Themaister
049b20f773
Free the AVFrame using the correct call.
2012-11-24 00:44:20 +01:00
Themaister
187d988201
Make sure audio frame is freed.
2012-11-24 00:38:51 +01:00
Themaister
f21fefff1f
Call avformat_network_init.
2012-11-23 23:44:15 +01:00
Themaister
43f568b436
Fix win32 build.
2012-11-23 23:29:28 +01:00
Themaister
b499206a00
Handle DT_UNKNOWN special case.
...
Some filesystems return DT_UNKNOWN in dirent.
Fallback to stat().
2012-11-23 23:28:05 +01:00
twinaphex
dfd777bdde
(PSP1) Link in libretro_ps1.a
2012-11-23 22:09:09 +01:00
Themaister
8f9b68ad90
Add config file support to FFmpeg recording.
2012-11-23 22:46:36 +01:00
Themaister
f6e2c190ad
Fix memory leak on consoles.
2012-11-23 22:46:36 +01:00
twinaphex
e564786af2
(PSP) Cut down on linking errors
2012-11-23 20:30:06 +01:00
twinaphex
2ecc926e8b
(PSP1) Add workaround for d_type missing in PSP1 dirent (but
...
d_stat instead can serve as a substitute)
2012-11-23 20:21:35 +01:00
Themaister
770ac5a15a
Minor cleanup in platform-headers in general.h.
2012-11-23 20:45:15 +01:00
twinaphex
844ea8d1fc
(PSP1) Implement rarch_sleep for PSP1
2012-11-23 18:51:42 +01:00
Themaister
a33c7a7d61
Make sure PATH_MAX is defined.
2012-11-23 10:34:40 +01:00
Themaister
aae7bf60e2
Fix build if FFmpeg is not compiled in.
2012-11-23 10:28:22 +01:00
twinaphex
5f08905109
(PSP1) Add Makefile
2012-11-23 07:19:21 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
775ac2a189
(PSP/PSP2) Create sdk_defines.h that will be used for both PSP
...
and PSP2
2012-11-23 03:29:30 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
...
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
e85d3ae995
(PSP2) Indenting cleanups
2012-11-23 00:14:06 +01:00
twinaphex
0e7501759f
(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
2012-11-23 00:08:07 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
94e68b118d
(PSP2) Add preliminary video driver
2012-11-22 23:26:06 +01:00
Themaister
bce5e78f34
Fix wrong use of enum.
2012-11-22 23:11:21 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5
(PS3/PSP2) Make libdbgfont portable
2012-11-22 18:02:46 +01:00
Toad King
f02b7e1791
[GX] set auto-return for crashes on release builds
2012-11-22 02:09:13 -05:00
Toad King
f333d0bc8c
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
2012-11-22 02:09:12 -05:00
twinaphex
46c1fd6e41
(XDK) Indenting fixups
2012-11-22 05:52:24 +01:00
twinaphex
dee865d50e
(Xbox 1) Build fix
2012-11-22 05:44:09 +01:00
twinaphex
8612711fa8
(360) Add FPS - memory free reporting
2012-11-22 05:32:58 +01:00
twinaphex
c71993af83
(360) Some more cleanups of font code
2012-11-22 04:54:30 +01:00
twinaphex
bd332c80c5
(360) Fonts can now be placed anywhere onscreen
2012-11-22 04:44:29 +01:00
twinaphex
b5c9a9ada4
(360) Last cleanups for now on xdk360_fonts.cpp
2012-11-22 03:25:20 +01:00
twinaphex
07a20fc00a
(360) Fonts - cleanups
2012-11-22 03:08:51 +01:00
twinaphex
0652deddab
(360) Fonts - cleanup
2012-11-22 03:02:06 +01:00
twinaphex
5e903495ce
(360) Fonts - more debloat
2012-11-22 02:20:10 +01:00
twinaphex
d2216a996a
(360) Fonts - more cleanups
2012-11-22 02:05:17 +01:00
twinaphex
937eb7fe3f
(360) Fonts - more cleanups
2012-11-22 01:56:10 +01:00
twinaphex
0d96b7bf2f
(360) Fonts - more cleanups - removing a bunch of cruft we won't
...
need
2012-11-22 01:44:59 +01:00
twinaphex
5a88d50c32
(360) fonts - cleanups
2012-11-22 01:10:07 +01:00
twinaphex
d4d46ba5a0
(360) Fonts - cleanups
2012-11-22 00:49:05 +01:00
twinaphex
d50123ae7c
(360) Font is now downscaled to reasonable size on SDTVs
2012-11-22 00:21:52 +01:00
Themaister
1d9784608a
Minor clarity fix.
2012-11-21 23:42:14 +01:00
Themaister
7445e891a8
Use INT_8_8_8_8_REV for readbacks.
...
Allows use of scaler_ctx, also a lot faster on Intel chips, possibly
others as well.
2012-11-21 22:12:56 +01:00
Themaister
b58fdce36a
Readback after swap buffers.
2012-11-21 22:52:58 +01:00
twinaphex
52b46d9fd6
Implement prev_pow2 - will need this for 360 to round down texture
...
formats if passed value too large
2012-11-21 20:47:20 +01:00
twinaphex
8456464650
(XDK D3D) Switch from A8R8G8B8 to X8R8G8B8 - fixes shader issues
...
in 32bit mode
2012-11-21 18:53:21 +01:00
Themaister
6d4d1f8796
Use asynchronous PBO readbacks when recording.
...
This *greatly* optimizes GPU recording performance
by making readbacks asynchronous in GL.
This is only enabled for desktop GL and when recording is enabled.
2012-11-21 16:24:28 +01:00
Themaister
a25dcf337c
read_viewport can return false during video record.
2012-11-21 10:24:35 +01:00
twinaphex
897167789f
(RGL PS3) Cleanups
2012-11-21 01:15:07 +01:00