1
0
mirror of https://github.com/libretro/RetroArch synced 2025-03-23 10:20:57 +00:00

Take out MODE_EXIT

This commit is contained in:
twinaphex 2014-05-12 16:01:00 +02:00
parent dda574ddf1
commit 10c801b64e
2 changed files with 7 additions and 16 deletions

@ -111,11 +111,6 @@ static void rarch_get_environment_console(void)
#define rarch_get_environment_console() (void)0
#endif
#if defined(RARCH_CONSOLE) || defined(__QNX__) || defined(ANDROID)
#define attempt_load_game_fails (1ULL << MODE_MENU_PREINIT)
#else
#define attempt_load_game_fails (1ULL << MODE_EXIT)
#endif
static retro_keyboard_event_t key_event;
@ -179,16 +174,13 @@ static int main_entry_iterate_load_content(args_type() args)
}
else
{
// If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
g_extern.lifecycle_state = attempt_load_game_fails;
if (g_extern.lifecycle_state & (1ULL << MODE_EXIT))
{
if (frontend_ctx && frontend_ctx->shutdown)
frontend_ctx->shutdown(true);
return 1;
}
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
// If ROM load fails, we go back to menu.
g_extern.lifecycle_state = (1ULL << MODE_MENU_PREINIT);
#else
// If ROM load fails, we exit RetroArch.
g_extern.system.shutdown = true;
#endif
}
g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);

@ -93,7 +93,6 @@ enum menu_enums
MODE_GAME = 0,
MODE_LOAD_GAME,
MODE_MENU,
MODE_EXIT,
MODE_MENU_WIDESCREEN,
MODE_MENU_HD,
MODE_MENU_PREINIT,