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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw/mwmechanics
Chris Robinson b80891099e Don't use the character controller to handle text keys
The Animation class has the Ptr and can call to whatever subsystem is needed.
2013-04-24 06:48:34 -07:00
..
activespells.cpp
activespells.hpp
actors.cpp actors are now updates every frame. This should not be the case, but this is a quickfix for AI. 2013-04-11 17:57:58 +01:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp
aisequence.hpp
aitravel.cpp anonymous namespace 2013-04-11 18:02:12 +01:00
aitravel.hpp refactoring 2013-03-31 17:30:03 +00:00
aiwander.cpp Reduce some stdout spam 2013-04-06 04:46:28 -07:00
aiwander.hpp
alchemy.cpp
alchemy.hpp
character.cpp Don't use the character controller to handle text keys 2013-04-24 06:48:34 -07:00
character.hpp Don't use the character controller to handle text keys 2013-04-24 06:48:34 -07:00
creaturestats.cpp
creaturestats.hpp
drawstate.hpp
enchanting.cpp Small azura's star fix 2013-04-08 17:53:41 +02:00
enchanting.hpp Enchanting price mechanics 2013-04-02 20:46:48 +02:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Bugfix #578 2013-04-18 21:37:58 +02:00
mechanicsmanagerimp.hpp Rename Mechanics' Activators to Objects 2013-03-31 17:32:38 -07:00
movement.hpp
npcstats.cpp adjusted faction record to increase consistency with other records 2013-04-02 13:59:45 +02:00
npcstats.hpp
objects.cpp Rename Mechanics' Activators to Objects 2013-03-31 17:32:38 -07:00
objects.hpp another minor fix 2013-04-01 17:30:54 +02:00
pathfinding.cpp another way to do pathfinding. Slightly less powerfull algorithme in theory, but morrowind pathgrids are so simple it shouldn't be a problem. Hope it solves the bug for KittyCat 2013-04-18 18:35:01 +01:00
pathfinding.hpp more refactoring 2013-04-01 12:38:13 +00:00
repair.cpp
repair.hpp
spells.cpp Fix wrong detection of diseases 2013-04-14 17:51:17 +02:00
spells.hpp
spellsuccess.hpp
stat.hpp