Replace more SSNES strings/references

This commit is contained in:
Twinaphex 2012-04-22 02:06:34 +02:00
parent a00e8581e8
commit 69496bc291
13 changed files with 30 additions and 31 deletions

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@ -3,7 +3,7 @@
authors: OV2, Themaister
*/
// Kinda stripped down. Only contains the bare essentials used in SSNES.
// Kinda stripped down. Only contains the bare essentials used in RetroArch.
#ifndef XAUDIO2_XDK360_H
#define XAUDIO2_XDK360_H

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@ -614,7 +614,7 @@ void xdk360_video_set_vsync(bool vsync)
xdk360_gfx_set_nonblock_state(g_d3d, vsync);
}
// 360 needs a working graphics stack before SSNESeven starts.
// 360 needs a working graphics stack before RetroArch even starts.
// To deal with this main.c,
// the top level module owns the instance, and is created beforehand.
// When RetroArch gets around to init it, it is already allocated.

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@ -16,8 +16,8 @@
#pragma once
#ifndef SSNES360_RESOURCES_H
#define SSNES360_RESOURCES_H
#ifndef RARCH_360_RESOURCES_H
#define RARCH_360_RESOURCES_H
//--------------------------------------------------------------------------------------
// Name tag for resources. An app may initialize this structure, and pass
@ -32,7 +32,6 @@ struct RESOURCE
char * strName;
};
// Resource types
enum
{

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@ -13,7 +13,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
/// Config header for SSNES
/// Config header for RetroArch
//
//

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@ -161,7 +161,7 @@ MAIN
#endif
/*============================================================
SSNES
RETROARCH
============================================================ */
#include "../../retroarch.c"

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@ -3,8 +3,8 @@
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* This source as presented is a modified version of original zlib for use with SSNES,
* and must not be confused with the original software. */
/* This source as presented is a modified version of original zlib for use
* with RetroArch, and must not be confused with the original software. */
#include <stdio.h>
#include <stddef.h>

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@ -3,8 +3,8 @@
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* This source as presented is a modified version of original zlib for use with SSNES,
* and must not be confused with the original software. */
/* This source as presented is a modified version of original zlib for use with
* RetroArch, and must not be confused with the original software. */
#ifndef _ZCONF_H

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@ -3,8 +3,8 @@
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* This source as presented is a modified version of original zlib for use with SSNES,
* and must not be confused with the original software. */
/* This source as presented is a modified version of original zlib for use with
* RetroArch, and must not be confused with the original software. */
#ifndef _SZLIB_H
#define _SZLIB_H
@ -682,4 +682,4 @@ extern int unzSetOffset (unzFile file, unsigned long pos);
}
#endif
#endif /* _SZLIB_H */
#endif /* _SZLIB_H */

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@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -136,7 +136,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -160,7 +160,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -189,7 +189,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -215,7 +215,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -241,7 +241,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE=1</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_CONFIGFILE;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -278,4 +278,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -20,7 +20,7 @@
#include <stddef.h>
// BPS/UPS/IPS implementation from bSNES (nall::).
// Modified for SSNES.
// Modified for RetroArch.
typedef enum
{

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@ -517,9 +517,9 @@ try:
import pkgcrypt
except:
print ""
print "-----------------"
print "SSNES BUILD ERROR"
print "-----------------"
print "---------------------"
print "RETROARCH BUILD ERROR"
print "---------------------"
print "Couldn't make PKG file. Go into the ps3py directory, and type the following:"
print ""
print "python2 setup.py build"

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@ -1,4 +1,4 @@
## Skeleton config file for SSNES
## Skeleton config file for RetroArch
# Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ...
# This will be overridden by explicit command line options.
@ -11,7 +11,7 @@
# If enabled, load libretro from a dynamic location.
# libretro_path = "/path/to/libretro.so"
# Environment variables internally in SSNES.
# Environment variables internally in RetroArch.
# Implementations can tap into this user-specificed information to enable functionality
# that is deemed too obscure to expose directly.
# Some variables might be "standardized" at a later time if needed.
@ -25,7 +25,7 @@
# Video driver to use. "gl", "xvideo", "sdl" or "ext" (external API driver)
# video_driver = "gl"
# Path to external video driver using the SSNES driver API.
# Path to external video driver using the RetroArch driver API.
# video_external_driver =
# Windowed xscale and yscale
@ -143,7 +143,7 @@
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio and ext (external driver).
# audio_driver =
# Path to external audio driver using the SSNES audio driver API.
# Path to external audio driver using the RetroArch audio driver API.
# audio_external_driver =
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ...
@ -201,7 +201,7 @@
# input_player8_joypad_index = 7
# Joypad buttons.
# Figure these out by using SSNES-Phoenix or ssnes-joyconfig.
# Figure these out by using RetroArch-Phoenix or ssnes-joyconfig.
# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
# E.g. "h0up"
# input_player1_a_btn =

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@ -18,7 +18,7 @@
#include "boolean.h"
// Implements the bare minimum needed for SSNES. :)
// Implements the bare minimum needed for RetroArch. :)
typedef struct sthread sthread_t;