mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-23 19:20:56 +00:00
Get rid of obsolete osg::Geode where it is possible
This commit is contained in:
parent
0b08e5e29a
commit
de58c9dff3
@ -1,7 +1,6 @@
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#include "cell.hpp"
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#include <osg/PositionAttitudeTransform>
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#include <osg/Geode>
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#include <osg/Group>
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#include <components/misc/stringops.hpp>
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@ -18,7 +18,6 @@ namespace osg
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{
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class Group;
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class Geometry;
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class Geode;
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}
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namespace CSMWorld
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@ -1,14 +1,11 @@
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#include "cellarrow.hpp"
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#include <osg/Group>
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#include <osg/PositionAttitudeTransform>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/PrimitiveSet>
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#include "../../model/prefs/state.hpp"
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#include "../../model/prefs/shortcutmanager.hpp"
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#include <components/misc/constants.hpp>
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@ -159,10 +156,7 @@ void CSVRender::CellArrow::buildShape()
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geometry->getOrCreateStateSet()->setMode (GL_LIGHTING, osg::StateAttribute::OFF);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable (geometry);
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mBaseNode->addChild (geode);
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mBaseNode->addChild (geometry);
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}
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CSVRender::CellArrow::CellArrow (osg::Group *cellNode, Direction direction,
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@ -2,7 +2,6 @@
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#include <osg/AutoTransform>
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#include <osg/Material>
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#include <osg/Geode>
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#include <osgText/Text>
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#include <components/misc/constants.hpp>
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@ -44,9 +43,7 @@ void CSVRender::CellMarker::buildMarker()
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markerText->setText(coordinatesText);
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// Add text to marker node.
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable(markerText);
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mMarkerNode->addChild(geode);
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mMarkerNode->addChild(markerText);
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}
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void CSVRender::CellMarker::positionMarker()
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@ -1,6 +1,5 @@
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#include "cellwater.hpp"
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/Group>
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#include <osg/PositionAttitudeTransform>
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@ -28,7 +27,7 @@ namespace CSVRender
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, mId(id)
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, mParentNode(cellNode)
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, mWaterTransform(nullptr)
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, mWaterNode(nullptr)
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, mWaterGroup(nullptr)
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, mWaterGeometry(nullptr)
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, mDeleted(false)
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, mExterior(false)
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@ -41,8 +40,8 @@ namespace CSVRender
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mWaterTransform->setNodeMask(Mask_Water);
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mParentNode->addChild(mWaterTransform);
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mWaterNode = new osg::Geode();
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mWaterTransform->addChild(mWaterNode);
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mWaterGroup = new osg::Group();
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mWaterTransform->addChild(mWaterGroup);
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int cellIndex = mData.getCells().searchId(mId);
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if (cellIndex > -1)
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@ -136,7 +135,7 @@ namespace CSVRender
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if (mWaterGeometry)
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{
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mWaterNode->removeDrawable(mWaterGeometry);
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mWaterGroup->removeChild(mWaterGeometry);
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mWaterGeometry = nullptr;
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}
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@ -177,6 +176,6 @@ namespace CSVRender
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mWaterGeometry->getStateSet()->setTextureAttributeAndModes(0, waterTexture, osg::StateAttribute::ON);
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mWaterNode->addDrawable(mWaterGeometry);
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mWaterGroup->addChild(mWaterGeometry);
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}
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}
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@ -12,7 +12,6 @@
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namespace osg
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{
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class Geode;
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class Geometry;
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class Group;
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class PositionAttitudeTransform;
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@ -60,7 +59,7 @@ namespace CSVRender
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osg::Group* mParentNode;
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osg::ref_ptr<osg::PositionAttitudeTransform> mWaterTransform;
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osg::ref_ptr<osg::Geode> mWaterNode;
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osg::ref_ptr<osg::Group> mWaterGroup;
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osg::ref_ptr<osg::Geometry> mWaterGeometry;
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bool mDeleted;
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@ -2,7 +2,6 @@
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#include <stdexcept>
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#include <string>
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#include <iostream>
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#include <osg/Depth>
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#include <osg/Group>
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@ -10,17 +9,13 @@
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#include <osg/ShapeDrawable>
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#include <osg/Shape>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/PrimitiveSet>
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#include <osgFX/Scribe>
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#include "../../model/world/data.hpp"
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#include "../../model/world/ref.hpp"
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#include "../../model/world/refidcollection.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/universalid.hpp"
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#include "../../model/world/commandmacro.hpp"
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#include "../../model/world/cellcoordinates.hpp"
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#include "../../model/prefs/state.hpp"
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@ -43,15 +38,15 @@ const float CSVRender::Object::MarkerHeadLength = 50;
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namespace
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{
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osg::ref_ptr<osg::Geode> createErrorCube()
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osg::ref_ptr<osg::Group> createErrorCube()
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{
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osg::ref_ptr<osg::Box> shape(new osg::Box(osg::Vec3f(0,0,0), 50.f));
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osg::ref_ptr<osg::ShapeDrawable> shapedrawable(new osg::ShapeDrawable);
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shapedrawable->setShape(shape);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable(shapedrawable);
