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OpenMW/components/sceneutil
2022-08-28 16:38:11 +02:00
..
actorutil.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
actorutil.hpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
agentpath.cpp Support different agent collision shape type for pathfinding 2022-06-21 12:57:32 +02:00
agentpath.hpp Support different agent collision shape type for pathfinding 2022-06-21 12:57:32 +02:00
attach.cpp Replace ciCompareLen with ciStartsWith where possible 2022-08-22 09:32:22 +02:00
attach.hpp Use string_view in animation code 2022-08-21 18:53:38 +02:00
clearcolor.hpp
clone.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
clone.hpp
color.cpp
color.hpp
controller.cpp
controller.hpp
depth.cpp
depth.hpp
detourdebugdraw.cpp Move std::ostream& operator<< to .cpp 2022-06-26 22:43:53 +02:00
detourdebugdraw.hpp
extradata.cpp only enable soft particles when enabled in settings 2022-07-02 09:42:15 -07:00
extradata.hpp allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
keyframe.hpp Fix C4589 msvc warning 2022-07-01 18:47:06 +02:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
lightmanager.hpp Move declaration private static member variables of LightManager to .cpp 2022-07-08 17:21:01 +02:00
lightutil.cpp
lightutil.hpp
morphgeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
morphgeometry.hpp
mwshadowtechnique.cpp
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
nodecallback.hpp
optimizer.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
optimizer.hpp Get rid of obsolete osg::Geode where it is possible 2022-07-20 15:28:56 +04:00
osgacontroller.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
osgacontroller.hpp Cleanup components includes 2022-08-16 19:14:04 +02:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
riggeometry.hpp
riggeometryosgaextension.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
riggeometryosgaextension.hpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
rtt.cpp Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 2022-07-11 17:27:05 +02:00
rtt.hpp
screencapture.cpp
screencapture.hpp
serialize.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
serialize.hpp
shadow.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
shadow.hpp
shadowsbin.cpp
shadowsbin.hpp
skeleton.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
skeleton.hpp Use unique_ptr to manage Bone lifetime 2022-07-17 13:34:45 +02:00
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp Use string_view in the CharacterController 2022-07-26 17:23:00 +02:00
unrefqueue.cpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
unrefqueue.hpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
util.cpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00
util.hpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00
visitor.cpp Replace ciCompareLen with ciStartsWith where possible 2022-08-22 09:32:22 +02:00
visitor.hpp Address feedback 2022-08-21 19:43:29 +02:00
waterutil.cpp Better fog 2022-06-21 02:21:20 +02:00
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp