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215b46503c
Useful when need to find tiles with high number of updates. Add debug Lua package with new functions to toggle render mode and set navmesh render mode.
17 lines
427 B
C++
17 lines
427 B
C++
#include "navmeshmode.hpp"
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#include <stdexcept>
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#include <string>
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namespace MWRender
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{
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NavMeshMode parseNavMeshMode(std::string_view value)
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{
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if (value == "area type")
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return NavMeshMode::AreaType;
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if (value == "update frequency")
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return NavMeshMode::UpdateFrequency;
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throw std::logic_error("Unsupported navigation mesh rendering mode: " + std::string(value));
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}
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}
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