17 Commits

Author SHA1 Message Date
twinaphex
011037eea2 (XDK Xbox 1) Refactor Xbox 1 code too 2012-10-01 00:41:06 +02:00
twinaphex
b954472295 (360) Move D3D init/destroy code to context file 2012-10-01 00:09:37 +02:00
twinaphex
4d80a71f7e (XDK) Refactorings - build fixes 2012-09-30 17:57:32 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
twinaphex
c1e3dcd00e (Xbox 1/360) XDK context file updated - fixes build 2012-09-30 17:10:04 +02:00
twinaphex
9c1725358b (Xbox 1/RMenu context) build fix 2012-08-22 00:37:42 +02:00
twinaphex
476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Toad King
0c326bba2f (RARCH_CONSOLE) fix core-provided aspect ratio 2012-08-20 20:10:55 -04:00
Toad King
fda2dff40c (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
Twinaphex
28eb3604f9 (PS3/Gl) refactored stuff 2012-08-10 06:50:41 +02:00
twinaphex
a9de8e41e5 (Xbox 1) Add flicker filter and soft display filter options in
Settings menu
2012-08-07 18:26:52 +02:00
freakdave
565e7e0a6d (Xbox 1) Set SDFilter to default value (disabled), leave FFilter at 1 though 2012-08-07 16:36:29 +02:00
twinaphex
529e5d7d18 (Xbox 1) Add D3D8 alpha blending 2012-08-04 05:59:30 +02:00
twinaphex
b06da6e259 (Xbox 1) Build fix 2012-08-03 18:10:00 +02:00
twinaphex
8a5641a585 (Xbox 1) Add BeginScene to gfx_ctx_clear 2012-08-03 06:24:19 +02:00
twinaphex
dc21864405 (Xbox 1) Create more context functions for XDK 2012-08-03 04:39:37 +02:00
twinaphex
9d5978cb3e (360/Xbox 1) xdk360_video changed 2012-07-07 20:15:06 +03:00