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(XDK) Refactorings - build fixes
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@ -33,7 +33,6 @@
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#include <xgraphics.h>
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#include "../../screenshot.h"
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#include "xdk_ctx.h"
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#if defined(_XBOX1)
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// for Xbox 1
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@ -175,8 +175,10 @@ int main(int argc, char *argv[])
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#if defined(HAVE_D3D9) || defined(HAVE_D3D8)
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video_xdk_d3d.start();
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driver.video = &video_xdk_d3d;
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#else
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video_null.start();
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driver.video = &video_null;
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#endif
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system_init();
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@ -190,7 +192,7 @@ begin_loop:
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input_xinput.poll(NULL);
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video_set_aspect_ratio_func(g_console.aspect_ratio_index);
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driver.video->set_aspect_ratio(driver.video_data, g_console.aspect_ratio_index);
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do{
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repeat = rarch_main_iterate();
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