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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw
2014-01-05 18:09:50 +01:00
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mwbase
mwclass Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
mwdialogue Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
mwgui Another console fix: discard text markup when getting the command line's text 2014-01-04 05:24:32 +01:00
mwinput Console improvements: Show scrollbar, allow copying text from the history 2014-01-04 05:13:53 +01:00
mwmechanics Implement Charm magic effect 2014-01-05 01:56:36 +01:00
mwrender Make sure materials are built before trying to determine their transparency 2014-01-04 22:56:06 +01:00
mwscript Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
mwsound
mwworld Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
CMakeLists.txt Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
config.hpp.cmake
crashcatcher.cpp
doc.hpp
engine.cpp Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
engine.hpp
main.cpp