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Another console fix: discard text markup when getting the command line's text
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@ -213,7 +213,7 @@ namespace MWGui
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{
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std::vector<std::string> matches;
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listNames();
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mCommandLine->setCaption(complete( mCommandLine->getCaption(), matches ));
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mCommandLine->setCaption(complete( mCommandLine->getOnlyText(), matches ));
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#if 0
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int i = 0;
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for(std::vector<std::string>::iterator it=matches.begin(); it < matches.end(); ++it,++i )
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@ -232,7 +232,7 @@ namespace MWGui
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{
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// If the user was editing a string, store it for later
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if(mCurrent == mCommandHistory.end())
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mEditString = mCommandLine->getCaption();
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mEditString = mCommandLine->getOnlyText();
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if(mCurrent != mCommandHistory.begin())
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{
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@ -257,7 +257,7 @@ namespace MWGui
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void Console::acceptCommand(MyGUI::EditBox* _sender)
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{
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const std::string &cm = mCommandLine->getCaption();
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const std::string &cm = mCommandLine->getOnlyText();
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if(cm.empty()) return;
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// Add the command to the history, and set the current pointer to
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