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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps/openmw/mwclass
florent.teppe 486d15b19e moved light common to its own file
moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
..
activator.cpp Don't use xkf if xnif is merely the base model (bug #5371) 2023-01-14 04:55:12 +03:00
activator.hpp
actor.cpp
actor.hpp
apparatus.cpp
apparatus.hpp
armor.cpp
armor.hpp
bodypart.cpp
bodypart.hpp
book.cpp
book.hpp
classes.cpp moved light common to its own file 2023-02-07 16:29:17 +01:00
classes.hpp
classmodel.hpp
clothing.cpp
clothing.hpp
container.cpp Don't use xkf if xnif is merely the base model (bug #5371) 2023-01-14 04:55:12 +03:00
container.hpp
creature.cpp Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
creature.hpp
creaturelevlist.cpp Don't use a levelled creature's base pointer when spawning a new instance 2023-01-04 22:18:56 +01:00
creaturelevlist.hpp
door.cpp Applies some review comments. 2023-02-04 17:09:54 +01:00
door.hpp
ingredient.cpp
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light4.cpp moved light common to its own file 2023-02-07 16:29:17 +01:00
light4.hpp moved light common to its own file 2023-02-07 16:29:17 +01:00
light.cpp moved light common to its own file 2023-02-07 16:29:17 +01:00
light.hpp moved light common to its own file 2023-02-07 16:29:17 +01:00
lockpick.cpp
lockpick.hpp
misc.cpp Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893) 2023-01-22 00:08:21 +01:00
misc.hpp
npc.cpp Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
npc.hpp
potion.cpp
potion.hpp
probe.cpp
probe.hpp
repair.cpp
repair.hpp
static.cpp Cannot load a cell yet, but getting more necessary parts in 2023-01-26 22:36:11 +01:00
static.hpp Cannot load a cell yet, but getting more necessary parts in 2023-01-26 22:36:11 +01:00
weapon.cpp
weapon.hpp