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return geode;
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osg::ref_ptr<osg::Group> group (new osg::Group);
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group->addChild(shapedrawable);
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return group;
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}
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}
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@ -296,10 +291,10 @@ osg::ref_ptr<osg::Node> CSVRender::Object::makeMoveOrScaleMarker (int axis)
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setupCommonMarkerState(geometry);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable (geometry);
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osg::ref_ptr<osg::Group> group (new osg::Group);
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group->addChild(geometry);
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return geode;
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return group;
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}
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osg::ref_ptr<osg::Node> CSVRender::Object::makeRotateMarker (int axis)
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@ -382,10 +377,10 @@ osg::ref_ptr<osg::Node> CSVRender::Object::makeRotateMarker (int axis)
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setupCommonMarkerState(geometry);
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osg::ref_ptr<osg::Geode> geode = new osg::Geode();
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geode->addDrawable (geometry);
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osg::ref_ptr<osg::Group> group = new osg::Group();
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group->addChild(geometry);
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return geode;
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return group;
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}
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void CSVRender::Object::setupCommonMarkerState(osg::ref_ptr<osg::Geometry> geometry)
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@ -20,7 +20,6 @@ namespace osg
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class PositionAttitudeTransform;
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class Group;
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class Node;
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class Geode;
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}
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namespace osgFX
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@ -3,7 +3,6 @@
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#include <algorithm>
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#include <osg/Array>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/Group>
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#include <osg/PositionAttitudeTransform>
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@ -11,7 +10,6 @@
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#include <components/sceneutil/pathgridutil.hpp>
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#include "../../model/world/cell.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/commandmacro.hpp"
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#include "../../model/world/data.hpp"
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@ -77,8 +75,8 @@ namespace CSVRender
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mBaseNode->setNodeMask(Mask_Pathgrid);
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mParent->addChild(mBaseNode);
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mPathgridGeode = new osg::Geode();
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mBaseNode->addChild(mPathgridGeode);
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mPathgridGroup = new osg::Group();
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mBaseNode->addChild(mPathgridGroup);
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recreateGeometry();
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@ -222,7 +220,7 @@ namespace CSVRender
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mUseOffset = false;
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mMoveOffset.set(0, 0, 0);
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mPathgridGeode->removeDrawable(mDragGeometry);
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mPathgridGroup->removeChild(mDragGeometry);
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mDragGeometry = nullptr;
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}
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@ -524,7 +522,7 @@ namespace CSVRender
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removePathgridGeometry();
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mPathgridGeometry = SceneUtil::createPathgridGeometry(*source);
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mPathgridGeode->addDrawable(mPathgridGeometry);
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mPathgridGroup->addChild(mPathgridGeometry);
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createSelectedGeometry(*source);
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}
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@ -553,14 +551,14 @@ namespace CSVRender
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removeSelectedGeometry();
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mSelectedGeometry = SceneUtil::createPathgridSelectedWireframe(source, mSelected);
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mPathgridGeode->addDrawable(mSelectedGeometry);
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mPathgridGroup->addChild(mSelectedGeometry);
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}
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void Pathgrid::removePathgridGeometry()
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{
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if (mPathgridGeometry)
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{
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mPathgridGeode->removeDrawable(mPathgridGeometry);
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mPathgridGroup->removeChild(mPathgridGeometry);
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mPathgridGeometry = nullptr;
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}
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}
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@ -569,7 +567,7 @@ namespace CSVRender
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{
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if (mSelectedGeometry)
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{
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mPathgridGeode->removeDrawable(mSelectedGeometry);
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mPathgridGroup->removeChild(mSelectedGeometry);
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mSelectedGeometry = nullptr;
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}
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}
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@ -577,7 +575,7 @@ namespace CSVRender
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void Pathgrid::createDragGeometry(const osg::Vec3f& start, const osg::Vec3f& end, bool valid)
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{
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if (mDragGeometry)
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mPathgridGeode->removeDrawable(mDragGeometry);
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mPathgridGroup->removeChild(mDragGeometry);
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mDragGeometry = new osg::Geometry();
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@ -605,7 +603,7 @@ namespace CSVRender
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mDragGeometry->addPrimitiveSet(indices);
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mDragGeometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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mPathgridGeode->addDrawable(mDragGeometry);
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mPathgridGroup->addChild(mDragGeometry);
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}
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const CSMWorld::Pathgrid* Pathgrid::getPathgridSource()
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@ -15,7 +15,6 @@
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namespace osg
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{
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class Geode;
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class Geometry;
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class Group;
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class PositionAttitudeTransform;
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@ -107,7 +106,7 @@ namespace CSVRender
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osg::Group* mParent;
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osg::ref_ptr<osg::PositionAttitudeTransform> mBaseNode;
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osg::ref_ptr<osg::Geode> mPathgridGeode;
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osg::ref_ptr<osg::Group> mPathgridGroup;
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osg::ref_ptr<osg::Geometry> mPathgridGeometry;
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osg::ref_ptr<osg::Geometry> mSelectedGeometry;
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osg::ref_ptr<osg::Geometry> mDragGeometry;
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@ -9,10 +9,10 @@ namespace Misc
