4321 Commits

Author SHA1 Message Date
twinaphex
4f54dbe9d9 Add size_t argument to d3d_vertex_buffer_lock 2015-11-17 23:32:32 +01:00
twinaphex
f028273dec (d3d_wrapper.cpp) Xbox 1 buildfix 2015-11-17 23:25:59 +01:00
twinaphex
5c0cb15856 Create d3d_vertex_declaration_free 2015-11-17 23:24:56 +01:00
twinaphex
73990929e5 (WGL) Fix 2015-11-17 23:14:59 +01:00
twinaphex
406d37eb88 Convert xdk360_fonts.c to C++ 2015-11-17 22:48:11 +01:00
twinaphex
ca2f36f256 Revert "Create d3d_create_device"
This reverts commit 2a312e153f5682f3dc3f894ca6990c0405d1fb10.
2015-11-17 13:44:24 +01:00
twinaphex
7205917560 Revert "(D3D) Buildfix"
This reverts commit 3c02410841f12f0f17a9ec7aa37ec3a0e3ed9f81.
2015-11-17 13:44:14 +01:00
twinaphex
3c02410841 (D3D) Buildfix 2005-04-23 20:36:51 +02:00
twinaphex
2a312e153f Create d3d_create_device 2015-11-17 13:36:03 +01:00
twinaphex
ff03f83994 (Xbox 1) Some preliminary build fixes 2005-04-23 20:22:55 +02:00
twinaphex
a10ec1e89b (XBOX) Avoid warning 2015-11-17 11:51:52 +01:00
twinaphex
724680361d (XDK) More buildfixes 2015-11-17 11:51:04 +01:00
twinaphex
193c3229f2 (_XBOX) Buildfixes 2015-11-17 11:47:44 +01:00
twinaphex
55341a994e (360) Define DONT_HAVE_STATE_TRACKER 2015-11-17 11:45:55 +01:00
twinaphex
e9fa55c682 (D3D) Some code is for HAVE_MENU instead of HAVE_OVERLAY 2015-11-17 11:42:59 +01:00
twinaphex
36c9174998 (XDK) Stub luts 2015-11-17 11:39:33 +01:00
twinaphex
fd02135b68 (video_texture_c.c) XBOX buildfix 2015-11-17 11:37:53 +01:00
twinaphex
4b00e24617 (D3D) Buildfix 2015-11-17 11:33:24 +01:00
twinaphex
89c262c552 (XBOX) Some build fixes 2015-11-17 11:13:46 +01:00
twinaphex
ed0e5c37e2 (XBOX) Some build fixes 2015-11-17 11:11:41 +01:00
twinaphex
e1ed720841 Define stub HWNDCLASSEX 2015-11-17 11:09:32 +01:00
twinaphex
7394913f11 (360) WNDCLASSEX not available 2015-11-17 11:02:18 +01:00
twinaphex
3ff5c91e5c (D3D) Cleanups 2015-11-17 10:49:36 +01:00
twinaphex
daaabaa663 (Win32) g_quit no longer has to be exposed outside 2015-11-17 10:18:30 +01:00
twinaphex
bb99dc4e38 Create win32_window_reset 2015-11-17 10:16:16 +01:00
twinaphex
ab99c8ff8d (Win32) Buildfix 2015-11-17 10:13:34 +01:00
twinaphex
9528738a09 Set g_quit outside of wgl_ctx.cpp 2015-11-17 10:12:23 +01:00
twinaphex
bb55105da0 dinput_handle_message prototype can go 2015-11-17 09:48:46 +01:00
twinaphex
4d7daf5dfd g_hwnd no longer used outside 2015-11-17 09:44:26 +01:00
twinaphex
922b679769 Create win32_get_window 2015-11-17 09:41:18 +01:00
twinaphex
f9e4ec72c4 Revert "(win32_common) No longer expose global variables to outside"
This reverts commit 33884de94c557f7e6de875c009ad6c56314d824b.
2015-11-17 09:33:27 +01:00
twinaphex
33884de94c (win32_common) No longer expose global variables to outside 2015-11-17 09:29:43 +01:00
twinaphex
f76d9c2a0d win32_has_focus - buildfix 2015-11-17 09:02:02 +01:00
twinaphex
3d6f6869f0 Create win32_has_focus 2015-11-17 08:58:49 +01:00
twinaphex
b5929e800f Get rid of useless cast 2015-11-17 08:47:42 +01:00
twinaphex
e6e7dd1c3b Include stockfont as part of vita2d_font.c 2015-11-17 08:37:55 +01:00
twinaphex
2078331495 Move gfx/pixman to gfx/include 2015-11-17 08:35:00 +01:00
twinaphex
ddcceb0024 Rename gfx/inc/ 2015-11-17 08:32:47 +01:00
twinaphex
4d28ea35ab Move d3d_defines.h to defines/ 2015-11-17 08:20:10 +01:00
twinaphex
239ae7de53 Move gl_common to gfx/common 2015-11-17 08:01:33 +01:00
twinaphex
68421a7521 (GX) Rollback 2015-11-17 04:29:09 +01:00
twinaphex
9ece4db168 (x11_common.c) Move variables and macros to top 2015-11-16 06:59:23 +01:00
Twinaphex
5ce92ca3d0 (iOS) Just omit this - not sure if we actually need to set it to NULL 2015-11-16 04:22:54 +01:00
twinaphex
656edd4477 (GX) Buildfix 2015-11-15 21:16:29 +01:00
twinaphex
8a43aecb11 (GX) Style nits 2015-11-15 21:09:32 +01:00
twinaphex
5e7f90eae8 (GX) Style nits 2015-11-15 21:06:55 +01:00
twinaphex
37b4735c4c (GX) move variables to gx_video_t 2015-11-15 20:44:30 +01:00
twinaphex
1009f12939 (GX) Add framebuf to gx video struct 2015-11-15 20:33:31 +01:00
Twinaphex
5fc267d24a (OSX/iOS) get_chosen_screen buildfixes 2015-11-14 22:26:07 +01:00
twinaphex
6d977f08a9 Create d3d_reset 2015-11-14 20:02:55 +01:00