225 Commits

Author SHA1 Message Date
Twinaphex
969a92ac17 (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
Themaister
8198927260 Fixup build on Win32. 2012-08-16 10:09:44 +02:00
Themaister
447412c6df Abstract all use of *Pointer() functions to one point. 2012-08-14 23:32:55 +02:00
Themaister
1794aa6dff Do not call set_nonblock_state for FF buttons if vsync isn't activated. 2012-08-12 09:36:15 +02:00
Twinaphex
28eb3604f9 (PS3/Gl) refactored stuff 2012-08-10 06:50:41 +02:00
Themaister
a283a54bee Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
Themaister
450b59262b Avoid redundant FF GL calls. 2012-08-09 22:06:57 +02:00
Twinaphex
17780cb5a8 (Rmenu/fonts) no longer use gl_render_msg_post 2012-08-04 02:28:38 +02:00
Twinaphex
0e6e563b08 (PS3/360/Xbox 1) Create and use default_paths struct 2012-07-23 18:17:50 +02:00
Twinaphex
34bcb938b8 (PS3) Use HAVE_OPENGLES11 for PS3 RGL/PSGL driver 2012-07-01 22:31:44 +02:00
Themaister
9f60e48a98 Redefine behavior of NULL in video_frame(). 2012-06-23 18:01:01 +02:00
Themaister
a0b9e6b55e Fix screenshot crashes. 2012-06-10 11:10:14 +02:00
Themaister
e32f879179 Fix C++ build. 2012-06-10 10:44:08 +02:00
Themaister
553b1d640a Ifdef for HAVE_RGL. 2012-06-09 00:24:43 +02:00
Themaister
19f0c04021 Add screenshot support from backbuffer. 2012-06-08 22:39:18 +02:00
Twinaphex
ec63eb6434 Refactored some code - added 5x scale 2012-06-05 18:11:42 +02:00
Twinaphex
3e6a10ffb6 (PS3) Add some Griffin overrides 2012-05-30 17:03:23 +02:00
Twinaphex
27aa887fcb (PS3) gl_restart works properly now 2012-05-29 17:20:23 +02:00
Twinaphex
b995f8da9f (gl.c) Turned some functions inline 2012-05-29 04:53:42 +02:00
Twinaphex
663268be24 (Wii) Remove some obsolete functions 2012-05-28 04:47:29 +02:00
TwinAphex51224
463fdd9bdf (360) Add 360 context file and use it 2012-05-28 02:29:51 +02:00
Themaister
5989fa0405 Nit. 2012-05-28 00:21:51 +02:00
Twinaphex
ef0ab68c4b (PS3) Applies overscan / aspect ratio / rotation in non-FBO
mode now
2012-05-28 00:06:18 +02:00
Themaister
2d3fed35e7 Avoid ugly #undefs. 2012-05-27 23:33:52 +02:00
Themaister
4e9a5a5360 DOS retardations creep in. 2012-05-27 23:30:00 +02:00
Themaister
6aa621a8f8 Minor refactor. 2012-05-27 23:21:30 +02:00
Themaister
4ffecbb058 Minor initializer fixup. 2012-05-27 23:16:22 +02:00
Themaister
72310b6661 Style nit party. 2012-05-27 23:15:02 +02:00
Twinaphex
e88318e886 Fixed up initializer for gl driver 2012-05-27 22:50:03 +02:00
Twinaphex
15e16728f2 PC fix build 2012-05-27 22:45:00 +02:00
Twinaphex
b6131dfcd7 (PS3) PS3 now uses gl.c - ps3_video_psgl.c removed 2012-05-27 22:39:29 +02:00
Twinaphex
1c2c2e1a37 Rename to gfx_ctx_set_projection 2012-05-27 20:55:11 +02:00
Twinaphex
6ff8154d19 (PS3) Abstracted rotation code to allow for different implementations 2012-05-27 20:50:06 +02:00
Themaister
1b01a00e3e Fix trigger happy warnings. 2012-05-27 18:40:07 +02:00
Twinaphex
f32bc9e017 (PS3) Implemented gfx_ctx_init, gfx_ctx_destroy and other
functions
2012-05-27 17:46:47 +02:00
Themaister
9aaf878908 Init gl handle early. 2012-05-27 15:04:43 +02:00
Themaister
86295bf057 Re-add gl_render_msg_post(). 2012-05-27 14:27:17 +02:00
Themaister
e1a3bf48fd Use correlating ifdef. 2012-05-27 12:38:07 +02:00
Themaister
8e17f8695e Remove unneeded pre/post calls. 2012-05-27 12:26:43 +02:00
Twinaphex
7f13257d1b Move remaining FREETYPE/font code from gl.c to font files 2012-05-27 04:21:54 +02:00
Twinaphex
503f01867a (PS3) Use new font abstraction code 2012-05-27 04:02:07 +02:00
Themaister
ca0a5b9f76 Move font stuff to gfx/fonts. 2012-05-27 02:04:50 +02:00
Twinaphex
e53db23031 (PS3) Change HAVE_OPENGL_PBO to HAVE_OPENGL_TEXREF 2012-05-27 01:00:05 +02:00
Themaister
5d70568003 Micronit. 2012-05-27 01:03:58 +02:00
Twinaphex
42bcc8ea59 (PS3) Add HAVE_OPENGL_PBO and HAVE_CG_MENU defines 2012-05-27 00:51:02 +02:00
Themaister
9e50b0a8bb Make GL texture types more generic. 2012-05-26 16:29:22 +02:00
Themaister
f873960224 init_textures for ps3. 2012-05-26 16:01:59 +02:00
Themaister
f121f8d2bc Style nits. 2012-05-26 15:59:58 +02:00
Twinaphex
6000bd33e9 (PS3) Cleaned up ps3_video_psgl.c code - added some PS3-specific
ifdefs to gl.c
2012-05-26 15:45:36 +02:00
Themaister
04f325dcc9 Refactor texture init. 2012-05-26 15:46:37 +02:00