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OpenMW/apps/openmw
scrawl c64b8ab297 Merge pull request #928 from Salgat/bug-1320
AiWander - Creatures in cells without pathgrids do not wander (Bug #1320)
2016-04-17 18:10:47 +02:00
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mwbase Update manual wandering to prevent actor from leaving/entering water 2016-04-16 16:39:13 -05:00
mwclass Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
mwdialogue Set the TalkedToPc flag for voiced dialogue (Fixes #3346) 2016-04-12 21:39:05 +02:00
mwgui Allow +/- buttons in trade window to decrease offer to 0 2016-04-09 17:49:21 -04:00
mwinput Properly escape the keybinding labels (Bug #3281) 2016-03-29 01:13:17 +02:00
mwmechanics Fix wrong height being used for water detection 2016-04-17 10:46:09 -05:00
mwphysics Slightly tweak the spawn point heuristics 2016-03-11 22:48:28 +01:00
mwrender fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
mwscript Account for the stack count in HasSoulGem (Bug #3340) 2016-04-12 21:39:05 +02:00
mwsound Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
mwstate Set the default player cell in the StateManager (Fixes #3269) 2016-04-15 00:49:36 +02:00
mwworld Merge pull request #928 from Salgat/bug-1320 2016-04-17 18:10:47 +02:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt
crashcatcher.cpp
doc.hpp
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp
main.cpp