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https://github.com/libretro/RetroArch
synced 2025-01-26 18:35:22 +00:00
Should fix crash.
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parent
0657fd8e1d
commit
1bc5e338b9
@ -395,13 +395,11 @@ void xdk360_set_fbo_enable (bool enable)
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vid->fbo_enabled = enable;
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}
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static void xdk360_gfx_init_fbo(void)
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static void xdk360_gfx_init_fbo(xdk360_video_t *vid)
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{
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xdk360_video_t *vid = (xdk360_video_t*)g_d3d;
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if (vid->lpTexture_ot)
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{
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vid->lpTexture->Release();
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vid->lpTexture_ot->Release();
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vid->lpTexture_ot = NULL;
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}
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@ -482,7 +480,7 @@ static void *xdk360_gfx_init(const video_info_t *video, const input_driver_t **i
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vid->d3d_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_LIN_X1R5G5B5,
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0, &vid->lpTexture, NULL);
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xdk360_gfx_init_fbo();
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xdk360_gfx_init_fbo(vid);
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D3DLOCKED_RECT d3dlr;
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vid->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
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