173 Commits

Author SHA1 Message Date
twinaphex
1175ced819 (Frontend.c) Some more cleanups 2014-07-28 00:31:20 +02:00
twinaphex
1dfccb84e1 Refactor menu_load_game and the content loading routine in
frontend.c
2014-07-28 00:18:05 +02:00
twinaphex
e104698f7e Refactor load_menu_game/main function some more 2014-07-27 20:24:06 +02:00
twinaphex
b0490c4f8c Build fix 2014-07-27 17:17:23 +02:00
Twinaphex
b67b481f1c (Frontend/Menu) start refactoring load_menu_game 2014-07-27 08:17:38 +02:00
twinaphex
24f0dcc550 Refactor away load_menu_game_prepare_dummy 2014-07-25 22:11:34 +02:00
twinaphex
fe58051bce Backport ToadKing - (Emscripten) Build fix 2014-07-23 07:18:27 +02:00
twinaphex
cd89a37682 (Emscripten) Refactor platform_emscripten.c - ToadKing - test
if this still works
2014-07-22 05:07:40 +02:00
twinaphex
87a21b2e13 Rename ROM history to Content history 2014-07-22 05:01:35 +02:00
Twinaphex
5303e1f094 (Apple) Have apple_rarch_load_content just call rarch_main 2014-07-21 07:41:11 +02:00
twinaphex
6f32841647 Rename g_extern.verbose to g_extern.verbosity to avoid
collisions on OSX
2014-07-18 00:39:31 +02:00
twinaphex
97a262dd60 Rename default_paths to g_defaults 2014-06-12 18:06:29 +02:00
twinaphex
29d6856244 Take out duplicate freeing of log_file 2014-06-10 19:39:46 +02:00
twinaphex
5ac449f564 (RARCH_MOBILE) Set default overlay to retropad
(Frontend) Change preprocessor conditional to RARCH_MOBILE instead of __QNX__
2014-06-10 19:13:54 +02:00
twinaphex
a7cb3e22a7 (Menu) Replace some more RGUI strings 2014-06-10 02:44:19 +02:00
twinaphex
faea453a0b (Salamander) Refactorings - Salamander should be easier to get to
work now on new console platforms
2014-06-05 06:12:41 +02:00
twinaphex
97c6ae0911 Change return type of process_args to void 2014-06-03 20:03:56 +02:00
Themaister
852e632862 Fix some dubious code in frontend/frontend.c. 2014-06-03 11:36:09 +02:00
twinaphex
b5ab16fa53 (PS3) Starts working with new argc/argv building - only
broken usecase right now is Core Selection - we'll have to
mess directly with argc/argv for fixing that one - pretty
similar issue to the one on the Wii
2014-06-03 06:37:57 +02:00
twinaphex
29a3a46e73 Setup main_entry and environment_get for proper building of
argc/argv for console/mobile ports with non-conformant argc/argv
input values
2014-06-03 03:35:12 +02:00
twinaphex
83174b51c4 Correct 'ret' return of process_args at least - 0 is for content
being loaded, 1 is if content is not loaded
2014-06-02 22:58:28 +02:00
twinaphex
12a63a7bc8 (Frontend) Push load game history when process_args returns 1 for
console/mobile
2014-06-02 21:44:02 +02:00
twinaphex
7014b703ba Revert "Always do menu_push_history_current when starting with content"
This reverts commit 30ce741f981f12f18662c8fd71d10d77d7465d9f.
