twinaphex
|
9f470c53ae
|
Add 'Simple Snow' shader to GLSL backend
|
2016-12-06 00:48:36 +01:00 |
|
Jean-André Santoni
|
d4296b016f
|
Make shader names consistent, step 5
|
2016-11-19 00:30:56 +01:00 |
|
Jean-André Santoni
|
9c83658368
|
Make shader names consistent, step 4
|
2016-11-19 00:29:13 +01:00 |
|
Jean-André Santoni
|
d1bf61076d
|
Make shader names consistent, step 3
|
2016-11-19 00:27:54 +01:00 |
|
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
|
Jean-André Santoni
|
3b2b7580db
|
Make shader names consistent, step 1
|
2016-11-19 00:20:52 +01:00 |
|
Jean-André Santoni
|
4e74375356
|
Replace the modern snow glsl vertex shader
|
2016-11-19 00:08:59 +01:00 |
|
twinaphex
|
2be4ca1755
|
Simplify vertex snow shaders
|
2016-11-18 09:54:19 +01:00 |
|
twinaphex
|
a2c69ec254
|
Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
|
2016-11-17 20:54:29 +01:00 |
|
twinaphex
|
23aa03fcdd
|
Start adding snow shaders
|
2016-11-17 20:21:20 +01:00 |
|
Jean-André Santoni
|
72161acbd3
|
Smoother ribbon
|
2016-11-11 20:04:55 +01:00 |
|
Jean-André Santoni
|
02be74b9c4
|
Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23cd38514b6f5e8322cfd43c291e2f88.
|
2016-11-11 19:59:27 +01:00 |
|
Jean-André Santoni
|
1fa5b66a23
|
New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg
|
2016-11-09 11:59:43 +01:00 |
|
twinaphex
|
245a65a0d7
|
Change this
|
2016-09-07 01:12:35 +02:00 |
|
mudlord
|
f3a0d8518e
|
mudlord is a fucking clot/hack and needs to be shot.
Should have tested on other drivers than Nvidia Windows.
|
2016-09-07 05:56:07 +10:00 |
|
Brad Miller
|
94be5a8651
|
Update modern_pipeline_xmb_ribbon.glsl.vert.h
nit
|
2016-09-06 15:58:37 +10:00 |
|
mudlord
|
d77759cc1b
|
change
|
2016-09-06 15:45:57 +10:00 |
|
mudlord
|
73a1cd4631
|
greatly optimized modern vertex shader for ribbon.
|
2016-09-06 15:42:16 +10:00 |
|
twinaphex
|
4e91f6fcd0
|
Use CG macro instead
|
2016-06-08 05:26:33 +02:00 |
|
radius
|
991ea3c008
|
[nk] fix nuklear in linux and don't request a core context on windows
|
2016-06-07 19:40:11 -05:00 |
|
twinaphex
|
b23784ddc5
|
Update modern_alpha_blend.gls.vert.h
|
2016-05-30 08:55:31 +02:00 |
|
twinaphex
|
632cc599d6
|
Change modern_alpha_blend.glsl.frag.h
|
2016-05-30 08:53:49 +02:00 |
|
twinaphex
|
0f12336737
|
Take this out too
|
2016-05-30 08:51:41 +02:00 |
|
twinaphex
|
d93d8e7a8f
|
Update stock_fragment_modern
|
2016-05-30 08:44:13 +02:00 |
|
twinaphex
|
d39d925c1d
|
Fix opsque Cg shader
|
2016-05-29 03:48:08 +02:00 |
|
twinaphex
|
da6a74b2dc
|
Leave only GLSL_330 macro
|
2016-05-28 20:58:49 +02:00 |
|
Twinaphex
|
2056d25e3e
|
Update GLSL_330_ES/GLSL_330_CORE
|
2016-05-28 20:56:37 +02:00 |
|
Twinaphex
|
e331281d6a
|
(shaders_common.h) Fix GLES
|
2016-05-28 20:56:02 +02:00 |
|
twinaphex
|
3d5cc14030
|
Convert other shaders
|
2016-05-28 18:43:00 +02:00 |
|
twinaphex
|
653359911a
|
Cleanup shaders
|
2016-05-28 18:18:23 +02:00 |
|
radius
|
38305f8fb7
|
Update the menu driver to work with the latest version
|
2016-05-24 21:41:51 -05:00 |
|
twinaphex
|
3dfd8a0584
|
Split up vertex/fragment shader conditionals for XMB ribbon
|
2016-05-09 04:31:21 +02:00 |
|
twinaphex
|
b4f4720f51
|
(Cg) Update Cg simple ribbon courtesy of teepee
|
2016-04-26 22:11:58 +02:00 |
|
twinaphex
|
54c0ca4bf5
|
C89_BUILD fixes
|
2016-04-25 13:45:53 +02:00 |
|
twinaphex
|
d7b3e9cc8f
|
Add old shader versions of XMB ribbon
|
2016-04-24 20:25:56 +02:00 |
|
Twinaphex
|
5a0d656a47
|
(XMB) Rename noise2 to xmb_noise2 - fixes shader compilation
on OSX
|
2016-04-23 05:21:40 +02:00 |
|
Jean-André Santoni
|
422c6d8984
|
(XMB) Ribbon lighting + readability tweaks
|
2016-04-23 05:24:44 +07:00 |
|
twinaphex
|
1bbc2f09b5
|
(courtesy of teepee) Rewrite the ribbon code to use the coordinate
array
|
2016-04-19 23:00:55 +02:00 |
|
twinaphex
|
2d69615f1d
|
Add some compatibility defines for XMB ribbon pipeline shader
|
2016-04-18 03:56:08 +02:00 |
|
twinaphex
|
faa3e3557c
|
Exclude SDL for C89_BUILD
|
2016-04-18 03:23:47 +02:00 |
|
Twinaphex
|
25c2acb98d
|
Merge pull request #2873 from lakkatv/master
(XMB) Fix the ribbon with GLES
|
2016-04-17 21:58:57 +02:00 |
|
Jean-André Santoni
|
8e4934edae
|
(XMB) Fix the ribbon with GLES
|
2016-04-18 02:50:48 +07:00 |
|
twinaphex
|
7b3b4de3b9
|
Ribbon GLSL fragment shader - remove this unused line
|
2016-04-17 18:25:25 +02:00 |
|
twinaphex
|
ec4f961348
|
(XMB Cg) Ribbon works with Cg now too
|
2016-04-17 17:59:40 +02:00 |
|
twinaphex
|
6579b5f3c8
|
Add XMB shader compilation to shader_gl_cg.c
|
2016-04-17 05:52:26 +02:00 |
|
twinaphex
|
30ade96fc0
|
Add Cg conversions of XMB ribbon/Zahnrad
|
2016-04-17 05:48:06 +02:00 |
|
twinaphex
|
b3220cf53e
|
Move zahnrad shaders to separate files
|
2016-04-17 02:36:07 +02:00 |
|
twinaphex
|
02e0be55a8
|
Move GL stock shader to gfx/drivers/gl_shaders
|
2016-04-17 00:11:52 +02:00 |
|
twinaphex
|
f0f60901ff
|
Move all shader files to header files (gfx/drivers/gl_shaders)
|
2016-04-17 00:08:45 +02:00 |
|
twinaphex
|
8b6abde2f9
|
Start moving GL shaders to gfx/drivers/gl_shaders
|
2016-04-16 23:57:37 +02:00 |
|