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alchemywindow.cpp
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Move local variables in GUI code
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2024-01-09 16:11:44 +04:00 |
alchemywindow.hpp
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backgroundimage.cpp
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backgroundimage.hpp
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birth.cpp
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birth.hpp
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bookpage.cpp
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Move local variables in GUI code
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2024-01-09 16:11:44 +04:00 |
bookpage.hpp
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bookwindow.cpp
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bookwindow.hpp
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charactercreation.cpp
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Use normalized path for correctSoundPath
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2024-02-24 12:42:36 +01:00 |
charactercreation.hpp
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class.cpp
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class.hpp
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companionitemmodel.cpp
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companionitemmodel.hpp
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companionwindow.cpp
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companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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Resize console window on resolution change, not reset it
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2024-04-02 11:40:21 +04:00 |
console.hpp
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Resize console window on resolution change, not reset it
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2024-04-02 11:40:21 +04:00 |
container.cpp
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container.hpp
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containeritemmodel.cpp
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containeritemmodel.hpp
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controllers.cpp
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controllers.hpp
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countdialog.cpp
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countdialog.hpp
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cursor.cpp
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cursor.hpp
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debugwindow.cpp
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debugwindow.hpp
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dialogue.cpp
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Use std::move() in /apps/openmw
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2024-01-25 09:03:30 +04:00 |
dialogue.hpp
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Properly redraw the topics list when disposition bar state changes
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2024-01-11 03:28:34 +03:00 |
draganddrop.cpp
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draganddrop.hpp
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enchantingdialog.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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formatting.cpp
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Move local variables in GUI code
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2024-01-09 16:11:44 +04:00 |
formatting.hpp
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hud.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
hud.hpp
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inventoryitemmodel.cpp
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inventoryitemmodel.hpp
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inventorywindow.cpp
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Move paralysis god mode checks to CreatureStats
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2024-05-23 11:48:59 +03:00 |
inventorywindow.hpp
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itemchargeview.cpp
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itemchargeview.hpp
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itemmodel.cpp
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itemmodel.hpp
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itemselection.cpp
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itemselection.hpp
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itemview.cpp
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itemview.hpp
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itemwidget.cpp
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itemwidget.hpp
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jailscreen.cpp
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jailscreen.hpp
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journalbooks.cpp
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journalbooks.hpp
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journalviewmodel.cpp
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journalviewmodel.hpp
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journalwindow.cpp
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Fix some Coverity Scan complaints
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2024-02-02 09:28:19 +04:00 |
journalwindow.hpp
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keyboardnavigation.cpp
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Review
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2024-03-15 16:31:02 +00:00 |
keyboardnavigation.hpp
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layout.cpp
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layout.hpp
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levelupdialog.cpp
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Implement Lua-based music
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2024-05-19 22:10:54 +04:00 |
levelupdialog.hpp
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loadingscreen.cpp
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Report loading screens to osg stats
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2024-05-04 13:22:32 +02:00 |
loadingscreen.hpp
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mainmenu.cpp
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Hide the settings window when any main menu button is pressed
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2024-05-26 23:49:52 +03:00 |
mainmenu.hpp
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mapwindow.cpp
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Address feedback
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2024-03-08 17:09:49 +01:00 |
mapwindow.hpp
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Track map position using MWWorld::Cell
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2024-03-07 21:36:21 +01:00 |
merchantrepair.cpp
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merchantrepair.hpp
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messagebox.cpp
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Fixes for a whole bunch of warnings
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2024-03-14 23:39:33 +00:00 |
messagebox.hpp
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Fixes for a whole bunch of warnings
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2024-03-14 23:39:33 +00:00 |
mode.hpp
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pickpocketitemmodel.cpp
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Dehardcode skill and level progression
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2024-01-30 21:25:36 +01:00 |
pickpocketitemmodel.hpp
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postprocessorhud.cpp
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add choice widget type to postprocessing uniforms
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2024-03-21 17:48:30 -07:00 |
postprocessorhud.hpp
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add choice widget type to postprocessing uniforms
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2024-03-21 17:48:30 -07:00 |
quickkeysmenu.cpp
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Move paralysis god mode checks to CreatureStats
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2024-05-23 11:48:59 +03:00 |
quickkeysmenu.hpp
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race.cpp
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race.hpp
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recharge.cpp
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recharge.hpp
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referenceinterface.cpp
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referenceinterface.hpp
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repair.cpp
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repair.hpp
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resourceskin.cpp
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resourceskin.hpp
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review.cpp
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review.hpp
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savegamedialog.cpp
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Merge branch 'l10n' into 'master'
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2024-05-24 17:46:47 +00:00 |
savegamedialog.hpp
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screenfader.cpp
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Auto format
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2024-03-14 23:54:22 +00:00 |
screenfader.hpp
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scrollwindow.cpp
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scrollwindow.hpp
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settings.cpp
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settings.hpp
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settingswindow.cpp
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Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
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2024-05-23 04:11:29 +01:00 |
settingswindow.hpp
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Make sunlight scattering and wobbly shores optional
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2024-03-29 10:41:04 +03:00 |
sortfilteritemmodel.cpp
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sortfilteritemmodel.hpp
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soulgemdialog.cpp
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soulgemdialog.hpp
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spellbuyingwindow.cpp
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spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
spellcreationdialog.hpp
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spellicons.cpp
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Move local variables in GUI code
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2024-01-09 16:11:44 +04:00 |
spellicons.hpp
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spellmodel.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
spellmodel.hpp
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spellview.cpp
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spellview.hpp
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spellwindow.cpp
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Move paralysis god mode checks to CreatureStats
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2024-05-23 11:48:59 +03:00 |
spellwindow.hpp
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statswatcher.cpp
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statswatcher.hpp
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statswindow.cpp
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Don't show nameless higher ranks
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2024-04-08 17:54:13 +02:00 |
statswindow.hpp
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textcolours.cpp
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textcolours.hpp
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textinput.cpp
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textinput.hpp
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timeadvancer.cpp
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timeadvancer.hpp
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tooltips.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
tooltips.hpp
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Move full help text after everything else (#7623)
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2024-02-24 23:05:27 +03:00 |
tradeitemmodel.cpp
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tradeitemmodel.hpp
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tradewindow.cpp
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Remove superfluous Trading class
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2024-03-29 21:50:45 +01:00 |
tradewindow.hpp
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Remove superfluous Trading class
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2024-03-29 21:50:45 +01:00 |
trainingwindow.cpp
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Fixes for a whole bunch of warnings
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2024-03-14 23:39:33 +00:00 |
trainingwindow.hpp
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travelwindow.cpp
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travelwindow.hpp
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videowidget.cpp
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videowidget.hpp
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waitdialog.cpp
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waitdialog.hpp
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widgets.cpp
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
widgets.hpp
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windowbase.cpp
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Do not take in account UI scaling factor twice
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2024-04-22 13:36:34 +04:00 |
windowbase.hpp
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Do not allow to move resizable windows outside of game window
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2024-04-02 11:40:21 +04:00 |
windowmanagerimp.cpp
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Make NormalizedView constructor from const char* explicit
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2024-04-19 22:42:04 +02:00 |
windowmanagerimp.hpp
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Merge branch 'modalsettingsmodal' into 'master'
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2024-03-27 17:59:41 +00:00 |
windowpinnablebase.cpp
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windowpinnablebase.hpp
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