2014-06-02 18:15:26 +02:00
twinaphex
30ce741f98 Always do menu_push_history_current when starting with content 2014-06-02 18:01:18 +02:00
twinaphex
a26bb62a56 (PS3) Add some HAVE_OPENGL ifdefs for platform_ps3.c 2014-06-02 09:37:26 +02:00
twinaphex
001d6e8897 Get rid of PERF_TEST entirely - if Performance Counters setting is
enabled, will also report performance counters log at exit
2014-06-01 22:16:22 +02:00
twinaphex
07592eaf63 Don't use rgui_handle_t pointer in GX video code and frontend.c 2014-06-01 15:59:39 +02:00
twinaphex
908164868f Make 'argc' into int pointer so that we can modify argc inside
get_environment callback
2014-06-01 05:56:38 +02:00
twinaphex
237ac1aa56 Add default_paths.audio_filter_dir 2014-06-01 05:52:16 +02:00
twinaphex
4d63b1d391 Move default_paths to settings.c 2014-06-01 05:06:55 +02:00
twinaphex
6fa7e1894e (GX) Move Wii-specific hack done to argc/argv to environment_get
function (platform_gx.c)
2014-06-01 04:42:32 +02:00
twinaphex
08c8e5fb5f Reduce amount of includes for rarch_console.h 2014-06-01 03:08:26 +02:00
Themaister
206ea8012f Don't completely reinit menu driver unless we're killing Rarch. 2014-05-31 23:54:07 +02:00
Toad King
d77c551aad [WII] fix loaders/history/core detect 2014-05-31 16:27:35 -04:00
twinaphex
521c5e077f (Frontend) Add init_msg_queue after rarch_main_clear_state 2014-05-31 16:31:03 +02:00
twinaphex
7ee81ef4d5 Build fix 2014-05-31 08:17:18 +02:00
twinaphex
da51530f0e (RARCH_CONSOLE) Setup default_paths properly 2014-05-31 08:15:57 +02:00
Toad King
8d7bbdce95 frontend.c cleanup 2014-05-30 20:21:23 -04:00
twinaphex
b2d9c60613 (Menu) Don't pass menu data to menu_iterate
(Menu) Don't pass menu data to backend - postprocess
2014-05-30 20:53:10 +02:00
twinaphex
c57f780d9f (Menu) Start undoing passing rgui pointer to every menu-related
function - the only functions where it should actually pass a
pointer instead of just grabbing a pointer from menu.driver should
be in the menu init/deinit functions
2014-05-30 19:34:01 +02:00
twinaphex
af440bf545 (Menu) Menu now gets inited from driver.c instead of frontend.c
(Console) Better way to 'restart' instead of using the function
'restart' - call rarch_set_fullscreen instead. 'Restart' function
in driver interface can go now
(Menu) Menu now gets properly deinited/reinited when - say -
rarch_set_fullscreen is toggled or some other state change like this.
If init_assets function of menu_ctx_driver is implemented, this should
ensure all GL/D3D assets get 'cleaned up' prior to teardown of the video
driver, and properly reinited after the video driver is brought up again
2014-05-30 17:49:04 +02:00
twinaphex
b0b9599822 (Frontend) More cleanups 2014-05-28 22:44:25 +02:00
twinaphex
14c81f13c9 (Frontend) Remove attempt_load_game variable 2014-05-28 22:20:08 +02:00
twinaphex
d70b8a0f15 Get rid of global driver init/uninit bullshit - we're going to do
console initing/deiniting properly once and for all
2014-05-28 22:09:42 +02:00
twinaphex
1416e47195 (Console) Should bring up menu context in case it fails the first time 2014-05-27 19:21:44 +02:00
twinaphex
701a805737 (Playbook) Fixes Playbook build 2014-05-20 02:33:09 +02:00
twinaphex
d62164c4ae (BB10) Build fixes
(General) Fix some unused variable warnings
2014-05-17 22:16:25 +02:00
twinaphex
8821a54aba put frontend_ctx variable into driver struct 2014-05-13 20:23:36 +02:00
twinaphex
10c801b64e Take out MODE_EXIT 2014-05-12 16:01:00 +02:00
twinaphex
d7c1ea5ece Revert "(RARCH_CONSOLE) Can finally get rid of global_driver_init"
Spoke too soon - we really need to refactor this mess so that
consoles, mobile and PC all follow the SAME basic initing/deiniting
structure. This kind of backwardsness is going to scale very, very
badly.

This reverts commit 540fad51a6d9f5b993adfff178b3179bbc439297.
2014-05-10 03:33:11 +02:00