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OpenMW/apps/openmw/mwmechanics/aiactivate.hpp
2012-11-15 22:22:44 +01:00

24 lines
494 B
C++

#ifndef GAME_MWMECHANICS_AIACTIVATE_H
#define GAME_MWMECHANICS_AIACTIVATE_H
#include "aipackage.hpp"
namespace MWMechanics
{
class AiActivate : AiPackage
{
public:
AiActivate(const MWWorld::Ptr& object);
virtual AiActivate *clone() const;
virtual bool execute (const MWWorld::Ptr& actor);
///< \return Package completed?
virtual int getTypeId() const;
private:
const MWWorld::Ptr * mObject;
};
}
#endif // GAME_MWMECHANICS_AIACTIVATE_H