animation.cpp
|
Factor out SceneUtil::addLight
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2016-01-11 23:10:16 +01:00 |
animation.hpp
|
Fix comment
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2016-02-03 14:40:59 +01:00 |
objects.cpp
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Add const version of getAnimation
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2015-12-18 17:21:51 +01:00 |
objects.hpp
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Add const version of getAnimation
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2015-12-18 17:21:51 +01:00 |
renderingmanager.hpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |
ripplesimulation.cpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |
ripplesimulation.hpp
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Move Fallback map to components/
|
2016-01-11 23:10:16 +01:00 |
sky.cpp
|
Move observer_ptr include where it belongs
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2016-01-25 21:03:33 +01:00 |
util.hpp
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Move NoTraverseCallback to mwrender/util.hpp
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2016-01-29 23:21:58 +01:00 |
vismask.hpp
|
Correction
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2016-01-15 16:34:57 +01:00 |
water.hpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |