#include "navmeshmode.hpp" #include #include namespace MWRender { NavMeshMode parseNavMeshMode(std::string_view value) { if (value == "area type") return NavMeshMode::AreaType; if (value == "update frequency") return NavMeshMode::UpdateFrequency; throw std::logic_error("Unsupported navigation mesh rendering mode: " + std::string(value)); } }