979c06d60ae79543b3311d224e8d65f826a.
2012-04-19 15:59:47 +02:00
Twinaphex
3851664399 Revert "(360) Quick fix to gfx_frame"
This reverts commit 9d5da1e9e0b224500ce3d3ec0c5d4ba8fc38335e.
2012-04-19 15:59:38 +02:00
Twinaphex
c09fdcc14a Revert "(360) Corrections to gfx_init and fbo_init"
This reverts commit 7bab422a44194312c886bbaf3079c645f0ba46ce.
2012-04-19 15:59:15 +02:00
Twinaphex
3492d89147 Revert "(360) FBO changes"
This reverts commit 77b4b76db480537112cd2f1e06a3f7ec964f4a03.
2012-04-19 15:59:07 +02:00
TwinAphex51224
77b4b76db4 (360) FBO changes 2012-04-18 23:57:01 +02:00
TwinAphex51224
7bab422a44 (360) Corrections to gfx_init and fbo_init 2012-04-18 23:35:01 +02:00
TwinAphex51224
9d5da1e9e0 (360) Quick fix to gfx_frame 2012-04-18 23:29:42 +02:00
TwinAphex51224
97aba979c0 (360) Add offscreen render targets (FBO for D3D) to video driver 2012-04-18 23:19:11 +02:00
TwinAphex51224
8e950ba5be (360) Convert texture first to some color format suitable for
GPU/sampling - this fixes most of the problems with the shaders
such as Lanzcos, Bead and Blinky.
2012-04-18 05:01:17 +02:00