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"osg::Group {"
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" UniqueID 1 "
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" Children 5 {"
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" osg::Geode {"
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" osg::Group {"
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" UniqueID 2 "
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" Name \"Error\" "
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" Drawables 1 {"
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" Children 1 {"
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" osg::Geometry {"
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" UniqueID 3 "
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" DataVariance STATIC "
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@ -245,10 +245,10 @@ namespace Misc
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" }"
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" }"
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" }"
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" osg::Geode {"
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" osg::Group {"
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" UniqueID 12 "
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" Name \"Error\" "
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" Drawables 1 {"
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" Children 1 {"
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" osg::Geometry {"
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" UniqueID 13 "
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" DataVariance STATIC "
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@ -476,10 +476,10 @@ namespace Misc
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" }"
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" }"
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" }"
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" osg::Geode {"
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" osg::Group {"
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" UniqueID 20 "
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" Name \"Error\" "
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" Drawables 1 {"
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" Children 1 {"
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" osg::Geometry {"
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" UniqueID 21 "
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" DataVariance STATIC "
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@ -852,10 +852,10 @@ namespace Misc
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" }"
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" }"
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" }"
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" osg::Geode {"
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" osg::Group {"
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" UniqueID 30 "
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" Name \"Error\" "
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" Drawables 1 {"
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" Children 1 {"
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" osg::Geometry {"
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" UniqueID 31 "
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" DataVariance STATIC "
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@ -1221,10 +1221,10 @@ namespace Misc
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" }"
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" }"
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" }"
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" osg::Geode {"
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" osg::Group {"
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" UniqueID 38 "
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" Name \"Cube\" "
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" Drawables 1 {"
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" Children 1 {"
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" osg::Geometry {"
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" UniqueID 39 "
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" DataVariance STATIC "
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@ -210,7 +210,7 @@ class CollectLowestTransformsVisitor : public BaseOptimizerVisitor
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traverse(node);
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}
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void apply(osg::Geometry& geode) override
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void apply(osg::Geometry& geometry) override
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{
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}
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@ -1615,9 +1615,6 @@ bool Optimizer::MergeGeometryVisitor::mergeGroup(osg::Group& group)
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}
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// geode.dirtyBound();
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return false;
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}
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@ -284,10 +284,10 @@ class Optimizer
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FlattenStaticTransformsVisitor(Optimizer* optimizer=0):
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BaseOptimizerVisitor(optimizer, FLATTEN_STATIC_TRANSFORMS) {}
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void apply(osg::Node& geode) override;
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void apply(osg::Geometry& drawable) override;
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void apply(osg::Node& node) override;
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void apply(osg::Geometry& geometry) override;
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void apply(osg::Drawable& drawable) override;
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void apply(osg::Billboard& geode) override;
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void apply(osg::Billboard& billboard) override;
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void apply(osg::Transform& transform) override final;
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void apply(osg::MatrixTransform& transform) override;
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@ -65,10 +65,10 @@ osg::ref_ptr<osg::Group> CellBorder::createBorderGeometry(float x, float y, floa
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border->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size()));
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osg::ref_ptr<osg::Group> borderGeode = new osg::Group;
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borderGeode->addChild(border.get());
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osg::ref_ptr<osg::Group> borderGroup = new osg::Group;
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borderGroup->addChild(border.get());
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osg::StateSet *stateSet = borderGeode->getOrCreateStateSet();
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osg::StateSet *stateSet = borderGroup->getOrCreateStateSet();
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osg::ref_ptr<osg::Material> material (new osg::Material);
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material->setColorMode(osg::Material::AMBIENT_AND_DIFFUSE);
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stateSet->setAttribute(material);
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@ -77,18 +77,18 @@ osg::ref_ptr<osg::Group> CellBorder::createBorderGeometry(float x, float y, floa
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polygonmode->setMode(osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::LINE);
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stateSet->setAttributeAndModes(polygonmode,osg::StateAttribute::ON);
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sceneManager->recreateShaders(borderGeode, "debug");
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borderGeode->setNodeMask(mask);
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sceneManager->recreateShaders(borderGroup, "debug");
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borderGroup->setNodeMask(mask);
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return borderGeode;
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return borderGroup;
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}
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void CellBorder::createCellBorderGeometry(int x, int y)
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{
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auto borderGeode = createBorderGeometry(x, y, 1.f, mWorld->getStorage(), mSceneManager, mBorderMask);
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mRoot->addChild(borderGeode);
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auto borderGroup = createBorderGeometry(x, y, 1.f, mWorld->getStorage(), mSceneManager, mBorderMask);
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mRoot->addChild(borderGroup);
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mCellBorderNodes[std::make_pair(x,y)] = borderGeode;
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mCellBorderNodes[std::make_pair(x,y)] = borderGroup;
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}
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void CellBorder::destroyCellBorderGeometry(int x, int y)
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